
Real-time against real pilots; this is Star Wars space combat as it was meant to be! Featuring challenging real-time dogfights of 2 to 8 players, Star Wars™: X-Wing vs. TIE Fighter is one of the most historically significant space combat simulators ever made.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
If X-Wing was your flight school and Rogue Squadron was your adrenaline rush, then Balance of Power is the actual war. This expansion takes the foundation of the XvT engine and injects it with a massive, high-stakes campaign that remains one of the most balanced and demanding experiences in the Star Wars library.The mission design is a masterclass in complexity. The lack of cinematic "hand-holding" is actually its greatest strength—you are treated like a professional officer, given a briefing, and expected to execute the plan with zero margin for error. The AI is aggressive and requires you to be at the top of your game, constantly calibrating your energy levels and shield bias to survive the chaos. This is Star Wars at its most disciplined and rewarding. It’s a simulation of war, not a movie tie-in, and that’s exactly why it still holds the gold standard for the genre.
[h2] Ожидаемый сынок предыдущих игр X-Wing и TIE Fighter [/h2] Представим: 1997 год, геймдев вовсю осваивает честное 3D. У ребят из СНГ дома "денди", "сеги", кто побогаче у тех конечно "соньки" и ПК. И вот у них то, у обладателей ПК была реальная возможность окунуться в этот шедевр. После спрайтовых моделек это был космос, который можно потрогать. Текстуры, освещение от выстрелов просто что-то магическое для того времени. По сути, это законнорожденный гибрид первых частей, который походил в спортзал. [h2] Фишки [/h2] - Космическая симулятивность (для тех лет). Это не аркадка. Тут ты не просто летаешь, а работаешь: перекидываешь энергию с движков на щиты и пушки прямо в гуще боя. Ты прям ощущаешь себя пилотом, а не кажешься им. - Мультиплеер, это суть этой части. В 90-х проходить сюжетку с кентяриком по сети (не в СНГ конечно) это было развалом башки. Летать звеном из живых людей — это совершенно другой уровень тактики. Даже сейчас с помощью костылей можно замутить свой кооп, было бы с кем. - Звук и аутентичность: Фирменный визг движков и писк систем — всё «сошло с киноленты». Лукасы всегда умели в звук, и тут он реально отваливает башню. - Баланс и масштаб: Игра уравнивает шансы хлипких "таек" против бронированных "иксов". А когда в кадре появляется "Палач", масштаб просто поражает. [h2] Обломы [/h2] -Джойстик без него никак. Как и в оригиналах, без полноценного джойстика в кабине ловить нечего. На клаве играть практически нереально, мышь тоже живёт своей жизнью. - Сюжет стал суше: Исчезли крутые ламповые кат-сцены и интриги. Теперь всё по-спартански: сухой текст брифинга и сразу в бой. - Хардкор и порог вхождения: максимальный. Либо ты учишься менеджменту систем, либо удаляешь игру через 10 минут. Рашн лангуаге из эпсент: Традиционно нет локализации. Без знания инглиша в задачи миссий вникать тяжеловато (ну это уже традиционное). [b] Итоговый вердикт В целом ребёночек то у них получился. Картинка более качественная (спасибо апскейлу), уровень SIMуляции тот же, есть мультиплеер, убрали катсцены, чтобы они не отвлекали. Сюжет, по 15 миссий за каждую из сторон, более чем достаточно. Если у Вас есть геймпад и пару часов времени, для освоения управления и тактики, это Ваш вариант. Рекомендую [/b]
To make your game only playable via joystick is annoying and deserves a thumbs down as is. But to make your game unplayable with a no joystick detected message...when a joystick is not only present, but registers in the calibration options is inexcusable. If you like rolling dice and the possibility of wasting money...here you go!
