
Craft a starship from hundreds of unique weapons, battle through waves of enemies to rescue stranded survivors and gather resources - Use them to rebuild your homebase and unlock powerful upgrades. Restore the lost civilization and strive for a new future for the people of Verdantia.
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About
The Noble Quest
Starship Scramble is a single player bullet haven ship-building game with destructible terrain and highly customizable builds combined with base building elements. Battle through hordes of the Verde which overrun your home world to rescue stranded survivors and gather resources. They are necessary to build a new home for your people and restore the lost civilization.
Craft The Starship
Expand the flag ship with a huge array of weapons, shield projectors, modules, and crews. Each weapon can be further customized with up to three special-power up that completely alters its performance.
Make Strategic Decision
Orefield and asteroid can block enemies or projectiles, you can actively destroy them for resources or take advantage of them as natural barriers. And ensure recruiting the right people for the job!
A Home For the Homeless
Start a colony, build houses and farms and workshops, enjoy a rest from all the actions. Unlock new weapons and other modules and power-up as you put your citizen to work.
Ensure your Legacy
The Verde are a diverse and formidable force. Battle through hordes of enemies and destroy all threats that may come to your home world.
2D Side-scrolling starship maneuver.
100+ unique weapons, each can be modified with 40+ different Tune-Ups.
120+ Power-up in form of recruitment.
20+ Core ships with diverse twist and playstyles.
Combat against 50 types of enemies, elites, high-threats and catastrophic level foes.
6 Levels of challenge
Collect resource and rescue survivors to rebuild your lost civilization.
Expand your new colony and unlock new research.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Spanish - Latin America, Vietnamese, French, Italian, German, Simplified Chinese, Portuguese - Brazil, Portuguese - Portugal
Engagement
Hours played at review time, across 24 reviews with recorded playtime.
Reviews
Initial gameplay review after a bit over half an hour is... Meh. I'm voting this a "Do Not Buy At Base Price" game. Some item descriptions read like "Engrish," graphics customization options include one to set the frame rate cap to 30 or 60 FPS which is absurdly low, trying to control the game with a controller and mouse apparently causes the game to constantly try switching between controller and MKB control schemes resulting in very stuttery movement when using your controller to move, between-wave ship customization doesn't seem as easy (or perhaps even possible) with a controller as it is with a mouse, there is no tutorial or manual, and when you open up the keyboard control list, *not* the keyboard customization window, my Options menu/window got stuck on it until I restarted the game. I'm also not terribly keen on how your ship auto-rotates to specific points based on how you move your analog stick in a "move stick to 9 o'clock, ship turns to 9 o'clock" fashion instead of "turn right while holding right." That doesn't feel right when you're moving around, turn your ship to avoid projectiles, and when you stop turning your ship your ship doesn't stop turning. All of that is, ultimately, fairly minor. The real reason I recommend against purchasing the game is that it defaults to WASD for keyboard controls meaning it's excessively difficult for me to use, and there is no keyboard customization available. Even the option many other Unity games have where you can customize controls outside of the game doesn't seem to be available to Starship Scramble. I can understand why locked gameplay controls were a thing in 1985 and even 1995, albeit to a lesser degree, but there was no excuse for any developer to not include control customization in 2005 much less 2025. Worse still The game looks nice, and while it uses stock Unity music it's not bad music. In fact it's music I've heard before in better games, albeit games from different genres, like Star Valor. The lack of control customization is why I'll be refunding this game though.
A fun game with good ship customization. The battles are exciting, but the controls can be awkward at times. Overall, it's worth a try.
