
A laid-back but smart puzzle game. Stuffo is the last remaining puzzle bot stuck in a world filled with bite-sized brain-teasers. Help Stuffo to solve the mind-bending puzzles by using various blocks to climb, push and teleport your way to the exit.
Modeled estimate, not a reported figure. How we estimate →
Media

About
Stuffo is the last remaining puzzle bot stuck in a world filled with bite-sized brain-teasers. Help Stuffo to solve the mind-bending puzzles by using various blocks to climb, push and teleport your way to the exit.

Approachable yet smart puzzle gameplay.
A laid-back experience that challenges your brain, not your reflexes.
Chill out to the deep downtempo beats and ambient atmosphere of the original soundtrack.
No story whatsoever but loads of vibes!
65 levels with more to come after release.
Hapatus is the creative outlet for solo projects of Antti Tiihonen. He is one of the masterminds behind Legend of Grimrock -series of dungeon crawling RPGs where he created tons of puzzles, levels, game design, audio and graphics as a warmup excercise for Stuffo ;). He has also worked on titles such as Noita, Control, Alan Wake and Druidstone.

Controls and mobility
The game does not require quick inputs or fast reaction times and can be played at any pace.
The controls are simple. Core gameplay uses direction input (four directions) and an action button. The game does not require multiple simultaneous inputs.
Controls for keyboard and game controller can be remapped.
An alternative input method for mouse or touch screen can also be used.
Cognitive
Text is minimally used and beyond a few tutorial prints the core gameplay requires no reading.
Stuffo is a puzzle game designed to be logically challenging. The game does not offer different skill settings.
Vision
The graphics are large in scale. The clarity can be further increased by disabling various decorative elements and effects from the settings.
The game does not use screen shake and quick camera movements are rare. Large flashing lights are not used. Quick fade outs are used on transitions but they can be toggled off in the settings.
Some gameplay information is conveyed with hue and value of colors. The palette cannot be customized but is compatible with red-green color blindness. The game is playable with total color blindness although some of the convenience of color coding is lost.
Supports playing in a window or full screen. Aspect ratio can be freely chosen. The view can be zoomed in and out.
Hearing
The game doesn't feature speech and audio is not needed for playing the game.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Wspaniała gra logiczna, w której twórcy zastosowali mój ulubiony temat przewodni znany z innych gier tego typu, jaką jest użycie znanych mechanik i zmienienie ich w prosty, ale wiele zmieniający sposób - w tym przypadku jest to układanie bloków, które często uniemożliwia śmiałe wizje rozwiązania zagadki i skłania do dłuższego namysłu. Bardzo dobrze bawiłem się, grając w tę grę i mam nadzieję, że Twoje doświadczenie z nią będzie podobne.
Challenging, but fair. I had a good time with this one. Not too long, but still scratches a puzzle itch. The music was chill, too.
Great sokoban game in 2D side view mode
Pretty fun. I kept forgetting the "rule" for the interaction between the hydraulic piston and water jets, which you do need to know mid game to solve some puzzles. That part was the least intuitive for me, but everything else felt logical and well-designed once it clicked
Nice
a popup asked for a rating. - get the game if you read this!
Real good brain teasers.
first puzzle game that didn't make me feel stupid
Great fun! Buy full price!
Could only play this one for a few minutes before getting a headache unfortunately. At 1440p and full screen there is some kind of weird fuzziness around every pixel (also seems to happen in windowed mode with the standard zoom level but is fine if you zoom all the way out only in windowed mode). It's especially noticeable with text but since it happens to everything it throws off your eyes and in my case gave me a headache after only 10 or so minutes. It's also noticeable when launching the game where the "made with unity" text is quite fuzzy. Unfortunately this makes the game unplayable for me so I have to give it a thumbs down.
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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