
You’ve fled your home, only to find yourself lost in space with a damaged ship. Your only option is to beam down to the planet below, repair your ship and set off to explore the universe...
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1/day in the week to Sep 1 → 1.29/day in the week after.
About

In Starbound, you create your own story - there’s no wrong way to play! You may choose to save the universe from the forces that destroyed your home, uncovering greater galactic mysteries in the process, or you may wish to forego a heroic journey entirely in favor of colonizing uncharted planets.

Settle down and farm the land, become an intergalactic landlord, hop from planet to planet collecting rare creatures, or delve into dangerous dungeons and lay claim to extraordinary treasures.
Discover ancient temples and modern metropolises, trees with eyes, and mischievous penguins. Make use of hundreds of materials and over two thousand objects to build a sleepy secluded cabin in the woods, a medieval castle, underwater arcade, or even a space station.

Starbound has been built from the ground up to be multiplayer and easily moddable. You have the tools to make the universe your own and modify the game to suit your play style - add new items, races, planet types, dungeons, and quests - the possibilities are limitless.

Choose from one of 7 playable races and customize your character
Save the universe in an epic story campaign featuring colorful characters, bosses, dungeons, and quests!
You're the captain of your very own starship! Decorate it, expand it, and use it to explore a procedurally generated universe
Colonize uncharted planets and collect gifts from your tenants - if they like you, they may even ask to join your ship crew!
Three game modes - Casual (no need to eat), Survival (eat to survive/drop items on death) and Hardcore (permadeath)
Craft thousands of objects - building materials, armor, weapons, furniture and more
Capture unique monsters to fight alongside you
All content is available in online drop-in/drop-out co-op
Built from the ground up to be easily moddable. You have the tools to make the universe however you'd like it

Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, GOG publish no volume signal, so the true total is higher by an unknown amount.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1002 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
É com muito pesar que mudo minha analise desse jogo com um potencial maravilhoso mas injustiçado pela própria chucklefish a experiencia do jogo é sensacional por si só, onde temos um universo vasto com uma gama de infinidades pra serem exploradas e descobertas, com varios tipos de desafios e diversidade de objetivos dito os pontos positivos, vamos aos negativos (que não são poucos) 1. Sem diversidade de missões e controle de recompensas: tanto as missões secundarias como a principal parecem terem sido copiadas e coladas no mesmo roteiro "vá na direção leste e resgate alguem" "vá na direção oeste mate alguem" nada muito variado dessa linha e sempre muito repetitivo a troco de algo que talvez nem seja útil, já que a recompensa é SEMPRE um saquinho que vem algo aleatório, então no fundo vc só vai gastar maior parte do seu tempo a toa nesses tipos de missão 2. NPCs sem personalidade, aprofundamento ou interação: TODOS os npcs poderiam ser facilmente removidos ou ignorados, tanto os que fazem parte das missões principais quanto os que estão ali para vc chamar para a tripulação, você não tem NENHUMA interação com os tripulantes além de "me seguir" ou "não me seguir" nem mesmo as classes dos tripulantes servem de fato pra alguma coisa, TUDO É A TOA, sobre os NPCs das missões principais, nenhum deles é interessante, eles não fazem nada, eles não falam nada, eles não tem aprofundamento, eles só estão ali pq sim, todos são INSUPORTAVEIS com destaque para o passaro obeso sionista que LITERALMENTE só tem uma fala o jogo inteiro que diz que quem não segue a religião dele é inferior (sim, essa porra existe nesse jogo) 3. todos os planetas são o mesmo com backgrounds diferentes: não existem planetas marcantes, seja pelo nível de dificuldade (todos são faceis) ou seja pelo designe de suas criaturas, afinal todos os inimigos desse jogo além de terem um designe horripilante de mal feito ou copiado e colado de algum pokemon já existente 4. 10 fodendo ANOS de lançamento: sim, esse jogo tem exatamente 10 anos, e não tem conteudo algum, no fundo parece que lançaram o jogo e deixaram apodrecer na gaveta 5. bugs (MUITOS): todo o santo dia eu abro esse game e sempre encontro pelo menos 3 ou 4 bugs em um periodo de 3 horas, real impossivel jogar sem passar raiva pq tal NPC não interage com a missão, missão X com defeito na hora de entrar nela, npc travando em tal lugar, bugs visuais GROTESCOS 6. mecânicas desnecessarias/inuteis: muito parecido com league of legends nessa parte, afinal quem desenvolveu não joga, eles colocam coisas como carros voadores, cajados magicos, e inumeras armaduras com status que na teoria parecem interessantes, mas vc vai lá, testa, vê que é inutil ou pior, te atrapalha 7 progressão invisivel e classes não existentes: maioria dos jogos desse estilo open world survival crafting como necesse, valheim, terraria, core keeper, graveyard keeper, stardew valley, dont starve together e etc possuem uma progressão muito visivel, talvez lenta, mas ainda muito visivel, fazendo isso com uma variedade infinita de formas, no caso do starbound, vc termina do mesmo jeito que começou, todas as armas tem a mesma animação além de que o jogo não tem classes, se voce quiser pode usar uma espada, um cajado magico e uma arma de longa distancia na mesma barra de itens, fique a contade, pode parecer interessante na teoria, mas não é, todas elas vão ser repetitivas de usar e não vao acrecentar nada na sua gameplay conclusão: não vale o preço e não vale o tempo de jogo
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Reviews, worldwide (the counter carries no country): 5975.67/day in the week to Jul 17 → 13.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
| $14.99 |
| 753ratings |
| 76% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Интересная игра, где основой для сюжета служит уничтожение Земли древним космическим злом и превращение главного героя из выжившего в спасителя Галактики. В самой игре не обязательно идти по сюжету можно заниматься множеством разных дел путешествовать по галактике, изучать разные планеты, коллекционировать разные вещи, узнавать историю разных рас и городов, строить аванпосты. Есть элементы фермерства и рыбалки. Можно выполнять дополнительные квесты, улучшать свой космический корабль и персонажа. Однако это всё быстро надоедает и может превратиться в рутину. Здесь большую часть ресурсов и материалов можно купить на центральном аванпосте за пиксели, которые очень легко накопить. Множество видов оружия. Минусом можно выделить то, что, несмотря на количество, все отличие заключается лишь в небольшой разнице урона, элемента и спецспособности. Так со всем огнестрельным и холодным оружием: нет ощущения, что герой стал сильнее. Путешествуя по галактике, можно наткнуться на планеты, где пейзаж и задники очень красивы и на них приятно смотреть. Приятная рисовка и музыкальное сопровождение. За игру 8 из 10
Abandoned and wasted potential
Huge potential, but abandoned.
What wasted potential
Упрощённая версия Terarria, очень хорошо сделана. Играть довольно просто, есть космический корабль и маленький сюжет. Ламповая игрушка
Well, I *almost* forgot I’d bought this game—much like the developers seem to have forgotten to give it the bug fixes it deserves before abandoning it for years. Thanks to the 10th-anniversary vinyl release, I was reminded that maybe it’s finally time to give this a “Not Recommended.” I love *Terraria*, and I really wanted *Starbound* to succeed as well. Unfortunately, the vanilla game feels far too shallow, and the developers’ refusal to provide even basic bug fixes or quality-of-life updates—while continuing to squeeze whatever value remains from the IP—leaves a bad taste in my mouth. For those who haven’t stumbled across this game before: lucky you. Spend your time and money on something else. After all these years, there are much better alternatives than this abandoned project.
Хоть и поздновато, но тоже хотел бы высказаться. Столько ожидания и надежд на возрождение игры и... ебучие пластинки?! Это уже издевательство над комьюнити, что по сей день любит данный проект.
Returned from 2018 to be reminded of why I just cannot like this game. Its beginning must be one of the worst ways to get into the game, where you blindly get into doing things without knowing critical things that matters. Such as HUNGER and how to just make some basic things for food and planting seeds. I'd have to look it all up online and that's just not how I want to play a game. I want the game to teach me that at the start, when it is also a very important thing to know about. Start is too vague from what would have been useful to know about. Shouldn't handhold players - unless they're new to gaming - but there's not even basic tutorials for the things that are important.
OH GOD HELP I'M HOOKED! Sooo this game was gifted to me, I didn't play much at first. But when I started learning and exploring the vast universe more, It instantly hooked me into the depths of all of the game has to offer! I would recommend playing with others and just getting out there and exploring new worlds together! >:3
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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