
Defy gravity and traverse a twisted 3D labyrinth as a chosen priestess cast with the important job of naming the stars. However, when the night sky goes dark, only the maze remains.
Modeled estimate, not a reported figure. How we estimate →
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About


, you can stand on any surface, and seemingly impossible routes become traversable if you switch the direction of gravity.Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
[b]Note:[/b] [i]This review is purely based on my personal opinion and totally subjective. As long as I, who write the review like the game, no matter what the problems it has, I will give a positive review.[/i] This is a 3D puzzle platformer game with gravity defying mechanic, the puzzles are quite good, and some of them are surprisingly simple in unexpected way, like they are really good at making things look like it was so complicated but actually it was very simple to solve. And I love it. The non-bosses combat are very simple, and most of them almost feels like just a filler. But the boss fights are... good, well they are not great, but all of them are tactical based fights (or maybe some could called Zelda-like) where you need to do certain things before you can actually attack them and they had attack pattern. The story is decent, it has some interesting part, there are some comedic, seriousness, and morals. But some of them are easily forgettable. The music is quite good, but the graphic is, hmm..., despite this was initially released on 2014 (afaik) the graphic looks dated, it certainly look like a game from early 2000s and only support 4:3 resolutions. Not only that, sounds are also in low quality, and the voice acting (the only voice are when the character is jumping and attacking though) is also kind of really amateur, no emotion or whatsoever. And one more thing, the control is very weird, and I still feel uncomfortable about it. It was just bad. Well, I understand they are just a really small circle/indie developer, but maybe they should put more effort to polish the game a little bit, making it a bit more pleasant to eyes, ears, and easy to control. Well, I did say this review is based on personal opinion, so despite the bad graphic, sound, and control, [b]my contentment score is: 4/5 - I like it![/b] [i]Good 3D puzzle platformer with a really weird control.[/i]
3Dアクションパズル。 重力方向が変わるという挑戦的なルールではあるが、完成度はイマイチ。不満点を箇条書きにしてみると、 ・キャラに対してマップが大きすぎる。移動時間ばかり食われる ・マップ全体を見渡せないので、パズルゲーなのにプランを立てにくい ・通常と重力床の見分けが付きにくい ・連動して動くブロックを、実際に動かしてみるまで判別できない ・キーコンフィグが無い(箱コンのデフォルト配置ではまともに遊べない。キーボード一択) ・操作性が悪い(3Dゲーをキーボードでやらされるストレス) ・カメラワークがイマイチ、遠近感を掴めないままジャンプアクションをやらされる 手間ばかり掛かるだけでパズルとしてもイマイチ。立ち絵は可愛い。 セールでもオススメしません。重力という単語に釣られずに他の作品を探したほうがいいです。 キーコンフィグすら滅茶苦茶なところを見ると、制作途中で力尽きたのかなって邪推しちゃう。
操作性最悪の上にキーコンフィグもできない! ゲーム自体はそこそこいいコンセプトなんですが、操作の悪さでやる気なくなりました。 他の問題点もやまほどありました。フルスクリーンがないとか、ワイドスクリーン支援がないとか、ゲーム内のカメラそうさがおかしいとか、セーブができないとか、本当にいろいろあります! 上に、お勧めできません!
プレステでありそうなクオリティ、100円なら買いだけど300円はちょっと高い。 カメラワークが悪くて難しかった。距離がわかりづらく跳んでから足りないことに気付くことが多かった。 あとはコントローラーのボタン設定ができないのも困るいろいろ空いているボタンがあるのにもったいない。 ロックオンと向きを正面にするときボタンを二回押したり押し続けないといけない不便 攻撃に関してもロックオンできない敵もいてわざわざそいつの近くに行って高さもそろえて攻撃しなくてはいけないので面倒。 90%オフとか安価になってから購入すればがっかりも少なくていいんじゃないでしょうか。
Absolutely terrible game, controls don't sync up to an xbox controller, and there is no way from the in game interface to alter what the non-button inputs do. Jump in the game is so delayed it makes dodging enemies far more of a chore than it should be. Finally no resolution for 1920*1080, like what the heck?
This game certainly got potential. It's not very popular but I dare say. Very good concept, though feels a bit incomplete. Gameplay is very platformer, has both good puzzles and good action. To 100% this game, you require battle skills because true final boss stage is very hard. Moving camera is kinda painful, has a lot of vertigo-inducing parts, though, it's just enough to be fun. Story is almost not needed. Sounds and graphics go pretty well together. What I like about this game is that they teach all you need to know from the get-go, unlike some platformer games where whenever you find a secret path you ask 'what? I can do this like this?' Puzzles are challenging, battles are exciting and fast. What I dislike about this game is that they don't repeat the basics for you. If you want to relearn how to pull off combos or deal with strange problems, you'll have to figure them out again. Well, there's a (*pretty much complete) guide on how to clear the whole thing with which I'm a bit involved.
If Super Mario Galaxy had a younger cousin it would be this game.
推荐一下 玩起来很爽快的游戏 死亡后虽然复活但是分数清零 手残党不懂怎么做成就
刚刚get到了key art这个皮肤 来还愿。还有2次合卡机会 合合合!!!
I bought this game on a whim and gameplay although the default button mapping is weird feels unique, its a cool game if you want somthing different in your library
Related
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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