
Pilot the mecha Strike Suit across massive fleet battles where your dogfighting skills decide Earth's fate. Fast, frantic space combat with capital ship destruction, multiple endings, and a universe that's anything but empty. This is space combat reborn.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 92.4/day in the week to Jul 16 → 0.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Fast, frantic space combat where you dogfight pilots, battle massive fleets, and defend vast structures.
The mecha Strike Suit lets you switch between Pursuit Mode (speed) and Strike Mode (maneuverability) on the fly.
Capital Ship Destruction lets you target turrets and weak-points to blow apart entire sections of enemy superstructures.
Multiple endings shaped by your in-game choices and their effect on Earth's fate.
A vibrant universe spanning 13 unique locations, far from the dark void you'd expect.
An acclaimed soundtrack by Paul Ruskay (Homeworld) featuring vocalist Kokia.
Full controller & joystick support, plus multi-monitor compatibility.
In the year 2299, an interstellar war rages between the Earth forces of the U.N.E. and the breakaway Colonial forces. The tide of the war has turned, Earth is in danger. You and a band of survivors must fight overwhelming odds and find a way to save your home.
Strike Suit Zero throws you into the heart of relentless action where no two encounters feel the same. Whether you're dogfighting skilled enemy pilots, engaging multiple targets at once, or holding the line against overwhelming fleet assaults, the stakes are always high.
At the center of it all is the Strike Suit itself, a revolutionary craft that gives you a tactical edge unlike anything else in space combat. Switching between Pursuit Mode for raw speed and power, and Strike Mode for precise, highly maneuverable combat, means you're always in control of how you engage the enemy.
No target is too big. Capital ships can be dismantled piece by piece, with turrets picked off one by one and critical weak-points targeted to blow out entire sections of their superstructure. These are battles of both skill and strategy, rewarding players who take the time to study their enemy.
Your decisions matter beyond the battlefield. Choices made throughout the game directly influence the state of Earth by the time the credits roll, with multiple endings ensuring that your playthrough feels consequential.
Across 13 unique locations, space is anything but empty. Vivid and colorful environments bring the universe to life, complemented by stunning ship designs from mechanical engineer Junji Okubo and an award-winning soundtrack by composer Paul Ruskay, featuring collaborations with Japanese vocalist Kokia. Full joystick support and multi-monitor compatibility ensure you can experience all of it in the most immersive way possible.
Engagement
Reviews
Themes across 46 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
good
不要买这个版本的游戏,直接去买导剪版。 导剪版更改了主线关卡的顺序,因为原版的头几关实际上打得相当地难受,导剪版的游戏体验和剧情逻辑会好不少。 [strike]另外这个版本少一艘船(Marauder,要饭网众筹和主机限定),所以有一个成就(使用Marauder接住一发鱼雷)是无法达成的,鬼知道开发组是怎么想的[/strike]可以通过轰炸机接住鱼雷获得,但没有Marauder仍然是问题,所以评价不变
Very cool game that gives me Rogue Squadron or Ace Combat vibes! Its selling points are: *A level-based structure with a strong narrative where you have large-scale fights against fleets, capital ships and bases as a pilot taking on various objectives with their allies. It's quite the breath of fresh air as it seems like every other space flight games wants to do open-world nowadays, and while that's nice, sometimes you just want pure concentrated dog-fighting action and bombastic scripted scenarios! *A great power fantasy as you pilot a jet that can transform into a badass Gundam/Jehuty-esque mech. It's very fun to get skilled at switching between the two forms to best suit the situation: close in quickly with the jet's thrusters, switch to the mech to fast-turn and then unload a barrage of missiles in Itano Circus style to obliterate an entire capital ship and its escorts. Way more involved combat than your typical jet dogfights where you just circle around constantly! *High replayability with a scoring/medal system, special bonus objectives that unlock new upgrades and ships, multiple difficulty levels, and even a bonus arcade version of the game called Strike Suit Infinity! *Really cool vibes and music that reminds me of stuff like Homeworld, Ghost in the Shell, Zone of the Enders, Gundam and more! If I were to have any complaints about the game, it would be that getting the controls all configured can be a bit of a pain: had to go through a lot of remapping and even then, I wasn't able to figure out how to invert Y properly so I just got used to it. Also the unlocks you get from bonus objectives seem a bit superfluous, especially the other jets because they don't have the strike suit to go with it: what's the point of that? I guess you can treat it as a bonus difficulty mode.
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, German, French, Italian, Spanish - Spain, Portuguese - Brazil, Russian*languages with full audio support
Hours played at review time, across 46 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
It's a fun game; but it does *not* support VR. It supported VR on the early Oculus years ago, but they apparently dropped it at v. 0.7 (a relatively infamous version) and never updated the Steam listing. I still like the game quite a bit, but note that there is no modern VR support.
Game is rather frustrating as no 3D hud, so hard to tell whats happening.
Honestly I have wanted to like this game a lot, but the mechanics are just annoying. This game would probably be more fun on a controller (twin-stick or flight), and not on a keyboard & mouse.
Very fun, even if I finished the story on the director's cut edition (I suggest that edition) 7.5/10
yes
Wait for the classic space opera anime song to play and you will know what we talking about.
Go zoop zoop and blam blam
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $44.2K | 622 | 82% | $2.99 | |
| $93K | 392 | 82% | $9.99 | |
| $142.7K | 338 | 77% | $19.99 | |
| $10K | 81 | 88% | $6.99 | |
| $8.1K | 28 | 71% | $9.99 | |
| $714.6K | 2.3K | 77% | $7.99 |