
A vertical kingdom in the sky! Plan your ascent from the harsh Sand Zone, rising layer by layer as you and your Towertizens stand together against looming disasters. Build trade ports and vertical supply networks. Perform Rituals to shape miracles, and witness the prosperity of this rising nation.
Modeled estimate, not a reported figure. How we estimate →
About


Traverse six atmospheric layers: Sand, Mist, Rain, Frost, Clear Skies, and the Stars. Defying gravity as you climb upward, until the tower pierces the heavens and glory reborn.

Each tower layer stores its own supplies. With manpower, pipelines, hot-air balloons, even Stronghands hurling cargo skyward...Weave together a seamless vertical network.

Reinforce the tower with braces to expand outward. Suspended sky gardens, lattice-like aerial platforms, defy gravity for boundless creations in your celestial city.

Forge Ritual Platforms, where the faith of your Towertizens gathers into a force that can summon wind and rain. Fulfill their wishes, and they will gift you their most precious gems.

As the tower ascends, Towertizens will endure trials of faith and disaster. Light Miracle Towers as beacons of hope that bolster morale, efficiency, and pacify the calamities.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Traditional Chinese, Japanese
Engagement
Reviews
Themes across 48 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
游戏是好游戏,但是我有一个问题,你们这样设计需求和建筑科技解锁,是不是每一次升级了前面的建筑都得重新解决?非常消耗玩家耐心,重复性工作太繁琐,如果这就是游戏的本身,那我认为这个游戏不值得去通关,那是浪费时间,没有趣味性,前期应该让玩家解锁大部分关于生活的建筑,后面科技树增加产线,即使是这样也不会让玩家过于烦躁,因为游戏前期提供的建筑根本无法满足哪怕是后期直接可更改的最佳初代规划,我点赞是因为它的美术值得
[h1]《巴别塔:垂直国度》:造巴别塔?造塔![/h1] 和模拟人类语言不通而带来分歧的《巴别塔圣歌》不同的是,《巴别塔:垂直国度》似乎只是一款普通的模拟经营游戏。本作以“巴别塔”为标题,需要玩家建造一个所有建筑全依靠垂直“地基”搭建的塔型社会。 游戏中,要想推进流程并解锁更多科技,玩家需要不停向上一层一层建造不同型号的塔身,期间,为了保证全部住在塔上的居民的正常生产与生活,你还需要在每层已经建好的塔身上见缝插针地在墙壁上建造各种住宅以及生产制造设施。 而针对这些建在外墙的建筑,本作也选择采用了一定的物理逻辑规划机制,玩家不能无限制地在墙上堆砌建筑,而是必须考虑到不同建筑的稳定性。 在游戏体验上,和大部分模拟经营游戏一样,本作依旧需要玩家在平衡生产效率与居民需求的过程中尽可能壮大整个“社区”。游戏所包含的机制相当复杂,但是并不会像一些硬核模拟经营游戏那样难以理解,玩家基本可以在科技书逐层解锁的期间轻松上手,因此本作的玩法体验起来也相当有趣。 总之,《垂直国度》作为一款独立游戏非常值得购入,喜欢模拟经营题材作品的玩家肯定也会轻松地沉浸在本作所构建的世界中。 [quote] 奏游戏之乐章,品人生之绚烂 [url=https://store.steampowered.com/curator/45672460/]欢迎加入 『 丰川集团 』[/url] [u][b]以丰川集团之名,行评测鉴赏之事[/b][/u][/quote]
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Hours played at review time, across 48 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
面白いです!
可怕的精神時光屋
资源太缺了?怪不会因为我玩的太菜了吧
Played the demo way back and checked out the main game, it's really good! Unique and well thought out logistics mechanics in a vertical city, each layer brings new interesting problems to solve
好玩就是优化不太行,拉长管道能干道十几帧 可以加个按下alt显示每个建筑产物的图标(类似于异星工场的操作逻辑)方便找建筑
很好,不玩pvp就来玩这个
Players by region
Where this game's players are, estimated from review languages.
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $0 | 50 | 54% | Free | |
| — | 0 | — | — | |
| $222.1K | 264 | 91% | $24.99 | |
| $53.1K | 140 | 89% | $11.99 | |
| $50.1K | 80 | 74% | $19.99 |
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| $110.8K | 175 | 57% | $19.99 | |
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| $110.9K | 148 | 57% | $19.99 | |
| $110.8K | 364 | 72% | $8.99 | |
| $110.9K | 277 | 95% | $10.99 | |
| $110.8K | 218 | 71% | $19.99 |