
Substance Designer is the industry's reference Material Creation and Scan Processing Tool. More than 95% of AAA game projects currently in development use Substance as well as the most prestigious visual effects and animation studios.
Modeled estimate, not a reported figure. How we estimate →
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About
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Substance Designer лучший, на сегодняшний день, генератор для творческой разработки процедурных PBR-материалов.
Adobe
This version is not owned by Adobe
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Trends
Modeled estimate over time.
Hours played at review time, across 40 reviews with recorded playtime.
Что могу сказать про этот инструмент. Это бомба и однозначный маст хев для любого разработчика игровой графики и просто специалиста по трехмерной графике. Когда дело касается процедурки лучшим решением всегда будут НОДЫ. Это доказал Гудини это доказывает данное приложение, а так же это доказывает Unreal. Так что покупать стоит.
Love it
Pretty good.
Incredibly powerful tool for material authoring. I picked this up specifically for creating texture masks for VFX, and it's quickly become a key part of my devkit. Having previously used photoshop for the same purpose, SubDes offers a very powerful toolset for creating seamless textures, and because of the machine accuracy this results in extremely satisfying blending when used in more complex materials later down the line.
hermoso programa ! mejor que el hypershade asqueroso de maya ?)
51 hours in, and they still think im a programmer at work
Substance Painter is a better option for creating fast textures. But if you want to create textures in procedural mode and extremely small when the game is downloaded, Substance Designer is a better option.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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