
A unique artist sim game with realistic paint mixing, physics and numerous painting tools. Upgrade and customize your studio, complete tasks, sell and expose art, buy instruments and get famous!
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.29/day in the week to Aug 28 → 0.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About





Sums Steam only; Nintendo publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 4.6Kreviews | 97% | — | $3.7M |
| $19.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 816 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I'm still figuring out some controls, but this game has already helped greatly with my artblock. Its a fun setting where I feel like i can just make whatever with prompts to give me some structure
In this case Steamdeck verified means it runs without problems. Dont expect decent controls or touchscreen input.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Japanese, Korean, Russian, Simplified Chinese, Portuguese - Brazil, Spanish - Latin America, Turkish, Polish
Hours played at review time, across 820 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Cool game where you make art and the mechanics actually work quite well. Not for me personally but still good. 6.5/10
MS paint can die in a hole
Terribly boring with nothing to do. In less than 4 hours I had seen and done everything that there was to do in this "game". The overwhelming amount of positive reviews here is totally beyond me. This is not an art game, it's a grind fest where you will have to sell and sell and sell over and over again, for no purpose other than getting more money to unlock other stuff to make more money. Well, if so many people enjoy this, good for them, please have fun, but that's a hard pass for me.
可以很自由的在各种物品上用各类工具创作,对于喜欢画画(或者只是单纯涂鸦之类的)的人简直太好了
I love this game, but even though it is steamdeck verified, it is so hard to control. The cursor is so slow for some reason, and L2 and R2 control both scrolling texts and the brush sensitivity, and I always accidentally have it be too sensitive after reading something, ruining a masterpiece. Also, touchscreen controls do not work in this game for some reason, which is a bit sad. It is playable, but a bit annoying. I am sure the game is easier to control on PC. All of these aside, the game is awesome, everything is so realistic, and I found the story nice too.
《SuchArt: 艺术家模拟器》,24.07.06入库。 啊哦!性别除了‘男’和‘女’,还有‘其他’... 好耶!活到2130年了耶! 厉害!是一个机器人和AI搞艺术创作,人类努力工作的年代耶! 我的新工作室:星际城,公寓楼A64-3。 虽然很想大展拳脚,但是,我画的什么垃圾玩意儿... 不是,我都画成什么鬼样子你们竟然觉得还行!?为了你们的鼓励,我先去买个画板...咱好歹也算艺术类专业毕业的的...但是不要着急,毕竟21年给欧卡买的方向盘到现在还在桌子底下一次没用过...——24.12.06
SuchArt Genius Artist Simulator is a refreshingly open and immersive creative suite that gives you a high tech studio in space and tells you to simply go wild. While many simulators focus on rigid objectives or management this title is a pure digital canvas that celebrates the messy and unpredictable process of making art. You play as a rising talent in the year 2130 balancing commissions for quirky clients with your own personal desire to cover every inch of your walls in paint. The physics based painting engine is the real miracle here. Brushes feel weighted and responsive while the way colors blend on the canvas is surprisingly realistic. You aren't just clicking a bucket tool; you are physically splashing paint across a room using spray cans palette knives and even flamethrowers to create your vision. I found the feeling of cleaning a brush or mixing a custom shade on a palette to be incredibly zen. The game perfectly captures that flow state where you lose track of time just trying to get a specific gradient exactly right. Your studio is a fully interactive playground. You can hang your finished works on the walls customize your furniture and even buy new gadgets like a PetBot to keep you company. The economy of the game revolves around selling your art to various collectors via an in game marketplace. Some clients have specific requests like a certain color palette or a specific theme but the game never punishes you for being creative. It is a very low pressure environment where the satisfaction comes from seeing your portfolio grow and your studio transform from a sterile white box into a vibrant chaotic gallery. Beyond the paint there is a surprisingly charming world to discover. You can receive emails from the outside world engage with a mysterious storyline about the future of art and even participate in exhibitions. The inclusion of unique tools like a hydraulic press or a giant centrifuge to create spin art adds a layer of experimental fun that keeps the gameplay from ever feeling like a chore. It is a game that respects your imagination above all else. 9.5/10. It is the definitive artist simulation experience. Whether you are a professional painter or someone who hasn't touched a brush since grade school this game provides a judgment free space to explore your creativity and make something beautiful. Pick up your brush ignore the mess and show the galaxy what true genius looks like.
Amazing game, even if you have no talent they will still act like your work is the best thing ever. I enjoyed this game.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $0 | 1 | 100% | Free | |
| $9.2K | 41 | 95% | $7.49 | |
| $2.7K | 85 | 80% | $0.99 | |
| $1.7K | 10 | 40% | $4.99 | |
| — | 0 | — | — | |
| — | 0 | — | — |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.7M | 6K | 72% | $19.99 | |
| $3.7M | 16.7K | 95% | $9.99 | |
| $3.7M | 6.7K | 70% | $24.99 | |
| $3.7M | 5.7K | 90% | $19.99 | |
| $3.7M | 6.8K | 93% | $14.99 | |
| $3.7M | 19.1K | 83% | $7.49 |