Starship Scramble by Kultras Entertainment is a chaotic roguelite shooter that revolves around one central idea: building your own ship while surviving increasingly overwhelming waves of enemies. It combines fast-paced action with modular customization, creating a gameplay loop that is both reactive and strategic. Rather than handing players a fixed loadout, the game encourages constant experimentation, turning each run into a new attempt at constructing the most effective and resilient starship possible. At the heart of the experience is the ship-building system, which gives players a wide range of weapons, modules, and upgrades to work with. As a run progresses, new components are added piece by piece, gradually transforming a basic ship into something far more complex. Some builds lean heavily into offensive power, filling the screen with projectiles, while others focus on survivability or mobility. This flexibility is one of the game’s strongest aspects, as it allows players to approach challenges in different ways and adapt their strategy based on what they acquire during a run. The satisfaction of finding a combination that works well together is a major part of what keeps the experience engaging. Combat is fast, intense, and often overwhelming. Enemies appear in large numbers, forcing players to constantly move and react while managing their ship’s capabilities. The bullet-heavy nature of encounters means that dodging is just as important as attacking, and positioning becomes a key factor in survival. The side-scrolling perspective adds a unique layer to this, requiring players to think about space differently compared to more traditional top-down shooters. The destructible environment introduces additional possibilities, allowing players to clear obstacles for resources or use them to their advantage during combat. Progression follows a familiar roguelite structure, where each run contributes to long-term growth. Resources collected during missions can be used to unlock new components and upgrades, as well as improve a central base that acts as a hub between runs. This base-building aspect gives the game a sense of continuity, making each attempt feel meaningful even if it ends in failure. Rescuing survivors also ties into this system, adding another layer of progression that helps expand what is available to the player over time. One of the more appealing aspects of Starship Scramble is how it balances accessibility with depth. The basic controls and mechanics are easy to understand, allowing players to jump into the action quickly. However, the number of possible builds and the interactions between different components provide enough complexity to reward experimentation. That said, this abundance of options can also feel overwhelming, particularly in the early stages when it is not immediately clear how everything fits together. Learning what works and what does not becomes part of the experience, but it can create a slightly steep introduction. Visually, the game adopts a bright and stylized look that supports its fast-paced gameplay. The effects are colorful and easy to read, ensuring that even during the most chaotic moments, players can still track what is happening on screen. While the graphics are not highly detailed, they serve their purpose well, keeping the focus on clarity and movement. The sound design complements the action, with energetic audio cues that reinforce the intensity of combat without becoming distracting. Despite its strengths, the game does have some limitations. The core loop remains largely the same throughout, and while different builds can change how each run feels, the overall structure does not evolve significantly. Over time, this can lead to a sense of repetition, especially for players who prefer more variety in objectives or environments. The relatively compact scope of the game also means that it may not hold attention for extended periods unless players are particularly invested in refining their builds. Another minor issue is how the game handles early progression. At the beginning, the ship can feel somewhat slow or underpowered, which can make initial runs more challenging than expected. As upgrades are unlocked, this improves significantly, but the early experience may feel slightly rough before players gain access to better tools. Even with these drawbacks, Starship Scramble succeeds in delivering a satisfying and energetic experience. It captures the appeal of roguelite design by combining immediate action with long-term progression, while its customization system adds a layer of creativity that keeps runs feeling fresh. The constant cycle of building, fighting, and improving creates a rhythm that is easy to fall into, especially for players who enjoy experimenting with different playstyles. In the end, Starship Scramble is a focused and enjoyable entry in the roguelite genre that stands out through its emphasis on modular ship design. It may not offer the depth or variety of larger titles, but it provides a strong core experience that is both engaging and rewarding within its scope. For players who enjoy fast-paced shooters and the freedom to shape their own builds, it offers a compelling and often chaotic journey through its space battles. Rating: 7/10
Your game is fantastic with stunning graphics, but it would be even better if there were more guidance for new players, as the game is rich in details but lacks clear instructions. Niceee!
In this game you can create your own unique ship and improve it as you progress
Starship Scramble is a very cool and interesting game with an excellent strategic component.
Great game! Very simple and fun you can lose yourself in this game for hours lots to unlock and different fun ways to play the game!
I personally like this game a bunch, it's just satisfying to play, the weapons and upgrades feel satisfying to use, the interface looks clean, the music sounds good, and then after a sweaty run you can chill and do your thing at the base. From my part its very recommended:)
what a delightful little game. if you´re fan of vampire survivors and are starting to be fed up with all the mediocre clones, you´ll love this. there are loads of games who add their "unique" gimmick to the tried and true formular, thus ruining it. not so in this case this takes it to completely different levels and genuinely evolves the genre into it´s own thing. combining shipbuilding with a city builder in a bullet hell rogue like, sounds like it get´s muddled and overcomplicated. but this game keeps it simple yet expansive, you have 100s and hundreds of weapons and build options without ever overwhelming you with nonsense and half baked systems. and also it´s cheaper than than it has any right to be.
这个中文 40%看不懂 真是TMD一言难尽!!!
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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