
Adventure through bizarre and intricately made levels in this 2D platformer game.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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Languages: English**languages with full audio support
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
a game i love and connects to me deeper and i see it as a tragic tale that once you see the ending you might cry inside later or the moment you hear it comebine with the imagery and this game is not for everyone but i recromend it to a lot
try not to cry challenge level impossible go donate to mermaids charity
Very fun and unique way to convey a message, such granular details like the sprite beginning to bleed overtime and less health made it difficult but also jaw dropping and unique. I am dealing with a lot of hitbox problems, though, either skill issue or it just keeps killing me even when I'm not touching anything.
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Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
RAHHHH I LOVE SURREAL INDIE HORROR The game was surprisingly fun to play for how janky it was, but the most noteworthy thing about it by far is the art direction, which is truly unique and as unsettling as it is fascinating. The monologue at the end was both saddening and heartwarming. Lots of love <3
I was honestly very surprised by this game. I was expecting a trippy game that made me question why i'm playing and I still did, but I got a surprisingly emotional one, it was really cool to see the story unfold after every level. Especially at the end when the developer spoke about their struggles in life, it kind of makes you think if the story we were reading was real or not.
This is one of those games I'd rather describe as an "interactive experience". Not because it lacks the game element itself, but it's a a bit...lacking. The focus isn't on gameplay, but on storytelling, about the creator and his painful struggles. Heard about it on The New Gods podcast (which I do recommend), and it gives another dimension to what we take part of here. I love seeing games being used as a medium to tell more personal stories, subverting expectations, ad still deliver a story worth taking part of.
feverfeel
beautiful and harrowing game it's a must play
Don't play this game.
갓겜
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.