
Sublime Element is a logic-based automation game, where you build and program mechanisms to combine elements and create new ones.
Modeled estimate, not a reported figure. How we estimate →
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About

Combine elements to discover new ones.



Discover all the existing elements and in the end reveal the SUBLIME ELEMENT.

You can design your own levels using the built-in editor.
If you'd like to share your creation, simply send us a screenshot via email.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Portuguese - Brazil
Reviews
fixed, thank you! great game for a great price.
Enjoying this a lot - its a simplistic version of a Zachtronics manipulation/puzzle game. BTW not a bad thing; its a bit more accessible. Has three placeable movement elements: rotation, piston, and conveyor, If you have problems check out the excellent hint guide by eekz. It is janky sometimes where the process won't successfully complete even though its set up properly; carefully make sure that you don't have extra sub-steps. Every time I have had this problem it was due to something like closing the "hand" after it was already closed or movement in a direction its already moved.
This is a tricky one the review. Sublime Element is dressed up as a construction puzzle game, but it essentially fails that premise - it's a bit more than a construction / automation themed placement puzzle game, but not by much. Most puzzles are solved by finding the right place of the elements as intended by the level designers, and there's only a very narrow margin and hardly any need for creative solutions. There's no real space for experimenting, and no motivation for improvement either - once you solved a task, it's solved and done, just like a puzzle, and not like a building experiment. To add to the suffering, the "programming" of the construction elements is sort of painful - the basis is pretty good, but in the first hour with the game, I came up with at least half a dozen UI / UX improvements that would make the game markedly better. While the visuals and the audio are decent, the only saving grace for the game is its price. Eventually, this is not a bad game, only not a very good one. It offers some decent, if not too high quality entertainment for a few hours, and for 2 EURs it's reasonable. Just don't expect anything (even remotely) like SpaceChem or Opus Magnum...
so.... on the one hand its only $2 on the other hand its kinda buggy, and I wasn't able to complete the last dual element level due to my rotator dissappering and then not letting me select anything despite relaunching the game. cant recommend in the current state
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