
Steve is a game that falls into the genre and theme of resource management and deck-builder, while also being a relationship simulator. The game takes place over 7 days and Steve has to manage his energy to do tasks and keep up with relationships, while fighting off bosses to survive.
Modeled estimate, not a reported figure. How we estimate →
Checked against 8 developer-reported gamesmedian error 11%See the anchors →
Trends
Steam followers (game-group members) tracked daily from when we started recording.
Showing the last 90 days (the review-based charts: the last 4 monthly points). Full history and CSV export come with a free account.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Related
Related
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| approximately $2.1K | 13 | 92% | $6.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| approximately $0 | 30 | 100% | Free | |
| — | 0 | — | — | |
| approximately $1M | 3.2K | 81% | $20.99 |