
Stone Tales is an action platformer featuring the adventures of two brothers on their quest to become the greatest warriors their tribe has ever seen. Embark on an epic quest told through authentic cave paintings, and fulfill your destiny.
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Languages: English, Spanish - Spain
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
[h1]A Casual Adventure Platformer[/h1] https://youtu.be/Zugjf9GHMRY + Visually unique, with a cave-drawn asthetic appeal + Background music fits well with the game + Controls are easy to understand and pretty smooth - Each level feels repetitive, and lacks variety both in level design and the background environment - Lacks any real challenge, I found the game to be incredibly dull and easy - Enemies are a bit unrealistic...somehow if a bird or bat touches you, you die even if they don't target you - No gamepad support - The combat system is pretty awful in my opinion, when you block with the big guy you essentially become invincible while you throw spears from the small guy behind. Hower with small enemies it can be pretty difficult to hit with a spear since you will quite often hit your friend in the back without being able to arc it upwards. With big enemies it's very easy to just stand there as nothing can get past the shield, and then just chuck a few spears. (Fighting the first "boss" the bear was very disappointing)
[h1] Far Cry Primal is your best bet for prehistoric game. [/h1]
Stone Tales is a relativly unique game. It is a platformer, but the style of the game is spot on, the gameplay is very different (but can get repetative), and the story is average. Despite the story being average, it's quite a nice little gem. This game is done to look like cave paintings, or art done by cavemen. It is a platformer, which fits really well with the style, as it gives you that side-on view. The 'caveman' style is accompained by the dialogue in the game being written crudely and in broken English. This broken English feels a little silly (probably meant to be some kind of comic relief), but does make the 'caveman' style hold up. Very few colours are used, the background is often grey or brown, holding with the style, and the only real colours used are red, orange and green. This gives the game a nice dark feeling, like you're in a cave. The gameplay is not unlike Brothers: A Tale Of Two Sons, as through most of the game you need to control two characters at the same time. This starts off as a little awkward, but you soon get used to it, and it ends up giving the characters new ways to cooperate, with one character attacking, and one defending at the same time, for example. The two characters you play are also brothers, drawing more similarities to A Tale Of Two Sons, one of the brothers is strong and defends with a shield, and the other is very small and attacks. Although this gameplay is very different than most games, it can get a bit repetative, as most levels seem to be you doing a very similar thing, but variaty doesn't seem to be a strong concept in caveman life. The story is nothing really that special. No real plot twists or anything. You are brothers, you go kill things, [spoiler]and your tribe gets overrun with a rival tribe, you then need to save everyone, by killing more things[/spoiler] . The story isn't terrible, but I don't think you'd play this game for it's plot. But the plot does have some interesting parts, they are not that memoriable though. I do recommend this game, it's quite a nice little indie game, the art is really nice, and not like other games, the gameplay is very different, and like the art, not like other games, but the story is quite average, like other games. An average story is not a bad thing, but if you are a real plot nut, you might want to just watch a playthrough for this game or something.
Disclosure: This game was provided as a review code directly from the developer. Stone Tales is one of those indie games that you know deserve more than it got. It has a great art style, and it seems to have a fantastic idea behind it. In this game, you control two cavemen as they travel through caveman times. You control them simultaneously, which means you need to seriously think about how you jump, and on paper, that sounds fantastic. Sadly, however, it doesn't feel polished. Jumping feels poor, attacking enemies floaty and hit detection poor. It's a real shame, because Stone Tales has some serious promise, but it doesn't deliver. Maybe worth the £4.20 it costs on Steam regularly, but not more than that. https://youtu.be/oq4hsPAr_Yg
Took me about 2 hours to complete. I enjoyed it, was a fun game. Controlling both brothers at once provided with a decent challenge. No bugs, glitches or crashes. Was a smooth experience. Why not try something new? I recommend!
6.9/10 – Cave Art Springs to Life in This New Platformer! This game is pretty well done; it has an impressive art style and some fluid controls. You control 2 cavemen on an epic quest; each has an ability that compliments the other. You move the characters forward simultaneously, but each character has a different button to jump. It's a real challenge at times! This game reminds me of Brothers, but less advanced and adds a cool combat element to the mix. You use one character as defense and the other as offense. Each stage lasts about 20 minutes, so total playtime is around 2 hours. I didn't have any issues; I just would have loved some more content pertaining to the storyline. Worth $2.75-5; campaign is somewhat short but enjoyable! I'd grab this on sale! [code][h1] Accidently Reviewed[/h1] Was this review helpful or maybe even not helpful? Either way join this group for more. Free Keys and Reviews weekly! [url=http://steamcommunity.com/groups/Accidently] Steam Group: AccidentlyReviewed[/url][/code]
I got this game as a pack of 10 random keys. It looked the most promising among them, because of its interesting art style. I've never been this wrong, in all my life. The graphics, interface, and menus look like its a cheap mobile import and the controls are made by the devil. With only six levels its a rather short game, but its more than enough because you will get bored after a half of the first level.
A fun lil' platformer game set in the Stone Age. You simultaneously control 2 characters; a faster, leaner brother that throws spears and the slower, bigger brother that wields a shield to defend themselves (and a of couple other uses). Music is easily one of the standout features and always matching with the situation on screen. The Stone Age setting also lends itself to the visuals and even the text. My biggest gripes are that since A/D always control both brothers, it can be a chore or difficult to get the shield brother back in front if the spear brother ends up in front and that the Help menu is halfway useless, showing incorrect buttons for various actions (just use the in game tutorials). Takes around 2 hours to beat depending on your skill.
画面像山洞壁画,毕竟题材就是类似远古人狩猎的时代。游戏本身还行,同时操控两个蛮子冒险。只是游戏本身过于单薄,除了游戏本身贫瘠的内容再没有其它诸如成就什么的。
Bad platformer. Nonsensical story. Broken english that makes little sense. You can jump, double jump, and super jump, all with the same buttons, which make jumping the way you want to super finnicky and unrealiable. Sometimes it only lets you jump one time when oyu try super jumping. The fighting is bad. All you can do is throw a spear the entire game. Theres no aiming, nor a line of shot before you throw so you know trajectory. You just randomly throw and then see where it goes and continually throwing by holding more or less till you finally get it right. Sometimes for no reason it barely goes anywhere even though you held it down all the way. Hitboxes are off. No gamepad. You have to control both with keyboard and its super annoying to do so. Especially when there's no easy way to have them switch places. You fight the same 3 things entire game, which is only like 2 hrs long. Levels are all basically the exact same looking and playing. Checkpoints are terrible and infrequent forcing you to replay large section because of 1 fall from poor jumping or death from bad hitboxes. Game is more frustrating than fun. 4.5/10.
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Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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