
Summit : Steps of Solace is an exhilarating mountain climbing precision platformer, where you scale a relentless peak filled with brutal jumps, hazards, and shifting terrain.
Modeled estimate, not a reported figure. How we estimate →
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About
The beloved Playdate platformer is now available on Steam!
Music by: Taylor Kirkwood
Summit : Steps of Solace is an exhilarating mountain climbing precision platformer, where you scale a relentless peak filled with brutal jumps, hazards, and shifting terrain. Master a range of tools to ascend higher, where every fall is a lesson and each hard-earned step gets you closer to the goal.
Average story playthrough is about 1-1.5 hours in length.
Equipped with 2 pickaxes, scale the mountain to reach the top. Avoid physics based environmental hazards as you uncover the story behind our protagonist’s unwavering tenacity to reach the top.
Over 70 Levels
12 Achievements
Speed run mode
Environmental Hazards
Collectibles
Will you reach the summit?
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Japanese, Portuguese - Brazil, Russian, Simplified Chinese, Spanish - Latin America
Engagement
Hours played at review time, across 28 reviews with recorded playtime.
Reviews
ok celeste clone
good
What an awesome platformer. Perfect combination of challenge and pacing + bonus of some sweet music. Being a dad, the game is perfect for playing a few levels/challenges at the end of the day after getting the kid to bed. Love it and looking forward to my third replay
Lovely game, outstanding music. Feels so good every time you get it right. Bit on the shorter side of things but they say good things come in small quantities.
Fun platformer that doesn't let things get stale
Recomendado para cuando tengas un pequeño tiempo libre, fácil se pasa en una hora. Muy buen plataformero, mi único problema es que no tenga Input Buffering para el salto, se hace muy tedioso completar el juego sin morir al no tener esa función.
Tentei jogar... Mas não consegui. Não vou dar negativo para não prejudicar os desenvolvedores, mas falta muitas coisas para o jogo ficar no mínimo "bom": - A fonte não combina. Com um visual todo pixelart essa fonte destrói a imersão; - Falta tolerância em muitos aspectos. Buffer, coyote time, colisores, etc; - Algumas coisas não fazem sentido, como não poder se segurar no ar na corrente; - Falta juiciness. O jogo é muito clunky em praticamente todos os aspectos; - Screenshake demais, pra praticamente tudo. Cansativo; - O gameplay padrão utiliza J e K (!). que bom que consegui mudar para ZX e setas; - Não funcionou nenhum controle. Nem de xbox, nem 8bitDo. Ainda vou dar outra chance, tentar finalizar e ver se o level design me surpreende mais além. Mas por enquanto, sinceramente eu não gostei.
Bom jogo, lembra o estilo de celeste, se você é fã desse jogo como eu vai ter pelo menos uma hora de diversão garantida.
What a gem. This is one of those games that feels like meditation in the mountains with a goal of a speed run to make it to the top. First off that music...WOW. A BEAUTIFUL theme that belongs in the cinemas that will stay with me forever, and a cute charming art style that you can feel the chills and isolation of the mountains but just feels like a happy place to be. I was always like "agh ONE more! One more!" I got up to 10,000 feet in just half an hour and was determined to make it to a spot I could rest for the night while my character aka "little bro" is (hopefully!) tenting warm in the mountains! Beautifully done guys, wow. Hope more to come from you all!!
I like Celeste its my all time favorite game, this felt like a small little homage to that game in a small package without feeling like ripping off
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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