
Welcome to Sunshine Heavy Industries! As the new spaceship engineer, solve increasingly tricky design puzzles with your own personal style. Manage customer demands, juggle budget and ship performance, and survive the questionable decision making skills of your business partner.
Modeled estimate, not a reported figure. How we estimate →
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About
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
作为冲着解谜来的玩家,一开始可能会有点无聊,因为绞尽脑汁做了优化,造出来的飞船奇丑无比,扣出来一大堆钱却没什么用,缺乏足够的反馈。还好,可爱的角色和怪诞的剧情兜住了游戏的下限,如果只是要求不超预算,当作休闲建造游戏也能玩得开心。随着需求越来越复杂,解锁的部件越来越多,穿插着一些奖励关、玩梗关,游戏终于迎来了尾声——或者说,教程部分终于结束了。 随后解锁的“每日任务”才是真正适合解谜玩家口味的,就像“解谜、逻辑、建造、模拟、自动化、困难”的Zach-like游戏该有的样子。有了返回修改设计,玩家分数排行榜的功能,可以说,游戏此时才刚刚开始。只是刚出新手村就要与全球顶级高手过招,拿剧情关里闭门造车的经验根本无法匹敌,只能潜入Discord群聊偷师学艺。游戏的最终成就是“完成30个每日任务”,于此过程中能逐渐跻身排行榜前列,这才是游戏真正的终局。
a cute fun relaxing game
Весьма оригинальная игра - симулятор космического дока по постройке кораблей на заказ. При этом корабли должны соответствовать требованиям (мощность двигателей, количество топлива, огневая мощь, генерируемая энергия и т.д.). Присутствует ненавязчивый юмор, простенький сюжет, множество заданий на постройку кораблей и после окончания основного сюжета. Игрушка была бы отличной, если бы была не такой предельно простой и не наскучивала после первых пары десятков кораблей - большинство заданий однотипны и слишком просты; деньги получать слишком просто и тратить их кроме покупки чертежей новых компонентов кораблей не на что. Особо глупо выглядят крылья для повышения маневрености, которые можно лепить куда угодно, даже в центр корабля, или использовать как несущие конструкции.
This game is very fun!
Fun lil game! Though not particularly deep or meaningful, imo, but its just fine to ease your mood on a calm evening.
If I owned this company it would be shortened to S.H.I.T. cause I make really expensive ships that are all ugly as ♥♥♥♥. funny game though.
Sooo much fun, such an underrated game. There's so much open-endedness to the puzzles; you can make something awesome or something that totally sucks but turns a tidy profit. I always went for profit and I made the ugliest ships imaginable and it was so enjoyable. Can't wait to dig into post-game and dailies more!
This game is a hidden gem on Steam, one of the best indie titles I've played in recent years! I've had it on my wishlist for ages and finally decided to give it a go, and it has exceeded all my expectations. The core gameplay is extremely satisfying. You design a wide variety of ships, stations, and more based on client requirements. Within those requirements, you have complete creative freedom in how you wish to design the ship. The game is as challenging as you want it to be. If you simply want to meet requirements no matter what the ship looks like, it will likely be pretty straightforward. The real fun lies in trying to create ships that not only meet the requirements are also visually appealing and would be enjoyable and functional to use within the context of the game world. Beyond the gameplay, the story, characters, music, and artwork are all top notch. Though the game takes a very lighthearted approach to storytelling, it is surprisingly immersive and I'm completely invested in the characters and returning clients that you interact with. Sunshine Heavy Industries is a perfect blend of creativity, charm, and thoughtful design. It’s the kind of game that quietly pulls you in and rewards you for caring about the details. Whether you’re a fan of engineering puzzles, world-building, or simply relaxing with a game that lets you express your creativity, this one’s a must-play.
Little space dorks in a... Well, not quite lawless, but certainly not lawFull Space, that reach a conclusion that while small in scope, is still plenty satisfying; AND You get to make cool space ships every step of the way. Score optimization? Aesthetic optimization? 'I placed this Frog's cockpit facing backwards between the ship's engines just because I could'? Restraints are loose enough to let Player expression run wild; And nice music plays the whole time. Even if You just play through the main levels once & go no further, this is an experience I full heartedly recommend.
A great active daily challenge community
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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