
One day after school, a boy walks home along a white line. His curfew is 5:00 p.m. The white line is filled with treasures that spark his imagination, turning the walk home into an adventure. Become that boy and journey through Hakusen, the childhood sanctuary where imagination comes to life.
Modeled estimate, not a reported figure. How we estimate →
Checked against 8 developer-reported gamesmedian error 4%See the anchors →
Trends
Steam followers (game-group members) tracked daily from when we started recording.
Showing the last 90 days (the review-based charts: the last 4 monthly points). Full history and CSV export come with a free account.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Related
Related
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| approximately $2.7M | 5K | 98% | $24.99 | |
| approximately $1.3M | 2.9K | 82% | $24.99 | |
| approximately $166 | 4 | 100% | $1.99 | |
| approximately $0 | 37 | 81% | Free | |
| approximately $142.2K | 283 | 96% | $9.74 | |
| approximately $241.1K | 591 | 76% | $19.99 |