
LOSE YOUR MIND. EAT YOUR CREW. DIE. Take the helm of your steamship and set sail for the unknown! Sunless Sea is a game of discovery, loneliness and frequent death, set in the award-winning Victorian Gothic universe of Fallen London.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.57/day in the week to Aug 10 → 0.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Sums Steam only; GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 837 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
It took a bit of time to get into the game and understand its mechanics, but once I did, it was pretty fun with interesting writing and places to explore. The only downside is the rogue-lite mechanics. Starting a new run always takes quite a while to get back on track and catch up to the last playthrough. Also, the things that carry over into the next playthrough aren’t very interesting either. I find that a charted map is always the best option, which is a pity. This mechanic could have been better balanced and more fleshed out. 4/5
Issue of a blurry text was well-known for many years. It also was ignored.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
| $18.99 |
| — |
| 92% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 840 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I spent an entire class telling my theatre professor why he needed to play this game because Literature™. Vibes/10, would hyperfocus on this game again.
A very special game. Never has a game achieved quite the same feeling of fear, confusion, mystery, and awe as this one. DO NOT PLAY ON IRONMAN, IT'S NOT WORTH IT.
This game absolutely oozes atmosphere! The writing, the art, the music, the setting, the mechanics, almost everything works together to create this creepy, mysterious and fascinating world that you get to explore slowly and carefully. It's far from perfect, though, and it often ends up being a frustrating experience for me when it leans a bit too heavily into the enigmatic wording in descriptions and tasks plus the dozens of different and weirdly named goods, currencies, status effects etc. that you can spend hours trying to find and gather. It's one of those games that I would have dropped fairly early on without the wiki, so if you don't like using outside resources like that and aren't incredibly patient and curious, this game might not be for you.
沦敦幽暗的灯火在地下海远方闪烁,沉重而熟悉的风吹过脸颊,你知道要到家了
Not really horror; i'd describe it as more of a cozy game. Still a great game though.
令人着迷的故事背景,搭配极其低效的UI和粗糙简陋的游戏设计。
Great if you appreciate a slow burn, and like to piece together lore slowly.
Good "choices matter" type of adventure of exploring a dark lovecraftian world. Good, though it was exceptional at launch.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 677 | 76% | $18.99 | |
| $1.7M | 3.5K | 84% | $24.99 | |
| $101.2K | 436 | 83% | $10.99 | |
| — | 160 | 78% | $24.99 | |
| — | 0 | — | — | |
| $70.5M | 140.8K | 92% | $24.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $4M | 13.6K | 79% | $13.99 | |
| $4M | 45.6K | 93% | $3.99 | |
| $4M | 9.1K | 88% | $19.99 | |
| $4M | 11.6K | 97% | $14.99 | |
| $4M | 4.1K | 80% | $24.99 | |
| $4M | 8.9K | 84% | $19.99 |