Gameplay: 7/10 Story: 5/10 Graphics: 7/10 Performance: 4/10 Overall: 5.5/10 X-Wing vs. TIE Fighter should’ve been a slam dunk. The flight mechanics are still great with power management, shields and dogfighting, it all feels as good as the earlier games. On top of that, you get to fly for both the Rebels and the Empire. But the game leans hard into multiplayer, and it shows. The singleplayer missions are there, but they often feel like they were built with actual human teammates in mind. Without going through the hoops to find people to play with (it's from 1997, so no match making) you’ll be stuck with AI pilots that don’t pull their weight, which can make missions feel more frustrating than fun to downright impossible. On top of that, there’s barely any real story holding things together, especially compared to TIE Fighter, so it ends up feeling a bit empty if you’re playing solo. LGR said it perfectly. X-Wing vs. Tie Fighter is like the Quake 3 of the X-Wing series of games. One that is designed for multiplayer and doesn't really have much to offer for singleplayer even with the Balance of Power campaign. Even getting it to run properly is an issue. Even with various DX hacks and wrappers. Crashes still happen frequently and often after completing very challenging missions. With one of the most reliable “fixes” being to turn the music off completely in game. That alone is almost a dealbreaker. Playing a Star Wars game without the John Williams soundtrack just feels wrong and it kills a huge part of what makes these games special. Without that music, the battles feel weirdly quiet and lifeless. Between the technical issues and the heavy focus on multiplayer, this ends up being a tough one to go back to. There’s still a solid game buried in here, but it takes a lot of patience to actually enjoy it. If you're looking to play the X-Wing series for the first time, definitely skip this one and go straight to X-Wing Alliance. You won't be missing much.
For the game to run PERFECTLY and at 60 frames per second on Windows 7, Windows 10, Windows 11 and in the future, Windows 12 Do this: Download xw_series_60FPS and xwing_ddraw_d3d11_1.5.14 and put the contents of each of these 2 folders (NOT the entire folder!) inside the XvT folder ... AND in the BalanceOfPower folder! And after that, DO NOT FORGET to Switch "3D Hardware ON" in the game's configuration menu! Once you get the game running the way it should, the campaign is very interesting with in-game voices during missions and cutscenese and even the mission briefing and debriefing that unfolds the story as you progress. I found the story very engaging and there are some VERY interesting plots twists that tie nicely with the original Star Wars movies! You'll understand why we briefly see a new and different starfighters in Star Wars: Return Of The Jedi! If you're a fan of the ORIGINAL Star Wars movies, you'll become a fan of this game. There's even a voice that sounds a lot like Mark Hamill's Luke Skywalker! :D
Can't use my joystick in game. It let's me calibrate and it all works great, but once I get in the game, nothing works any longer. Plus it bugs the heck out of my PC, not even letting me close the game.
Шото старое и непонятное...
It was the only game(s) in town for many aspiring stick-jockeys, in terms of space-based dogfighting combat. . . Nowadays, in an age graphical fidelity, it feels a lot like 'flying' around in your basic Windows starfield screensaver. . . There are 4 titles available in this series, and this is the last & most-comprehensive of them. That's why I grabbed it, to get the most-complete package with options for multiplay -- however, I don't have any nostalgia goggles to ultimately color my experience with this game. So, instead, I'll play a similar game that has eye candy -- called 'STAR WARS Squadrons'.
