
Open world, many plots, especially suitable for trying what you dare not do
Modeled estimate, not a reported figure. How we estimate →
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About

In the game, you can do many things, such as working, delivering takeout, buying food, packing, renting and buying houses, and so on. You can also trigger various plots to achieve unexpected achievements, or fall into a state of not knowing yourself. You can also sit and eat without doing anything all day long and wait for death; Firstly, players need to ensure their survival, and then find things that interest them to develop themselves;

Game style: Overall, the game style is slightly decadent and does not excessively pursue extreme graphics in terms of expression; On the contrary, focus on the expression of the plot and the details of the freedom of life; More behaviors that conform to the player's personality gradually advance the game progress.
The game tells the story of the protagonist who graduated from a millennium school in 2000, went to some cities and mainly worked in Shenzhen, and lived in Baishizhou; The content that players play in the early stages is relatively normal, but in the later stages, there will be a lot of brainstorming feeling;

The protagonist will receive some tasks, meet some people, and have some stories. There is no ending to this game, and the protagonist may die; The final outcome varies depending on the protagonist's abilities, emotions, and randomly occurring events;
Time setting: Around 2000 to present
Almost all migrant workers who go to Shenzhen start their dream journey of urban life from places like this, to varying degrees; As a player, you take on the role of just arrived at Baishizhou, a village in the city, and you will start your life and story from this simple rental house.

Open world, multiple storylines, especially suitable for trying things you dare not do; In the game, you can do many things, such as working, delivering takeout, buying food, packing, renting and buying houses, and so on. You can also trigger various plots to achieve unexpected achievements, or fall into a state of not knowing yourself. You can also sit and eat without doing anything all day long and wait for death; In short, this is an open world that combines simulation and plot.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese*, English**languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
♥♥♥♥
我就想知道,你们研发团队有没有尊重过玩家?搞个这玩意出来骗钱 作为同行,能看得出制作人是啥人品了,你这样的团队如果能火, 简直是游戏界的耻辱。 . 第一篇评测打字都来气 我缺这24块钱?不尊重别人24块都不配
从B站黑镖客那里过来的,买了稍微玩了一下游戏。就想说几点,游戏是作者一个人开发的,我自己也体会过开发游戏的艰辛。目前这个游戏只开发了十分之一,希望这个好评能为作者接下来的开发提供一点动力吧。其次就是价格,18块大洋,我个人觉得要比买几个那些6块的小黄油值的多,最起码内容有点东西。加油作者!期待你的这款游戏!
我可能是目前游戏时间最长的人之一了。 因为很明显,这样单调的剧情根本玩不下去啊! 因为玩的时间久,所以碰到了房东收租,姑姑支援,老乡借钱的剧情,但是,这点剧情也太少了吧! 全职销售平均一次赚80,打杂平均一次20,外卖平均一次13,我现在账号里有5700+,还不算给房东的3K房租 感性认知一下,我是有多无聊才会一直玩。 而且经常有穿模的BUG,我曾经掉下去一次,仿佛在天上,WASD还动不了,只能退出重来。 昨天还存在可以在包子铺坐着打工的BUG,体力就没变过。 各类数值设定也有问题,我就问问谁干一会儿活就要回家洗澡的?还有上厕所,谁每次上厕所都要回家? 因为昨天的无聊超过2H,导致我损失了24块钱。现在就是当事人后悔,非常后悔。 如果主人公只能在这一条街道里不停打工,那我只能觉得,在宣传上存在虚假宣传的问题。要求退款。
购买之前:♥♥♥♥ 购买之后:我真的是傻逼
21年的评论:笑了,电脑版都做不好就开始做手游版了 20年的评论:如果作者学习《无人深空》作者把找别人碴的功夫花在精进游戏性上,估计游戏性能提升10万20万倍。可惜是个只会高强度自搜关键词的fw,挂着根本不符合内容的价格,游戏做了几年了游戏性约等于没有,这赞助独立游戏的钱我就当捐给乞丐了,再见。 19年的评论:游戏真的很无聊,地图小,画面质量差,游戏内容约等于无,过了不久就要拉屎睡觉的设定配搭上基本没有的游戏内容让人玩的火大。观望后续内容开发,希望能达到预期水准,到那时候我再把测评改成向上的拇指
卖情怀的垃圾游戏必须给差评
要是只有这样的话。这个根本不能称之为游戏。
我覺得這不算個遊戲 但製作理念上非常有共鳴 還是支持作者繼續更新吧 加油 2021.7/8 放棄 這個作者明顯沒在認真做遊戲 破遊戲現在他也不更新了 我原來想支持他 看來沒必要了
STEAM玩这么久游戏,第一次评论。不知道为什么不自觉的过一段时间就会想来看看作者更新了什么,看看大家的评论。见证作者和游戏的成长。作者加油!!!坚持住哦!!!!!!!
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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