
Rock. Paper. Starships! Enjoy the thrill and adrenaline rush that comes with controlling an entire fleet in virtual reality.
Modeled estimate, not a reported figure. How we estimate →
About
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Reviews
Solid controls. Easy to pick up RTS game with depth. I had a chance to play against some friends and a VR lounge and it was blast.
Gameplay : https://www.youtube.com/watch?v=kxeCzyPH01U&t=255s This is the review of the Release Edition, never played the early access edition. Starblazer is a quite nice game for a VR RTS game. Gameplay is really simple, build various ships, each with unique advantage and weakness and destroy each other core to win. You start with pre-determined starting ships or customize it yourself. You can also change the colors of the ships. There are 5 maps to choose from, the matchmaking also quite fast and takes seconds to find your opponent. There are also extra mode puzzle (campaign) and endless. Also there is fun stuff like smashing ships and exploring the ship, And now moving to the bad parts, it maybe bit confusing because the tutorial is overly simple and didn't explain simple thing like how to cancel selecting unit. Also there should be command to select multiple unit of the same type. The movement are also really limited, you click point this to point that and its really tedious to click one by one your ship. So all i do is press "Fire everything" and win. The health bar in my opinion also should be replaced with green bars so its easier to see. Also there should be improvement on smashing mode. Its really lacking and i think it needs a lot of improvement as that mode is surprisingly quite enjoyable. Maybe add feature like pulling the ships or throwing them and maybe putting new ship. Or maybe adding black hole? And also in the exploration mode there i saw a dog, maybe add simple interactions with it would be cool. Overall its a good game, but it could be improved more, especially the unit micro-management
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Languages: English**languages with full audio support
Hours played at review time, across 35 reviews with recorded playtime.
This VR game is currently in very early access and is missing quite a bit of features that are standard in other RTS games such as resource gathering (as of right now, time is the only resource) and the ability to queue units, not to mention that the controls can get quite wonky at times (such as trying to move a ship to another ship, but the cursor keeps on clipping past the ship and onto a wall. But all that aside, it’s still a solid VR game that is sold at a really great price point (it’s not too common to see a vr game that is less than 10 dollars that is more featured then a gimmicky skybox) and it is still in active development, so I’d say pick this game up while it’s still cheap.
Just not my cup of tea. Seems like I don't have to do anything, the enemies attack and my fleet counter-attacks automatically. Also would be more interesting, if I would be able to make some progress by studying different ships and planning my fleet before every round
This is demo / hobby level game. Got it with 2€ and refunded. Sorry I am hostile towards VR demos marketed as games. It has mix of dev tests, but did not find anything really playable.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $6.5K | 91 | 77% | $2.49 | |
| $675 | 2 | 100% | $9.99 | |
| $506 | 4 | 75% | $4.99 | |
| $282.3K | 1.2K | 93% | $6.99 | |
| $229.6K | 317 | 82% | $19.99 | |
| $201.4K | 23 | 57% | $199.99 |