
Survive a mad Sultan's reign in this brutal resource management RPG. Draw a card every seven days and complete its challenge. Make dreadful choices to stay alive: will you die a loyal servant, become a kingslayer, or call down the gods' judgement?
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 8.71/day in the week to Aug 20 → 15.71/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Sultan's Game is a dark fantasy resource management RPG inspired by the extravagant beauty and brutal intrigue of the Arabian Nights.
As a lowly minister serving an insane Sultan, you are trapped in a deadly game. Every week, a card is drawn: Carnality, Extravagance, Conquest, or Bloodshed. You have seven days to obey its demand — or face the executioner's axe.

Time is your enemy. Allocate allies and manage resources before the sand runs out. Accumulate wealth, secrets, and influence to survive the court's deadly politics. Every hour wasted brings the headsman closer.

Survival demands sacrifices. Will you slaughter innocents in the name of a Bloodshed Card? Will you betray your marital oaths for the Consort's favour? Watch in horror – or glee – as the consequences of your choices ripple through the story.
With 50+ endings, determine your legacy: die a loyal sycophant, rise as a dragon slayer, or summon the apocalypse.

Strategy, not luck, dictates your survival. Build a deck of allies, deadly tools, and dirty secrets. Deploy assets wisely to counter assassins and supernatural threats lurking in the palace shadows.

The Sultan is not the only horror here. Ancient gods watch from beyond, promising power and salvation. Piece together the cosmic truth across multiple lifetimes. Claim powers no mortal should. Bring down the apocalypse. Kill a god.
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Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1334 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
这游戏简直是第九艺术实质化的代表,愿称之为游戏界的一千零一夜、安徒生童话
非常自由,非常deep♂dark♂fantasy♂
Sultan's Game got me really hooked to sat my Cultist Simulator itch, but this one had much much more depraved tones. I picked this up on a whim after I saw it on my wishlist with a discount, and holy, I did not regret spending one bit. This game's main strength is definitely its glorious artworks and world building. It is maybe because I am an artist myself that I appreciate the graphics and how they set the UI a lot. The narrations unlocks depending on what card you use for each scenario presented. There is good amount of replay value as the outcomes can vary from what actions you take and I was knee deep venturing the story and the characters. I enjoy the moral dilemmas. This game is definitely easier if you don't mind being evil (but everything has consequences), and it's fun to (f*ck around literally and) find out. The gameplay is definitely nothing special, it's just your usual resource-management card game. But would you eat a tasty cake with crappy and a bland dressing, or would you prefer to eat a tasty cake with beautiful topping? I would take the latter. There are many other games probably like it, but I'd play this one again and again.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Japanese, Traditional Chinese
Hours played at review time, across 1.3K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
好玩就完事了
好玩
Бывают же шедевры на коленке! Эта игра очень затягивает и если сначала кажется однообразной, то уже через пол часа ты просто отлипнуть не можешь (хоть я и наиграл сейчас всего 2 попытки, но обязательно продолжу и, уверен, не один раз). Проигрывать кон здесь - за здрасьте, но это совершенно не отталкивает от повторного прохождения... попытки прохождения xD Редчайший случай инди-шедевра. Игру можно сравнить с Безумным Максом (снятый за копейки, а в качестве реквизита использовался личный автомобиль режиссёра, но ставший культовым и окупившийся в сотни раз). Горячо желаю развития этого проекта, DLC с новыми историями, картами и моральными дилеммами, а также успеха и достатка разработчикам!
虽然,它骗色鬼参军。但却是引发了很多惊喜和思考。当底线可以突破的时候,什么是底线呢?是谁的底线?有意思的是,当没有法律道德限制的时候,我又会做出什么选择。
술탄한테 색욕쓰면 온몸 박살남
抉择!好玩!
一周目只想著要怎麼不違背(或稍微違背)良知的解決掉28張牌 二周目開始有更多資源去達成更遠大(?)或者更像樣的結局 三周目以後開始湊齊本錢跟蘇丹,甚至善惡神或聖主叫板 感謝雙生子設定(或MOD)讓人不再分身乏術 感謝有修改篇,讓人在對抗善神或惡神的時候,可以繞過LBGTQ+的部分(合掌)
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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