
A 2D platformer game about a cat that can climb anything! Sticky Paws is the story of Sticky the Cat, who is on a little adventure to retrieve a cake that a mouse stole. Catlyn, a new playable character, has joined the adventure too!
Modeled estimate, not a reported figure. How we estimate →
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
-okay gameplay. Collisions on walls and enemies are kinda weird. It's fun to speedrun and play with the momentum. -level editor is a plus 6/10
Sticky Paws yay!
sticky paws
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Languages: English, Japanese, Polish, Swedish, Spanish - Latin America
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
It's a good game. Despite not many people playing it, it being developed and released on Steam by student on Indie Game Studio is a huge step and you should definitely keep working on it. The background with the animation and colors in main menu hurts my eyes a little but I don't spend a lot of time there. And despite I haven't played the game much yet, it still falls in my area of genres because I love adventure, parkours, etc. like this game.
It's a very rough game. This wouldn't have been bad as a flash game back in the day, but it doesn't feel like something that should be a paid release. My main gripe are the controls, they just feel frustrating. The dash/pounce mostly just ends up getting in the way rather than being a useful move, and enemies can make you bounce in ways you don't expect. The default mapping making the run button one of the shoulder buttons is just weird. Overall momentum also feels weird. On top of all of that, the game is generally not very difficult, even on Hard, which means most of the difficulty comes from the controls. This *really* shouldn't be the case for a game calling itself a precision platformer. The game is also incredibly short. For the price I shouldn't be too surprised, but even fighting through the controls I was able to 100% the game in under an hour. Considering there's a random boss in the middle of the game but not at the end I can only assume there was meant to be more stuff, including a final boss. The sound is alright. The protagonist is a bit noisy, and the music is good enough, although there's a bug where the music won't play when restarting a stage. I'm sorry to say, but there's way better platformers out there to play instead. You should probably spend your time and money on those instead.
Fun, simple, and almost Kirby levels of cuteness. It's good for moments when you just wanna relax and not have to focus too much on game play, just explore and have fun! Will say though, the controls are a bit slippery so account for that.
best game ever
This game is a blast of fun and looks awesome!
Adorable little platformer. Short, but worth the couple bucks it's priced at.
A cute and competent short little platformer game, it's got a bit of that jank from being a unity game but I feel like could've been expanded on alot more, and they kinda do with 2 extra levels but that's about it. worth getting on sale.
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $9.9K | 49 | 100% | $11.99 | |
| $446 | 8 | 88% | $2.99 | |
| $0 | 0 | — | $2.79 | |
| — | 0 | — | — | |
| $0 | 99 | 94% | Free | |
| $709.3K | 1.7K | 84% | $9.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.3K | 60 | 95% | $3.99 | |
| $3.3K | 52 | 69% | $3.99 | |
| $3.3K | 55 | 82% | $3.99 | |
| $3.3K | 55 | 96% | $3.99 | |
| $3.3K | 78 | 91% | $2.99 | |
| $3.3K | 128 | 87% | $1.99 |