
Welcome to helm! Steam and Metal — scroll shooter in the steampunk world. Hordes of steam enemies and huge bosses are waiting to be destroyed. Spectacular levels of handcrafted pixels waiting for someone to pass through them. When there are too many enemies — just shoot 'em all up!
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About

Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 47 reviews with recorded playtime.
Reviews
Themes across 47 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
I grab Steam and Metal on 85% discount, For that price and I can get a game, I think is a Good Game Deal. Though Steam and Metal it doesn't impress much....on my 1st gameplay. The game is not that crappy either, is acceptable for what it worth. Steam & Metal gameplay is pretty barebone, we won't be getting any great or impressive power up. The shootin not bad; but... just not that adrenaline rush if compare to other in same genre. The power up just a from single stream of firing mode to triple stream firing mode, Is has nothing much to offer and make us feel powerful or rewaded to battle the EVIL. The graphic look pretty neat not messy. The BGM is pretty cheesy and not bad overall. The worst or what I dislike about this Steam & Metal, we can't rebind our key and there is no resolution option, I haz sad. Although the resolution can't be tuned yet the F.O.V is good with this game, Unlike some other game that really make us a headache from the view. About the control, I has no idea about Keyboard and Mouse but with a 360 Controller, it feel pretty smooth. I didn't realise there is DEMO for this game before I bought em. But for the 85% discount and the little fun it haz offer me, I think is worth to keep it in my library. Try the DEMO or just bought em for the 75%-85% discount.
Generally a fun steampunk-themed vertical shmup, of a classic type rather than bullet hell. Features stage obstacles and a power-up system. The graphics are generally pleasing, but not spectacular. Ditto for the music. The game's biggest problem is the color palette of its shots. A number of enemy bullets — especially those shot by bosses — are grey cannonballs. This fits the aesthetic nicely, but it also has a tendency to blend into the background in a way that bullets in a shmup never should. In later boss fights this can become a major problem. The lack of rebindable controls is also a major drawback, especially as the bomb-equivalent is bound the the decidedly nonstandard Ctrl key.
"Steam and Metal" is a very badly made Russian 2D retro pixel vertical scrolling arcade bullet hell/shoot 'em up with a "steampunk" theme (although it's really irrelevant when it comes to lazy pixel "art", a pixel blob is a pixel blob is a pixel blob). Gameplay itself is your usual Raiden ripoff only with worse graphics, handling, and shallower gameplay (not that anyone would really describe Raiden as deep). The control handling is noticeably laggy, a combination of poor game engine and just plain lazy/bad development practices and lack of testing and polish... all good reasons to avoid this, and let's get on with the rest of them. From a technical perspective, the game doesn't meet basic minimum requirements that most PC gamers expect as standard. A choice was made to use obsolete, decades old retro pixel "art" as a substitute for contemporary PC graphics. It's unclear if this is due to lack of budget or talent, regardless, the overall visual quality of the game is extremely low as a result. There's no option to change the resolution and no useful graphics tweaks. There's no way to ensure this is running at the native resolution of your display. There's no guarantee this game will look right on any PC as a result of this hamfisted design decision. The game only displays in 4:3 pillarboxed aspect ratio. It's possible they developed this using an old CRT they found in a dumpster, or this game has been specifically designed for people gaming on PC's from 1995... either way, this isn't really acceptable in the modern era of PC gaming. The controls can't be customised, which will be an annoyance for many, but it can also render the game unplayable for differently-abled gamers, or gamers using AZERTY or other international keyboard layouts. Some of the defects in the game can be attributed to the choice of using the video game construction kit/toolset, Microsoft XNA Game Studio. This is a very poor quality toolset sometimes used by amateur/unskilled developers as it doesn't require advanced game development skills, but unfortunately has very limited capabilities. I'm not just saying that, either, the engine was so garbage, Microsoft themselves abandoned it in 2011... that's right, this Russian trash was made with an engine over 10 years old, to pollute Steam in the hopes of gouging a few rubles from gamers. Just as you can't make a silk purse out of a sows ear, you can't make a great video game if you use a terrible engine. These technical defects push this game below acceptable standards for any modern PC game. You don't have to take my word about how bad the game is, we can measure the interest in a game by how much people bothered to play it. "Steam and Metal" has achievements, and they show us a very clear picture that the game absolutely failed to capture any interest from gamers. The most commonly and easily attained achievement is for finishing the first level, trivial to achieve, but less than 5 percent of players bothered to get that far before uninstalling the game. That's a tiny, tiny proportion of gamers who even bothered with this. Ouch. Reviewing SteamDB to check how popular this game was with players reveals a surprise... there's a very healthy spike in player counts for the game. But this isn't consistent with the achievement stats, that show less than 5 percent of players bothered playing the game for any reasonable amount of time. How is it possible for this game to have so many concurrent players who weren't even playing the game? Trading cards. Players will use card idling software to collect the cards and sell them, but this won't trigger any achievements in-game. That tells us people only really bought this game for trading cards, and that's a damning indictment of the woeful quality. A closer look at the numbers shows the game just has a couple of players every week running up the game and idling it for cards, then deleting it. We must ask how it benefits gamers for there to be so many games like this, with no merit as a serious game, that only generate sales from people idling and selling the trading cards. "Steam and Metal" has the ridiculous price of around $5 USD, it's not worth it given the defects and shortcomings with the product, especially considering the sheer number of completely free, much higher quality games on Steam.