[h1][b]🎮 Reseña de STAR WARS™ X-Wing vs TIE Fighter - Balance of Power Campaigns™[/b][/h1] [h2]Resumen del Juego[/h2] Si alguna vez soñaste con ser un piloto en el espacio pero sin la parte cómoda de “apuntar y disparar bonito”, este clásico noventero viene a recordarte que en los simuladores espaciales de antes, el verdadero jefe final era… tu teclado. [b]STAR WARS™ X-Wing vs TIE Fighter - Balance of Power Campaigns™[/b] es acción y simulación en la misma cabina: dogfights, gestión de nave y esa deliciosa sensación de que cualquier error se paga con una explosión rápida y humillante. La propuesta es clara: campañas “Balance of Power” para vivir el conflicto desde ambos bandos con misiones de vuelo que se sienten más “simulador con licencia” que “parque de diversiones”. La primera impresión hoy en Steam es una mezcla rara entre respeto histórico y un “¿en serio esto sigue aquí?”, porque sí: sigue siendo [i]Star Wars[/i], pero también sigue siendo [i]años 90[/i] con todas sus consecuencias. [h2][b]Hiperimpulso Activado vs Campo de Asteroides en la Cara[/b][/h2] Lo Bueno: ✅ 🚀 [b]Simulador espacial de la vieja escuela[/b]: vuelo con intención, no solo fuegos artificiales. ✅ ⚔️ [b]Acción táctica[/b]: no es “dispara y ya”, aquí importan posiciones, objetivos y supervivencia. ✅ 🕹️ [b]Multijugador/Cooperativo y Remote Play Together[/b]: ideal para sufrir… digo, volar con amigos. ✅ ☁️ [b]Steam Cloud[/b]: para guardar tu progreso y también tus traumas de misión fallida. Lo No Tan Bueno: ❌ 🎯 [b]Compatibilidad parcial con mando[/b]: o sea, “sí… pero no te emociones”. ❌ 🏆 [b]Cero logros[/b]: Steam te mira y dice “no sé qué hiciste, pero ok”. ❌ 👥 [b]Comunidad actual minúscula[/b] (1 jugador): el multijugador suena increíble hasta que recuerdas que estás solo en el hangar. ❌ 🧓 [b]Es un clásico noventero[/b]: si vienes esperando comodidades modernas, este juego te contesta con un manual invisible y una cachetada elegante. [h2]Tabla de Evaluación[/h2] [table] [tr][th]Aspecto[/th][th]Puntuación (0-10)[/th][th]Comentario[/th][/tr] [tr][td]Jugabilidad[/td][td]7[/td][td]Simulación exigente: satisfactoria si te adaptas, cruel si no.[/td][/tr] [tr][td]Dificultad / IA[/td][td]7[/td][td]Reto constante; aquí el espacio no perdona.[/td][/tr] [tr][td]Contenido[/td][td]6[/td][td]Campañas y modos, pero sin “extras” modernos que lo redondeen.[/td][/tr] [tr][td]Gráficos / Video[/td][td]5[/td][td]Años 90 en vena: funcional, pero nadie viene por el “ultra realismo”.[/td][/tr] [tr][td]Historia[/td][td]6[/td][td]Cumple como marco para misiones; más servicio que novela.[/td][/tr] [tr][td]Ambientación[/td][td]8[/td][td]Se siente Star Wars en cabina: tensión, radio y guerra espacial.[/td][/tr] [tr][td]Efectos (VFX)[/td][td]6[/td][td]Correctos para el tipo de juego; lo importante es leer el combate.[/td][/tr] [tr][td]Música[/td][td]7[/td][td]Acompaña bien el drama espacial, sin robarse el show.[/td][/tr] [tr][td]Voces[/td][td]6[/td][td]Cumplidoras: informan y meten contexto, sin actuación de cine.[/td][/tr] [tr][td]Diversidad[/td][td]5[/td][td]No es su foco: es un simulador clásico, directo al conflicto.[/td][/tr] [tr][td]Rendimiento[/td][td]8[/td][td]Ligero y estable en general: el enemigo no es tu PC, eres tú.[/td][/tr] [tr][td]Rejugabilidad[/td][td]6[/td][td]Alta si amas dominar sistemas; limitada si buscabas vida social online.[/td][/tr] [tr][td][b]Total Puntuaciones (Bueno)[/b][/td][td][b]6.4[/b][/td][td]Un clásico exigente: brilla por simulación y ambientación, tropieza por edad y soledad online.[/td][/tr] [/table] [h2]Conclusión (Bueno)[/h2] Este juego es como un casco de piloto viejo: no es cómodo, huele a historia y aun así… funciona. Si te gustan los simuladores espaciales y la acción con disciplina, aquí hay misiones y combate con “peso”, de esos que no te regalan la victoria por respirar fuerte. Es Star Wars sin filtro, con más checklist de cabina y menos espectáculo fácil. Ahora, lo controversial: en 2026, venderte la fantasía del multijugador cuando hay [b]1 jugador[/b] activo es como invitarte a una fiesta y que el DJ sea una lámpara. Aun con [b]236 recomendaciones[/b], esto se siente más como cápsula del tiempo para fans duros que como plan para el fin de semana con la banda. [h3]Recomendación de Compra (Solo para fans del género)[/h3] Puntuación Total: 6.4/10 Número de jugadores activos al momento de hacer esta review: 1 Descuento máximo registrado: N/A Veredicto: [i]Recomendado con reservas[/i] Si quieres un [b]simulador espacial clásico[/b] con vibra auténtica y estás dispuesto a aprender (y a perder), vale la pena. Si lo tuyo es jugar “rápido, bonito y con gente”, mejor no despegar: aquí el hiperimpulso va directo a la nostalgia… y a la realidad de estar volando solo.
I bought a joystick just for this, because apparently my mouse and keyboard weren't immersive enough. Never ending amount of crashes later, I still say it was worth it.
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Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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