
Star Trek: Infinite is a grand strategy experience that lets you play your own Star Trek story as the leader of one of four major factions in the galaxy. Follow the specially crafted story or blaze your own trail in the first Star Trek grand strategy game.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.71/day in the week to Sep 8 → 0.14/day in the week after.
About







Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 817 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Game bad.
玩了个教程的局,先说游戏性,群星换皮,但是是我最喜欢的3.0左右的官僚铺行政力版本+曲速,但是,你这超光速抑制器有个毛用啊,怎么海盗进出腹地跟在自己家客厅一样,群星代码没删干净?还有,联邦的机制是不是有点流氓,碰到非大势力拉好感就能直接吞并,哪怕科技差距大,意识形态不一样,只要对方稳定度正常就能加整合进度,这就是比博格还强的同化能力吗。还有你联人均科考船的情况下这么多米兰达居然都只能算军舰,然后国策点出的ED科考外交战斗十项全能,什么叫科考战列舰啊。 再说事件内容,有情怀又有点恶心人的感觉,很多事件 人物 都是来源于剧集,但是事件的选项却不一定能按照剧里来,必须给你变成电车难题,比如TNGS1E22Symbiosis中说出felicium是毒品的真相是违反最高指导原则的,不说又违反自己的道德良心,于是就选择不修Ornarans的船让他们不能获得felicium来进行戒断同时不违反最高指导原则,到游戏里这个事件就变成要么违背自己的良心不说或者对Brekkians敲一笔要么违背最高指导原则说出真相。Prime Directive和你联高度的道德似乎成了一个可有可无的设定。 再说国策,拉情怀没问题,别这么僵硬啊,建造进取号这条国策名称改成银河造舰计划不是好多了,而且获得了ED后舰船级别竟然是进取级不是银河级,银河厨震怒。有的国策很容易被卡,比如有关贝久的国策,如果不是开局支持贝久独立直接早战,星联是不能造宣称吃地的,后面实力上来AI也根本不宣你。 当然,这个游戏开发早早就停了,也只能在这嘴几句了,除了粉丝,不推荐大伙买,但是谁让我就好这口呢
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $4.1M | 8.9K | 97% | $19.99 | |
| $4.1M | 10.3K | 86% | $19.99 | |
| $4.1M | 4.1K | 92% | $29.99 | |
| $4.1M | 42.8K | 86% | $4.99 | |
| $4.1M | 7.9K | 97% | $14.99 | |
| $4.1M | 7.3K | 92% | $14.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $12.1M | 16.4K | 93% | $19.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $981.5K | 1.1K | 75% | $29.99 | |
| $9.3K | 18 | 50% | $14.99 | |
| — | 0 | — | — |
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,420 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese*languages with full audio support
Hours played at review time, across 818 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Finger weg! Paradox wird keine weiteren (aber dennoch nötigen) Patches für dieses Spiel herausbringen. Die Entwicklung wurde komplett [url=https://forum.paradoxplaza.com/forum/developer-diary/star-trek-infinite-dev-log-13-what-you-leave-behind.1629503/]eingestellt[/url]. In dem derzeitigen Zustand ist dieses "Spiel" einfach sein Geld nicht wert.
The game seems pretty well balanced but it can be too easy to win with the Federation. I do dislike that it is no longer being updated. Ship designs are fine but I would have liked more as well as expanded empires.
WTF - no patches, no whatever? And Paradox gave their name for this??
Dead game. Do not buy. Paradox has destroyed any chance of it becoming good.
Abandoned by the developers 3 months after launch. Unfinished, buggy, unbalanced
Simply Reskin of Stelaris and short after release no updates anymore. Should not have been in this state.
Star Trek: Infinite has a really good foundation and, as a Star Trek fan, there is a lot here that I genuinely like. The setting works well, the major factions are interesting, and the game has many of the ingredients needed for a great Star Trek grand strategy experience. Diplomacy, exploration, expansion, fleets, politics, and the different civilizations all fit the universe very well. The problem is that it feels like the game never got the development and support it needed. It lacks updates, additional content, balancing, and further improvements that could have turned it into something much bigger. That is probably the most frustrating part: the potential is clearly there. It already has almost everything needed to become a great game, but it feels unfinished and abandoned before that potential could really be reached. I enjoyed what is there, especially because I like the Star Trek universe, but it is difficult to fully recommend it in its current state. A good idea and a solid foundation, but unfortunately a lot of wasted potential.
Das Game ist nicht fertig entwickelt. Die Grundidee ist zwar gut, aber um daraus ein gutes Game zu machen benötigt es noch einiges an Arbeit.
Selling now
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Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.