
Summoneer is a platformer and puzzle game, where you engineer your own designs.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Reviews
A somewhat niche genre of games I call "make your own ugly contraption game", using the game's system of simple pulleys, pretty much allowing you to transfer the momentum to create anything with wheels or rotation, such as cars, catapults, forklifts, detachable objects, and all kind of other abominations. It reminds me a little of the Gish's level editor, it feels closer to a creative tool than a video game. Dude, is that a Walker in the trailer, looks a little complicated, no? It's a hard game lol, may look simple, but even making a line with 2 wheels is not as easy as it looks, let alone have things that detach and grab objects while you move around, it's actually a physics game with a lot of trial and error, you need to know how to create your own fun here, otherwise I think you may find it pretty frustrating. You can technically skip any level, but what is the point of buying the game then if you not gona play it, with that said, I wish the game was more rewarding for solving those hard stages, perhaps more achievements or at least better visual progression, the game sadly looks the same the entire way. You can attach various behaviors to the objects which sort of allows you to make transformers, like you could make a car with a detachable hook, emphasis on you "could make", not saying you will be able to. There is definitely a bit of a learning curve to it, don't expect things to work as you expect them to. [h1] Pros: [/h1] (+) It's a game that does a good job allowing you to express your creativity to solve puzzles in unique ways, however, I don't think it's an easy game to pick up, and it's more for people that can create their own fun, I think. (+) I think you did a good job creating unique challenges, I kind of like that game is not going easy on you, you actually have to brainstorm some of the puzzles, potentially for multiple hours. [h1] Feedback: [/h1] For the jumping momentum, try to give the player more mid-air control, you made the momentum conservation a bit too heavy. It's a good idea to give the game some visual progression, while I like the puzzles, it's not very satisfying if the entire game looks the same and you don't feel rewarded moving forward. I personally would have preferred an achievement for each stage after tutorial, just because so many of them are hard and don't reward you for putting in the time. [b] Overall Thoughts: 7/10 [/b] I think it's an awesome puzzle game for the right person. I use to love game editors like the one that came with the GISH, it's very much a physics tool that allows you to create basic machines, and it's not an easy game you can pick up and expect fast results. Like I said, you have to make your own fun with it, it's a game for creative people, not so much a chill puzzle game for the average player. Could have been a bit more rewarding with the progression I think, but I had my fun with it (think I will try to make that Walker one day) [code]Niche, obscure and underrated games: http://store.steampowered.com/curator/31294838-Hidden-Gem-Discovery/ [/code]
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OMG why does this game have only 6 reviews? getting it for free feels like stealing. Cute little wizard character. free-form building of shapes and various engines. super laid back music. if you like Mars First Logistics you will probably like this. the first puzzle where you are on your own was probably the most difficult, just because you had no experience with building without hints. it's a free, small game. what have you got to lose? Only avoid if you hate puzzles, AND hate building things. I'm heading over to itch.io to give this dev some money
Really enjoying this game so far! The mechanics lend to self expression really well, I find its nearly impossible not to goof off and make something dumb. If you like creative sandbox games I would recommend especially for the price
Summoneer, kendi tasarımlarınızı oluşturduğunuz bir platform ve bulmaca oyunudur. İlginç konsept, gizem dolu bir macera.
This game is a little indie masterpiece! If you love building and a challenge then this is a game for you. The music is fantastic the art is adorable everything is just perfect. I hope this developer makes more because I am a fan for life!
Bastante desafiador no início, aprender todas as ferramentas e iterando os designs, mas ele vai te prendendo sem você perceber. O jogo tem muuuitas fases, muito mais do que eu imaginei, então é difícil terminar numa sessão só. E não tem narrativa nenhuma pra te prender, é pura mecânica ;) mas as músicas são excelentes.
Кал
有点意思,不过可以完善一下,比如高亮可绘画区域,在新手教程里再详细描述Pin的连接与各种功能(连接Pin并旋转需要你用不同的图层Layer才能实现)此外在教程第二关我通过了绘画谜题,站在门口再次按Tab又被传送回了之前的区域。玩这个需要很大的脑洞,我再研究研究
Can you Double Jump in this Game? In 15 minutes, No. Summoneer is a "Draw your own solution" type puzzle game, except it seems to have quite a bit more "engineering brain" to it. I can like stuff like this, in fact I applaud Banjo Kazooie Nuts & Bolts for it, and I applaud this game too, except this game is too much for me. I got to the second puzzle where they let you rip and I was just at a loss for what to do. It was probably easy to figure out, but while in something like N&B's I could easily grasp what I could build, this is a lot more free and my brain short circuited. I recommend people check this out since it looks like no one really knows about it.
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