
Turn-based strategy game full of spacefleet battles. 30+ hours of gameplay, randomized battles, huge campaign with different ways of completion. Experience infinite tactical situations and outsmart the tricky AI using dozens of ships and special abilities.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
Media
About



Genres
Stats
Languages: English
Engagement
Reviews
Themes across 45 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Do you like Space Rangers or Star Wolves or some tactical games like this? Believe me this is CASUAL "Space Rangers" with turn-based tactics! Pros: Graphics and level disign are simple and beautiful and very well designed. But UI like on mobile and definatly too big! This is a simple tactical game but gameplay not so typical for turn-based games. But is impressively intuitive. Cons: The most obvious first: It's not finished. I guess developers add some features on first DLC. Honestly, I don't think a tutorial is really necessary, but I for one will be happy to see the campaign mode more detailed. I recomend to add it to your wishlist and buy on steam sale.
The quickest and easiest way to describe Star Tactics is this: imagine taking Steambirds (an old Flash-turned-mobile game involving an air war during a Steampunk timeline) and changing the setting to outer space with starships. Instead of airships, you have capital ships; instead of propeller-driven or jet-powered aircraft, you have space fighters, etc. That's pretty much it. Even the control scheme (where you guide your units using arrows) and special abilities (such as a defensive shield or a 180 degree turn) are nearly identical to Steambirds. After requesting an options menu be implemented, the developer readily responded and added one. The options menu now lets you set music and sound effects, as well as resolution, advanced effects, and gives you the choice to play in windowed mode. Despite my harsh comparison to Steambirds, the fact remains that Star Tactics is an entertaining, albeit somewhat simple, game. It's not meant for people to spend all day playing, but for those who have limited time and want to play a game in short spurts. Overall, I'd recommend Star Tactics, so long as you realize you're getting a relatively simple strategy game. There's nothing wrong with that at all, but just be aware of that before purchasing.
Related
Related
Trends
Modeled estimate over time.
Hours played at review time, across 45 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Star Tactics - хардкорная пошаговая тактическая игра, события которой разворачиваются в космосе, где вы сможете устраивать масштабные космические битвы! В вашем распоряжении находится целый флот космических кораблей, который поможет вам выиграть в жестокой войне за ресурсы на других планетах. Вам предстоит управлять сражениями через электронную сенсорную карту (очень похожую на радар), которая позволяет быстро отдавать приказы любому кораблю. Сражения здесь довольно сложные. Враги очень хитрые и умные. Чтобы выходить победителем из каждого сражения вы должны будете придумать собственную оригинальную тактику боя. Геймплей тут, конечно, очень разнообразен: В игре присутствуют 2 компании: Основная и Дополнительная (с участием малых космических аппаратов); Много различных кораблей (начиная от маленьких скаутов и заканчивая огромными дредноутами) с полноценной прокачкой способностей (ракеты, торпеды, щит, форсаж, разворот). Стоит отметить так же оригинальный графический стиль и качественное атмосферное музыкальное сопровождение (отсылка к X3 and X-Rebirth). Не забываем так же про наличие достижений Steam и коллекционных карточек. Star Tactics отлично подойдет для любителей различных тактических симуляторов космических сражений!
⠀
Doesn´t say Early Access so I guess this is the finished product. Entertains about an hour before it get´s tedious. In that time I have done about 2/3 of the "campaign". The campaign is jsut 30 levels without any story, cutscenes or context. Most of those are won by runnign away and spamming torpedoes while exploiting the AI. Also has some obvious design flaws like havign to reasign every order every turn. Why can´t they just remember the direction and speed I gave them, making me only waste clicks when I want them to change course, not every time? But it´s cheap and with steams refund policy there is no harm in trying it out. Just don´t expect anything above a nice flashgame.
[h1]Fun mobile game[/h1] This game is a mobile port, and it shows. Still, I've found it really fun to play, my main regret is that there's no 4X game with simillar combat mechanics. [b]Pro[/b] [list] [*] Easy to learn, yet tactical. [*] Graphics are not impressive, yet they work really well. It's like commanding your space army from a radar screen. [*] Two campaigns, one where you control big fleets, the other one you control fighters. [*] The ships have inertia, so you have to think where eveything is going to be after the turns end or you won't be able to evade your enemies. [*] Cheap. [*] Should run well on old computers. [/list] [b]Cons[/B] [list] [*] As many mobile games, it's kind of shallow. [*] Graphics are non impressive, can get boring fast. [*] The epic background music gets old fast. [*] The story and setting are ok, but not very interesting. [/list]
Never fond of turn-based strategy games. But found this game is a good one.. Interesting design. As for me, this is a very important part of the strategy. Simple selection of sides, as green and red is simply to distinguish, not bothers Player with unnecessary (in my opinion) factors. Special abilities for each unit. Each unit has its own ... I'd say feature. Depending on how well you use it, your fleet will succeed or not. Each side has its own strengths and weaknesses, and this feature gradually reveals as you progress through the game.Thus we have a really elegant strategy, which is interesting, and most importantly not boring to play. Each battle brings only pleasure. If you're looking for a game for excellent value for the money and to spent hours of gameplay on, Star Tactics is your choice. PS In the end I want to add that the game would look gorgeous on my phone, to hang in a game of this type on small screens is a pleasure.
Cool game! Interesting gameplay and implementation of fights. During the battle, you have to think about every move before you go on the attack, otherwise you are waiting for a defeat. Each ship has its own special feature, which is sometimes a must. Very often the power of your and enemy fleets are not equal, that's why gameplay is captivating and challenging. Every time you really want to bring victory to your fleet.. The game has a pleasant and friendly controls, just in case there is a tutorial at the beginning of the first level, which will help you to make a first victory in the vastness of space. Different and interesting levels and "quick battle" in the game will not make you bored. I look forward to new updates from the developers. And of course the mobile release! Thank you.
I definitely recommend this game! It of one of the few really good old school strategies that needs you to think. It's deep, addictive and well balanced. This game isn't a walk in the park, it challenged me well, but there was no frustration, just skill and tactics. EDIT: Thax for options hot fix. Its good when developers react on Players feedback that fast! /I believe it would be release on mobile too!
Disclaimer: My card idler went a bit crazy on this game and gave me way more hours of logged gameplay than the game is genuinely worth. This is a space combat/minimalist/neon themed turn based strategy game where you control a fleet of ships and go through scenarios defeating other ships. While the premise for the game is quite reasonable, the best graphics in the whole game are on the menu screen. The graphics really are terrible here and detract from pretty much the whole thing. It's mobile ported, which explains a lot. Mobile ports simply don't belong on Steam. This game is one example of hundreds.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Related
| 7 Days to Die | $457.9M | 275.4K | 87% | $44.99 |
| Mount & Blade II: Bannerlord | $413.7M | 227.5K | 88% | $49.99 |
| Satisfactory | $314M | 231.8K | 97% | $27.99 |
| Raft | $194.6M | 320.8K | 93% | $19.99 |
| Schedule I | $182.2M | 281.5K | 98% | $19.99 |
| Hell Let Loose | $181.6M | 98.8K | 84% | $49.99 |