
Experience the short story of Alex and Nic as they share memories with each other while climbing a mountain together for the first time. For years, Alex has been going for climbs, and trying to get Nic to join. It’s a chance for them to remember their lives together and know why this climb is so important.
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Languages: English
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Reviews
Themes across 46 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Это полный бред...
it's a vn, not a game. it's free. it's short. the dialogue is witty and funny. there's a sad twist at the end. you need to buy the dlc if you want to get the last achievement. you can't really complain much i guess since it's, ya know...free?!? i liked it, not as much as i thought i would but it's ok.
This is a sweet and sad short visual novel. No voiceovers. I enjoyed it. You have to go through 3 times with all choices and purchase the DLC and go through it to get all achievements. Cards don't drop so hope you have some crystals or cash in your steam wallet to max out the badge.
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Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 47 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
The story is nice. As far as graphics go, well, there’s a total of 8 still scenes in the entire game, and of course, the text. That’s it. It's a very short narrative, but you must play 3 times to get all the endings (which are pretty much the same, tbh). It takes about 10 minutes for each playthrough, depending on how fast you read or how quickly you click through the dialog in the 2nd and 3rd playthroughs, as most of the dialog is repeated for each play. So, if you’re going for all 3 endings, it will take about 30 minutes or less. Being a free game, I can't complain too much, but I went ahead and purchased the .99 DLC to see what it might add. Also, come to find out, there's one last achievement with the DLC that you would miss if you only played the free game. In other words, you have to buy the DLC to get 100%. As I had come this far and finished three playthroughs, I thought, "What the heck, I might as well go for the 100% achievement score, otherwise, not getting all the achievements would affect my 'Perfect Games' and ‘Average Game Completion’ ratings." Well, the DLC didn't add much. Just a paragraph or two of new "Intro" text... and that one extra achievement you need for 100%. Fortunately, it didn’t cost too much. The game also boasts 7 Trading Cards. Well, that’s not true. I’ll explain. One of my complaints about the game is that the store page shows it comes with trading cards. Um, no, it doesn't. Maybe it used to? I'm not sure, but if that's the case, the trading cards are no longer included. In that case, the page should be updated. I realize that 30 minutes of gameplay often isn't enough to trigger trading card drops, as I've played enough short games that do come with trading cards to know that you either have to replay the game or leave the game running before all the cards drop. This wasn't the case, however, as I left the game open and running for 2.5 hours, and not a single card dropped. I confirmed that there were no cards to be dropped by checking my ‘Badges’ page which showed “No card drops remaining” for the game Sunset’s Ashes. This was the first and only time I played the game, and I didn’t receive a single card. One would expect at least 4 card drops for a game that has 7 trading cards. The game is free, and I’m not even bitter about paying .99 cents for the DLC (which really didn’t add much to the game), however, I hate being lied to, and I feel that’s what they’re doing by showing that the game comes with 7 trading cards. So, I would only recommend playing this game for “free” if you’re not looking for 100% achievements, because as I said, it’s a nice short story, but if you want the 100% score, just know you’ll have to buy the DLC. And, don’t expect trading cards, otherwise, you’ll be disappointed.
Sunset's Ashes is not a game, it's an e-book that's been dumped on Steam masquerading as a game. As a visual/interactive novel, this doesn't feature any notable gameplay, it's just a lot of clicking through badly written dialogue that would never have been accepted or published in print, which poses the question, "How did something this badly written end up on Steam?". When someone hoping to become an author is unable to get published in print, they spend $100 and dump their high school fan-fiction onto Steam, under the guise of a game. This is an ebook about 2 characters on a mountain climb. The book's narrative centers around them sharing memories and discovering the significance of this climb. Now, while this differs from your usual garbage high school anime club dropout fan-fiction in that it's not about the authors imaginary girlfriend, it's still as badly written and every bit as cringey as a 13 year old goth girls poetry, and should be avoided for that reason alone. Also, it's not a game. Visual novels/e-books are tedious at best... imagine the best novel you ever read, be that Hitchhikers Guide to the Galaxy or 2001: A Space Odyssey or Twilight (if you have terrible taste in literature), but then translate that to a format where the words dribble out and you have to click your mouse every time you wanted to read the next sentence, instead of just turning the pages. You'd think it was garbage. Now imagine that experience, but with much worse writing (because if these guys could write professionally, they'd be published authors and this would be on shelves in bookstores, and they wouldn't have to pay Valve $100 to self-publish this on Steam), and you have your average Steam e-book. One of the chief problems with failed authors polluting Steam with non-game E-books is that E-books can easily just be presented in a web browser... there's no justification for charging money on Steam for what might as well be a webpage. We don't spend thousands on buying a gaming rig to spend money on Steam for something Chrome or Firefox could do. While this E-book is "free" (it's not, you have to pay $1 to unlock a little bit of the badly written "content"), you can get better quality, professionally written books and comics for free online (from places like Project Gutenberg) or from public libraries. Steam isn't a comic book store, neither is it Netflix, it's for games. Your gaming rig is not a Kindle. It's impossible for me to recommend things to PC gamers that aren't really games.
Great visual novel about climbing a mountain. Reminisce about the past with your husband as you journey to the top to see the sunset. There is also a great plot device at the end that makes this VN worthwhile. You wouldn't expect it in the slightest! I do however, believe that locking an achievement behind a DLC is unnecessary. Especially since the DLC doesn't add much to the game.
[h1] [/h1]
"Sunset's Ashes" is like a warm hug on a chilly evening 🤗. From its charming characters to its picturesque settings, every moment of this visual novel feels like a gentle breeze on a summer day 🌞. The story unfolds like a delicate flower, revealing layers of emotion and depth with each petal 🌸. You'll laugh, you'll cry, and you'll fall in love all over again as you accompany the characters on their heartwarming journey. But what truly steals the show are the relationships you'll forge along the way. Whether it's the bond between friends or the blossoming romance between lovers, "Sunset's Ashes" celebrates the beauty of human connection in all its forms 💑. With its stunning artwork and captivating soundtrack, this visual novel is a feast for the senses 🎨🎶. You'll find yourself lost in its world, savoring every moment as if it were your own. For anyone in need of a little sunshine in their life, I wholeheartedly recommend diving into the world of "Sunset's Ashes." It's a feel-good experience that will leave you with a smile on your face and warmth in your heart ❤️.
Short free visual novel that made me sad. :( [h1] Pros [/h1] Pro #1: It is a fast game, and easy to play through. Pro #2: It has good artwork and music. Pro #3: It may have been sad, but it was also heartwarming. Pro #4: It was free. [h1] Cons [/h1] Con #1: Unless you were to buy the Special Edition DLC, you can [b] NOT [/b] get all of the achievements... and that sucks. Con #2: There was no scroll or back button if you wanted to read back. Con #3: There was no quit button, so you either had to play it all the way through, or use ctrl+alt+delete to open Task Manager and close it from there. Con #4: There is very little art work. Con #5: It made me sad. :( [h1] Overall [/h1] Overall, this game was good. It was a fast and emotional visual novel. The art and music were good. And the achievements, minus the one that was blocked by a paywall, were quick to get.
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Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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