
Stormstriker is a hyperactive 5v5 PvP third-person shooter with colorful hero characters, action-packed gameplay, and an emphasis on teamplay! Join the battlefield by choosing a hero that’s right for your playstyle!
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
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Languages: Korean*, English, Japanese, Simplified Chinese*languages with full audio support
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Reviews
Themes across 91 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Very fun PvP action game, very worth at least trying out, doesn't cost any money, and if you wanna support a smaller dev team who really are passionate about their game and supporting it, then I'd reccomend giving this game a shot. Fair warnings of course, the game servers are not, premium quality, I can play on them fine and I consider myself a casual fan of these types of games but, there are the occasional stutters for sure. Not all the characters are yet available, which is bound to change with updates. And just like with any character based game, there are some frustrating overtuned characters, but that comes with the genre at this point. Still in the main important part, the gameplay, this one really does well and it deserves a chance.
Что-то в этом есть, ощущается приятно выглядит так же, есть местами шороховатости но если попрет онлайн то все исправят.
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Hours played at review time, across 91 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Nice game.
게임은 재밌다. 헤드샷 판정이 없고 히트박스나 탄 판정이 넉넉하게 느껴져서 FPS/TPS 초보자도 진입장벽이 낮은 편이다. 정밀 에임보다는 캐릭터 스킬, 포지션, 팀플레이 비중이 더 크게 느껴지는 게임이라 합을 맞추면서 하는걸 좋아한다면 친구들을 모아 플레이하면 재밌게 즐길 수 있다. 하지만 가장큰 단점이 있는데 . 유저 수가 부족해서 인지 특정 시간대가 아니면 일반 게임을 할 수 가 없다는 점 일반 매칭이 잘 안 잡힌다는점, 그로인해 사설방을 이용해야한다는 점인데 친목 을 좋게 생각하지 않는 사람들에게는 큰 거부감으로 다가올 수 있다. 메타고착화를 피하기 위해 특정 케릭터 들의 밸런스 조정 유저 확보가 가장큰 숙제인 게임 아닐까 생각한다.
I'm not a huge fan of the hero fighter games, but this one was pretty fun. I liked the sword girl and the fire shield guy.
can we actually take the game down and get it developed??? Been waiting from 2023 to get this game out n we STILL in ea??
just tried it for the first time & i love it, i really love the art style, art direction and designs. so many cool details it's actually so fun lol, much love ! i'll tell you what, before i give it an actual try and hop in, i was hesitated if it was that good, but after trying it, it's a really good and fun experience, 100% should give it a shot yourself otherwise YOU ARE MISSING OUT on a GOOD AND FUN GAME.
Realy Rough around the edges and needs a ton of polish but the game is realy fun once you get a hang of the combat. unfortunately since the population is low the average skill level seems to be pretty high but if you just watch how other players play in your games its not too hard to pick up whats going on. the combat is so much fun and i hope this game can get the polish and dev time it needs to be successful. It reminds me of Action MMO pvp combat if you enjoyed Tera, New World, Kurtzpel, PVP if you enjoyed any of those you will prob like how this game plays.
이번에 좋은 기회로 알게되었는데 친구들하고 간단하게 게임하기 아주 좋은거같아요!!
With some polish this could be a solid game. Right now the community is tiny and full of beta veterans who backseat you like you’re supposed to already know everything. No permanent mute either, which is annoying as hell. Gameplay is super high movement, but it feels unbalanced. Speedy characters just zigzag through everything while pure melee struggle, some skills have zero reach, and the dash is so short it’s basically useless against enemies that are already fast and can sprint. Fun idea, still needs work. Although experiences may vary, maybe the issues I mentioned are just my own and it could just need more players so we can actually learn the game and improve without whiners in the back.
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Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
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Where this game's players are, estimated from review languages.
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