Браузерная бесплатная флешка с синдромом шедевра. Пройти даже на "easy" невозможно. 3лвл предел. Подойдёт для тех у кого склероз. Один и тот же уровень по кругу.
[h1]Una armada gigantesca con arsenal a la vanguardia < Una waifu pelirroja con una bufandita...[/h1] en una clara critica parodia antibélica a un sistema que no tiene objeto ni sentido: no hay recurso que de sustento a una producción ilimitada de bienes y servicios, menos con la clara y nula distribución de riqueza equitativa. [eso creo, porque no le entendí a la historia]. >A Grandes Rasgos: Pues... este videojueguito es un Shoot em up puro y duro, pulido y con temática steampunk, donde manejamos a Judith, una chica que va a vengar a su padre dado que era un inventor que iba a cambiar el mundo para bien, pero el imperio lo asesino... porque egoísmo e intereses del sistema (?) así que con ayuda de un avioncito derrotara un ejército entero para hacer un cambio. >En Sumario: +Es un SHMUP pulido y básico (es un indie) pero se nota el esmero. +6 niveles... exagerado te dará para 30 minutos. +Tiene logros relativamente sencillos para completistas. +Tiene cromitos. +La mecánica de las bombitas (aquí misiles), aunque no es original, tiene su toque, con la válvula de presión que debes de apretar para soltarlas (temática steampunk). [h1]Concluyendo:[/h1] Pues... en estos casos no puedo ser imparcial dado que los SHMUP's son de mis títulos favoritos, me encanta todo de estos y el presente, aunque es simple, brinda todo lo de uno: una historia de salvar el mundo, cantidades enormes de enemigos, momentos épicos, y una banda sonora decente al menos... 7/10 considerando que es un indie, es una sólida adquisición si te gusta el género, mas en descuento, que es de risa lo que pide, por la experiencia que brinda. [code]Si encontraste útil o divertida esta reseña, considera unirte a mi mentor de Steam: [url=store.steampowered.com/curator/33788137] [/url] es gratis~♥ y me ayuda mucho a la hora de redactar. Ojo, mi mentor es NSFW solo mayores de edad.[/code]
Норм
I am 32 years old. My ex-wife and I have a daughter together, and we adopted our son together. Both are now 4 years old. When we were going through our separation, I felt lost and unhappy. I was self-destructive. One day, I was so angry with everything spiraling out of control that I punched a concrete wall in a moment of overwhelming emotion. This resulted in breaking my fifth metacarpal in my right hand—the hand I worked with, played games with, and used to carry my children to bed—the hand I desperately needed to ensure I could continue providing. Upon learning the severity of the self-inflicted damage, I became almost suicidal. Keep in mind that just a few months before this, I was the happiest man, with no history of depression or anxiety. I had never experienced anger outbursts, nor was I the type to break down and cry, but I was in a tough situation that truly prevented me from seeing the light on the other side. With nothing better to do, I looked for a game I could play WITH ONE HAND while recovering. Somehow, I stumbled upon this game and read some of the comments. I decided it was worth a try... I must admit I didn't beat the game, nor did I play as much as some of you. In fact, I may have played this game for only a day or two. That being said, after doing so, I had a new joy and hope for life. I managed to leave behind the pain and suffering that had been thrust upon me. I could experience the joy and happiness of other people. I relaxed for 5 ♥♥♥♥ minutes listening to this music, long enough to realize that I would be okay. After realizing this, I turned off the game and went back to work. My hand hurt a lot, but I was motivated. I stopped feeling so sorry for myself and became the father I needed to be at that moment, not the weak boy I was behaving like. Today, I am close friends with the mother of my children. We don't fight, argue, or say hurtful things to each other. We are parents and friends. Now I have 3 children. My third child is, wait, ALSO 4 YEARS OLD. The woman I am with was going through a very similar situation at the time of my separation, and we just unexpectedly stumbled into each other's lives. We have been dating for a year and are very happy together. Moral of the story: you never know what life has in store for you, and if I had given up when all odds were against me, I wouldn't be where I am today. This silly little game helped me realize that. Thank you.
Steam and Metal 10/10
☀️
For a flash game back in 2000 its fine, its properly develop and it has nice artstyle but as a shoot em up, it's a tragedy Zero soul, zero adrenaline, zero shoot em up stuff IF you are fan of 90s shmups, DO NOT BUY IF you are a casual player, buy it
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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