
Put the ‘love’ in 'Lovecraftian horror!' When a captivating comet named Hheily crashes into your apartment, you are drawn into an interplanetary conflict between light and dark. Feed Hheily's fire to save the world in this horror-comedy visual novel… and maybe even win a smooch!
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About
Eldritch gods. Cosmic horrors. Things beyond our understanding.
To merely gaze upon their form is to abandon all hope.
Or so they say. I've never seen anything I haven't been able to understand and explain clearly.
A comet has crash-landed in the middle of your living room! You feel its sinister pull, begging you to feed it… Against your better judgement, you give in to Hheily, a sentient comet who can shapeshift into anything– including a hot babe!
Though she may have a gentle nature, she hasn’t come to your planet by accident. What are you willing to sacrifice to win a kiss from the steamiest chick this side of the galaxy?
You’re not the only one who feels Hheily’s call: plants grow wild, colors around you intensify, and animals mutate. Her presence soon draws unwanted visitors that are desperate to feel the heat of her flame– at any cost. Worse yet, something malevolent from beyond space and time has followed her trail, lurking in the encroaching darkness.
Left without the energy to sustain herself, Hheily asks you to feed her flame and save the planet. But are you up to the task of blazing Hheily back to full strength before her fire is snuffed out? Can you win the heart of the girl who's shown you that reality is more than meets the eye?
Gripping story of lovecraftian horror, comedy, and romance, based on H.P. Lovecraft’s The Color out of Space and Clark Ashton Smith’s The City of the Singing Flame
Solve colorful puzzles and discover multiple endings based on your actions
Experience thousands of lines of fully-voiced, story-rich dialogue
Take in lovingly hand-crafted music and artwork made in the classic style of old-school anime and visual novels
The apartment where it all started– now re-imagined in 360-degree, hand-drawn 2D environments
We really, really promise there's no horror in this one
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Reviews
Themes across 180 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Its a puzzle game disguised as a visual novel.
I've only scratched the surface so far but this is definitely the best Sucker for Love game. The characters all feel more real than they ever have. the routes actually feel like something to explore, with choices that aren't "be an ass for no reason" The player character being a host club worker actively feels relevant and is explored.
I only have one ending so far. but I'm loving it! Only problem I've noticed so far is that if I turn on performance mode, it doesn't stay on? It's almost like my setting changes don't save. My game lags like crazy because of it, which makes me super sad because there's time pressure and the lag prevents me from completing things as quickly as needed :(
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Languages: English**languages with full audio support
Hours played at review time, across 180 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
A bit shorter then I hoped. But it's still decent
It's a fun game. What's annoying is there is some RNG to the order of events, and you can't really predict them (unless you load your saves)
i love rocks
Fun and an interesting concept. I'm not familiar with the previous games. However, this one grew on me the more I played it. I still haven't gotten a true ending yet, but it is a fun puzzle game. Love the art style and designs. Also the way horror is implemented into the game is cool. Lags every now and then if I minimize the game for a moment but not too much. Fixes itself but it might be different for others. Also some achievements don't unlock until you've closed the game.
I played the demo back in April, and let me just say: It was amazing even then. So when the game finally dropped, I snatched it up as soon as it landed on the Steam sale page and dove straight in. And I have loved every second of playing ~\(≧▽≦)/~ I'll keep it vague so i don't spoil anything but: The different endings you can get right off the bat are downright hilarious. From laughing to screaming like a possum at my own choices, the dialogue is absolutely to die for, the art is sublime, and the music is magnificent. And I have to give special praise to the colors, because as a colorblind goblin, I found the palette incredibly friendly and easy to follow. Everything is so wonderfully saturated without becoming difficult for me to distinguish. I played for almost four hours straight today, got two of the endings, and somehow came away thinking, "Okay, but I need to play more." So I fully plan on going back for the rest of the endings throughout this week. 😂 Sucker for Love is already one of my favorite series, so I went into Crush Landing with some pretty high expectations. It absolutely delivered. If you're not sure whether you'll like this game, play the demo. Fall in love with the cosmic horrors, make some questionable decisions, and make a name for yourself amongst the stars. 11/10. Would absolutely get eaten by an eldritch horror again. 🐙💘
The third in the Sucker for Love series of eldritch dating sims. I can't say much without spoilers but I'll say these things with vaguely spoiler-y subtext Purple: I want to protect her smile Red: I want to create a cycle of stupidity with a wad of money RedRed: Oh god, oh ♥♥♥♥, OH GOD, OH ♥♥♥♥ Yellow: I think this was just a dude... Black: I didn't mean to stalk you BritishBlack: Who the ♥♥♥♥ are you!? Get out of my house! Black eye: you're alright. Thanks for helping me stalk someone. White: I want to protect her smile. Rainbow: I mean...what did you expect? Like come on, that's like the opposite of a problem? Kamen Rider: I'm sorry, bro. I'm so sorry. Please don't become jobless for my sake.
Another well written entry for the series
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