![[SUBJECT]](https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/2252070/header.jpg?t=1704064391)
[SUBJECT] is a first-person psychological horror game. You wake up confused in a dark room, not knowing where you are. The last thing you remember is a robotic voice echoing through you ears. How you got here or why is unclear, but you do know one thing: You're being watched.
Modeled estimate, not a reported figure. How we estimate →
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About
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 45 reviews with recorded playtime.
Reviews
Themes across 45 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
40分くらいでクリアできるSFホラゲ マップ狭いくせにフラグ回収めんどくさい👍
Really neat project. Simple and easy linear game without much effort needing to do to solve puzzles but that's okay because its meant to lure you in with the environmental design and story telling. I liked the concept and overall feel i got from the setting! Check it out on sale fasho
영어 몰라! 그래도 무섭다! 대충 누군가의 실험쥐가 된 주인공 이야기인듯 어두운 방에서 일어난 주인공이 탈출을 꾀하는 내용인데 꿈도 희망도 없고 어둡습니다. 그리고 인게임도 어둡습니다. 안보입니다; 어두워도 너무 어두워서 진행에 살짝 차질이 있슴 그래도 적당한 점스가 저를 춤추며 비명지르게 만들었습니다. 주인공이 몰 잘못했냐?ㅜ 별 ★★★☆ https://www.youtube.com/watch?v=5Zoq5cd5B20
This game was fantastic! Made me uncomfortable, kept me on the edge of my seat. https://www.youtube.com/watch?v=zx24np5hO1g&t=1s
This game was really creepy, and very fun! The puzzles were challenging without being impossible to complete. The jumpscares are fantastic, and my Twitch community seemed to enjoy the content.
[SUBJECT] bietet eine einzigartige, wenn auch gemischte Horror-Erfahrung, die durch ihre schummrige Beleuchtung und intensiven roten Akzente eine dichte Atmosphäre schafft. Die Rätsel sorgen für Kopfzerbrechen, wobei manche in der sogenannten 'CBT-Phase' unprickelnd wirken und sich in ihrem Design wiederholen. Dennoch kann das Gameplay an einigen Stellen durch blutige Effekte und Jumpscares überzeugen, obwohl nicht jeder Moment so viel Spannung hält wie erwartet. Während manche Spieler den Charme der grotesken Elemente, die an 'Rötzwiebeln' und eigenartige 'Schokiminzöl'-Einfälle erinnern, schätzen, sind andere vom exzessiven Einsatz unkonventioneller Details wie 'Arschwasser' und 'Ach Bimb' eher verwirrt. Trotz alledem scheint das Spiel, das sich an eine männliche Zielgruppe richtet, für Fans von skurrilen Horrorspielen eine solide Wahl zu sein – wenn auch mit Abstrichen.
Empieza bien, con trama interesante, pero después decae mucho y se vuelve cualquier cosa. 5/10
下記に実況動画を投稿しています。 本作を購入するか検討中の方は、参考にして頂ければと思います。 [url=https://youtu.be/WKrP0veLzTI] https://youtu.be/WKrP0veLzTI [/url] (和訳付き) [hr][/hr] 【ゲーム概要】 一人称視点のホラーゲーム。 目が覚めたら見知らぬ部屋にいた主人公。 分かっているのは、自分が何かの実験の被験者であり、 監視されているということだけだ... 【備考】 ・キーアイテムを見つけて使用→次のキーアイテムが...というアイテムリレー形式 ・若干のジャンプスケア要素あり ・英語の読解力はそこまで必要ない ―何となくでも進められるが、ストーリーは分からないかも 【感想】 〇作中の雰囲気 ―何のための実験なのか、訳の分からなさから来る怖さが良い 〇ゲームを進める過程で、少しずつ内装が変わっていく ※もちろん、まともな変化ではない 〇真相 ―ある程度の予測はできたが、読めない結末が〇 △少しだけあるジャンプスケア要素で、爆音が使われている △ひたすらアイテムリレーするだけで、謎解きらしい謎解きもないので、やや単調か?
A little sci-fi splashed with horror, meow yeah! I picked this game up because I stream horror games and was tired of demons chasing me down a hallway. This game did not disappoint! The story left my viewers wanting to know more, theorizing what was really going on within the game. Graphics were nice, it ran smoothly and I liked how it was straight and to the point. It didn't have me wandering around for hours looking for things. It was well worth the price, a lot of time and effort went into making this. It was unlike the typical copy and pasted indie horror game. Hope to see more from this dev!
It's a nice game but really short. So I would recommend purchasing this game when it is in sale.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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