
Star Trek™: Bridge Crew, playable in both VR and non-VR, will immerse you in the Star Trek universe. In co-op, form a crew of four players to serve in the roles of Captain, Helm, Tactical or Engineer. Make strategic decisions and coordinate actions with your crew.
Modeled estimate, not a reported figure. How we estimate →
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English*, French*, German**languages with full audio support
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Not sure why this game is not available on steam anymore I had not played it for a very long time until the other day and it is a really good game and how I think star trek games should be, I also like the fact it is easy point and click, love it Iand would say this is one of Ubisofts great games. right I have that urge to take the helm again so enough typing.
Love it when a vr game asks for a ubisoft or ea logging first. Game does not boot up anymore.
Recommended (with reservations) Star Trek: Bridge Crew offers a genuinely unique Star Trek experience and does an excellent job of recreating the feeling of serving on the bridge of a Federation starship. The atmosphere, sound design, and ship systems are well done and feel authentic to the franchise. The later addition of a single-player mode with AI crew was an important improvement, making the game accessible even without a full multiplayer crew. However, the game is still clearly designed around voice communication and cooperative play, which can make solo or mic-free play frustrating at times. Unfortunately, Ubisoft’s long-term support and communication around the game have been lacking. The title has been delisted and is no longer available for purchase, despite still being functional and enjoyable. This makes its current status confusing and disappointing, especially for a game with such a strong and dedicated fan base. For players who already own it, Bridge Crew remains a memorable and worthwhile Star Trek experience. For everyone else, its delisting is a missed opportunity.
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Trends
Modeled estimate over time.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
can't seem to get single player to work.... they le broke it, RIP
O problema desse jogo é só o quão curto ele é. Aparentemente a Steam não vende mais ele, mas se vc encontrar beeem baratinho, vale a pena pra curtir umas horinhas com os amigos.
Worst Star Trek game ever. Now when i came back to see if updates changed anything, i'm no longer able to play singleplayer... ubisoft are ♥♥♥♥♥♥♥♥♥!
Avoid.
Hey Ubisoft & Red Storm team, I just fired up Star Trek: Bridge Crew again on my Quest 3 and… wow. Even after almost 9 years, this game is still one of the most fun, immersive and social VR experiences ever made. Sitting on the bridge with friends, shouting orders, panicking during red alerts — nothing else in VR gives me that pure “I’m really in Star Trek” feeling.The game is so good… it honestly needs and deserves a proper update! Modern VR headsets like the Quest 3 have much better tracking and controllers now, but the old bindings sometimes make the consoles a bit tricky. A small patch for better Quest 3 / Touch Plus support, updated SteamVR/OpenXR compatibility, and maybe some QoL improvements would bring so many new (and old) captains back to the bridge. This game has a very dedicated community that still plays it regularly. With the current Star Trek hype and the rise of social VR, an updated Bridge Crew could easily become popular again — or even open the door to a Bridge Crew 2 one day! Make it so, Ubisoft! We’re ready to assemble more crews and explore the galaxy together.Live long and prosper (And thank you for this masterpiece!)
Great, excellent fun with friends. Really hoping there's a way to set up private servers so we can continue to play once Ubi inevitably pull the plug and cripple it.
ist gut das es auch strug für den pc hat weürde ich weiterenfeln u
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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