
Survive a mad Sultan's reign in this brutal resource management RPG. Draw a card every seven days and complete its challenge. Make dreadful choices to stay alive: will you die a loyal servant, become a kingslayer, or call down the gods' judgement?
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 8.71/day in the week to Aug 20 → 15.71/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Sultan's Game is a dark fantasy resource management RPG inspired by the extravagant beauty and brutal intrigue of the Arabian Nights.
As a lowly minister serving an insane Sultan, you are trapped in a deadly game. Every week, a card is drawn: Carnality, Extravagance, Conquest, or Bloodshed. You have seven days to obey its demand — or face the executioner's axe.

Time is your enemy. Allocate allies and manage resources before the sand runs out. Accumulate wealth, secrets, and influence to survive the court's deadly politics. Every hour wasted brings the headsman closer.

Survival demands sacrifices. Will you slaughter innocents in the name of a Bloodshed Card? Will you betray your marital oaths for the Consort's favour? Watch in horror – or glee – as the consequences of your choices ripple through the story.
With 50+ endings, determine your legacy: die a loyal sycophant, rise as a dragon slayer, or summon the apocalypse.

Strategy, not luck, dictates your survival. Build a deck of allies, deadly tools, and dirty secrets. Deploy assets wisely to counter assassins and supernatural threats lurking in the palace shadows.

The Sultan is not the only horror here. Ancient gods watch from beyond, promising power and salvation. Piece together the cosmic truth across multiple lifetimes. Claim powers no mortal should. Bring down the apocalypse. Kill a god.
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Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1334 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
처음엔 이게 무슨 게임인지도 잘 모르겠고.. 한 10-20시간은 무작정 감대로 한 것 같은데, 실패도 많이하고 처형도 많이 당하고 그러다가 게임에 서서히 익숙해지기 시작해서 스포 좀 당하더라고 공략도 보고 했더니. 드디어 엔딩 5개쯤 봤습니다. 게임 플레이 시간을 보상받는 양질의 엔딩. 게임 내내 인과관계로 엮인 캐릭터들의 서사를 한명 한명 마무리 한점이 너무 좋았습니다. 제가 행한 선행으로 행복해진 캐릭터들을 볼 때 저 역시 마음이 찡해지더라구요. 근데 너무 선행한 베풀었나, 이번에는 악행도 저질러 보려고 합니다. 이교도의 신을 숭배해서 매일같이 살육과 흑마술을 저지르는.... 할 수 있겠죠? ㅎㅎ 하면 할 수록 이런 것 까지 된다고 싶은, 카드 게임계의 GTA라고 감히 말씀드립니다. 아직 안 해보셨다면 강추! 츄라이 츄라이~
好玩好玩好玩好玩好玩好玩好玩好玩好玩好玩好玩好玩好玩好玩好玩好玩好玩好玩好玩好玩好玩好玩好玩好玩好玩好玩好玩好玩好玩好玩好玩好玩好玩好玩好玩好玩好玩好玩好玩好玩好玩好玩好玩好玩好玩好玩好玩好玩好玩好玩好玩好玩好玩好玩好玩好玩好玩好玩好玩好玩好玩好玩好玩好玩好玩好玩好玩好玩好玩好玩好玩好玩好玩好玩好玩好玩好玩好玩好玩好玩好玩好玩好玩好玩好玩好玩好玩好玩好玩好玩好玩好玩好玩好玩好玩好玩好玩好玩好玩好玩好玩好玩好玩好玩好玩好玩好玩好玩好玩好玩好玩好玩好玩好玩好玩好玩好玩好玩好玩好玩好玩好玩好玩好玩好玩好玩好玩好玩好玩好玩好玩好玩好玩好玩好玩好玩好玩好玩好玩好玩好玩好玩好玩好玩好玩好玩好玩好玩好玩好玩好玩好玩好玩好玩好玩好玩好玩好玩好玩好玩好玩好玩好玩好玩好玩好玩好玩好玩好玩好玩好玩好玩好玩好玩好玩好玩好玩好玩好玩好玩好玩好玩好玩好玩好玩好玩好玩好玩好玩好玩好玩好玩好玩好玩好玩好玩好玩好玩好玩好玩
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Japanese, Traditional Chinese
Hours played at review time, across 1.3K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
看似很精品的游戏,其实制作特别粗糙。1,游戏玩法很单一,剧情线看似有很多选择,其实并不是,每个卡只有几种选择的方式,而且不根据它要求的方式来,就只能GG。我游戏一百多天卡关到金奢靡送宝物那里,手里一大堆宝物变成建筑就是不能拆下来,只能弃游了。每天的事件玩来玩去就是那么几件,全是文字+数值,让我梦回20多年前的金庸群侠传。开放性还不如金庸群侠传。2,UI太拉跨了,尤其是卡片的设计,可能是老板的审美吧,脏乱差的后处理(叠加效果),信息重点不明显,还有那个堆叠卡牌叠个天荒地老不知道是谁想的。整个游戏都要给原画磕个头,只有角色原画最厉害。3,剧情全是噱头,没什么新意,都是中式网文那一套,披着苏丹的皮。
미친상황연속발생시뮬레이션 도파민 중독자에게 강추드립니다
卡面精美。故事情节丰富
这个游戏好玩是好玩,但是玩着很累,时间和人物安排太紧张了,晚上玩起来像第二天deadline的加班。只能推荐给平常就已经很放松的学生或者退休人士游玩,生活压力大想玩游戏放松的人请慎重。
玩起来很上头
灵活性非常强,不同细小选项都会通往不同结局。且世界观完整且丰富
nb
highly addictive! just one more card....
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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| $223.1K | 479 | 95% | $9.89 | |
| — | 0 | — | — | |
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| $53.9K | 361 | 93% | $6.99 | |
| $44.9K | 139 | 88% | $10.99 |
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $17.2M | 15.7K | 96% | $49.99 | |
| $17.2M | 48.5K | 89% | $13.99 | |
| $17.1M | 45.1K | 98% | $29.99 | |
| $17.2M | 20.1K | 90% | $29.99 | |
| $17.1M | 17.3K | 92% | $39.99 | |
| $17.3M | 14.1K | 84% | $49.99 |