
A science fiction clicker with an arcade twist.
Modeled estimate, not a reported figure. How we estimate →
Media

About
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Reviews
Игра про космос и одну кнопку, на которой написано, сколько осталось кликнуть до открытия следующей планеты. Кликать, конечно же нужно на скорость, сверху есть секундомер, который замеряет за который промежуток времени вам удалось накликать на следующую планету.
Clicked so hard I snapped my finger clean off 10/10 still have backup fingers so it's no big deal
Fun for what it is. Would want to get past Neptune, it ends quickly.
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Hours played at review time, across 26 reviews with recorded playtime.
Das Geld nicht wert.
If you like clicking you'll love this game. Love the space theme and sound fx.
The game can be beat in a few minutes. When I beat it, I was like, "Wait...what? Did I miss something?" As an achievement hunter, I don't mind short games, but there's a difference between short and just empty, with no depth whatsoever. This game left me feeling that the devs don't care about their product, and have zero respect for the customer's time and money. I normally wait for games like this to go to .49 before buying, but figured what the heck, and got it for about 1.50, which is honestly way too much. The biggest challenge I ran into was getting the game to not crash and/or freeze up before I could farm enough dust to get the achievement requiring you to level up an item to 100. Being that the game restarts every time it closes, and there is no continuing your progression once you beat the game, I found this to be a pretty lame issue to deal with, turning an already depthless game into a pointlessly frustrating chore.
Кликер про космос. Что тут еще сказать? Космос про кликер. Про космос КЛИКЕЕЕЕЕР
Starship Clicker, developed and published by Circumlocutory Games, is a space-themed incremental title that leans heavily into the simple pleasures that have made clicker games a lasting presence on PC storefronts. Rather than attempting to redefine the genre, it focuses on delivering a familiar loop of accumulation, upgrades, and automation, all wrapped in an interstellar setting. Players begin with modest ambitions, generating resources one click at a time, but before long those humble efforts evolve into managing an ever-growing fleet of starships capable of producing staggering amounts of wealth. It is an experience built around patience and persistence, rewarding players who enjoy watching numbers climb and systems become increasingly efficient. The game's strongest feature is its progression curve. Every session introduces a new objective, whether that means unlocking additional ships, purchasing production enhancements, or optimizing resource output. There is a constant sense of momentum, particularly during the early and middle stages of play, where upgrades arrive at a satisfying pace. The title does a good job of making even minor achievements feel meaningful, ensuring that players rarely spend too much time without reaching another milestone. As with many successful idle games, Starship Clicker creates the illusion that there is always one more unlock just around the corner, making it surprisingly easy to lose track of time while chasing the next major improvement. Its presentation is straightforward but appropriate for the genre. The user interface is easy to understand, providing clear information without overwhelming the player with unnecessary details. The science fiction theme adds personality to what could otherwise be a generic clicker experience, with the expanding fleet serving as a visual representation of progress. While the game does not offer elaborate visual effects or high production values, it succeeds in maintaining a clean and functional aesthetic. The audio design is similarly understated, contributing to a relaxed atmosphere that complements the game's idle nature and makes it well suited for playing alongside other activities. Of course, Starship Clicker is not without its limitations. Players looking for deep storytelling, complex decision-making, or mechanically demanding gameplay will likely find the experience repetitive after extended periods. Much of the enjoyment comes from the satisfaction of optimization and the gradual expansion of production systems. Once the novelty of unlocking new content begins to fade, the game relies almost entirely on the player's appreciation for incremental progression. Fortunately, fans of the genre tend to understand and embrace these conventions, and Starship Clicker remains committed to delivering exactly what its audience expects. Circumlocutory Games deserves credit for keeping the experience focused. There are no unnecessary mechanics competing for attention, and the game's design remains consistent from beginning to end. The transition from active clicking to passive automation is handled smoothly, reinforcing the feeling that players are building something larger than themselves. Over time, the accumulation of resources and upgrades creates a compelling sense of scale, transforming a simple clicking exercise into a small but enjoyable galactic management simulation. In the end, Starship Clicker is a pleasant and dependable idle game that succeeds by understanding its target audience. It offers an accessible gameplay loop, rewarding progression, and enough thematic identity to stand apart from more generic entries in the genre. While it may not become the benchmark by which future clicker games are judged, it provides several hours of satisfying incremental gameplay for anyone who enjoys building an empire one click at a time. Rating: 5/10
meh.
Who doesn't love clickers? A fun little clicker that will have you feeling just like a starship captain.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Related
| hexurb | $1.2K | 76 | 78% | $4.99 |
| Air Combat Arena | $1.2K | 59 | 54% | $0.99 |
| ZoneDriver | $1.2K | 59 | 46% | $0.99 |
| Burst Into | $1.2K | 59 | 49% | $0.99 |
| Squeakers | $1.2K | 59 | 93% | $0.99 |
| xdding | $1.2K | 85 | 95% | $0.99 |
Related
| Euro Truck Simulator 2 | $421.6M | 934.2K | 97% | $19.99 |
| Stardew Valley | $243.6M | 1M | 98% | $14.99 |
| Factorio | $140.7M | 232.6K | 98% | $35.00 |
| Human Fall Flat | $109.3M | 225.8K | 95% | $5.99 |
| American Truck Simulator | $103.7M | 194.5K | 97% | $19.99 |
| Garry's Mod | $103.1M | 1.3M | 97% | $4.99 |