
Betrayed by her cut-throat crew, Luna Starr - former Space Pirate Captain turned bounty hunter - has a score to settle. As Luna, travel to 5 exotic planets to track down your mutinous mates, and face them in Bullet Hell dogfights to the death!
Modeled estimate, not a reported figure. How we estimate →
About
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Japanese
Engagement
Hours played at review time, across 32 reviews with recorded playtime.
Reviews
Un véritable défouloir ! Un petit Shmup à l'ancienne mais pas trop, avec un enfer de boulettes. Autant dire que ce titre se présente avec tout les bons ingrédients pour en faire un jeu de qualité. Certes, il faudra de la concentration pour arriver à faire le tour. La difficulté est bien présente. Mais les devs n'ont pas fait un jeu dur pour rien, ou allonger de trop une durée de vie, ni même de cacher quelques lacunes. Au contraire même, ils veulent nous voir réussir ! Ils ont donc laisser un mode entrainement paramétrable pour apprendre au mieux les patterns, maitriser les types de vaisseaux, etc... C'est un excellent point. Star Hunter DX se veut prenant et défoulant. Pour un titre courant dans ce type de catégorie, de mon cote c'est forcément un OUI!!! Les stages sont variés et augmentent assez naturellement en difficulté, certains Boss on des patterns hallucinantes. J'avoue qu'entre les 3 personnages et leurs ships, j'ai eu gros coup de coeur pour CAT-99 :3 J'ai eu beaucoup de vibes très AtariST/Amiga/Arcade pendant tout ce temps dessus, mais aussi des souvenirs proches d'un Ikaruga sur Dreamcast. Visuellement et musicalement parlant. Les artworks sont très agréables, et les musiques sont parfaites pour le genre (Des Strings machines à la JM. Jarre, et des thèmes à la C. Hülsbeck). Bien que le jeu ne soit pas très long, cela laisse le temps de bien maitriser le jeu avant de pouvoir le fin mot de cette histoire. Prévoir 5h de jeu en facile, le double en normal. Rapport qualité/prix, on est largement bon! J'encourage la team, à faire une suite. Ou un DLC. ou les deux. Plus de vaisseaux (prenant en compte peut-être vitesse et autres stats), plus de perso sympathiques, plus de niveaux aux couleurs flashy, et... plus de boulettes. Je profite de cette évaluation pour remercier Carmen de chez PlayerTwoPR pour la confiance apportée et d'avoir permis de faire des streams Twitch/Youtube dans le plaisir de partager, et la bonne humeur.
excellent stg
Very nice bullet hell game. Quite challenging
I'm not a big fan of horizontal shmups but I enjoyed Star Hunter DX a lot. It plays, looks and sound great. All needed options for hardcore players are here. Game is quite difficult even on easy level. No signs of "euro shmup" - truly amazing game.
me encantó este juego felicito mucho a 1cc saludos desde Brasil
Star Hunter DX, developed by 1CC Games and published by Chorus Worldwide Games, is a vibrant and tightly crafted shoot ’em up that blends the intensity of classic arcade bullet-hell titles with modern refinements that make its moment-to-moment action feel both nostalgic and revitalized. At its core, the game follows Luna Starr, a former space pirate captain who finds herself betrayed by her own crew. Fueled by revenge, she sets out on a cosmic pursuit through hostile regions filled with alien forces, renegade mercenaries, and relentless bullet patterns. The narrative is light and mostly delivered through stylish cutscenes and character portraits, but it provides just enough motivation to carry the player through its escalating challenges while maintaining a fun, pulpy sci-fi spirit. Mechanically, Star Hunter DX excels at balancing traditional shmup chaos with a clever twist: the Bullet Time system. As you destroy enemies and collect resources, you fill a gauge that lets you slow time and strategically manipulate the flow of combat. During Bullet Time, bullets travel at a crawl, allowing players to turn dangerous projectile clusters into gold cubes that contribute to the game’s scoring system. This mechanic introduces a dynamic risk–reward loop that sets the game apart from more straightforward shooters. Rather than simply dodging every threat, players are encouraged to weave aggressively into enemy fire, activate Bullet Time at opportune moments, and convert overwhelming barrages into score-generating opportunities. The result is a combat rhythm that rewards both instinctive evasion and thoughtful resource management. The game’s level design is sharp and deliberate, with each of its five stages offering unique enemy formations, environmental motifs, and escalating hazards. Star Hunter DX embraces bullet-hell density while ensuring projectile patterns remain readable, allowing skillful players to thread impossible-looking waves with accuracy. Boss encounters punctuate each level with elaborate attack patterns that demand focus, repetition, and mastery. These battles are some of the game’s most memorable moments, emphasizing pattern recognition and tight maneuvering. For those eager to refine their skills, the game includes a replay-friendly practice mode that allows players to revisit segments and perfect their approach—a much-appreciated feature in a genre that often relies on trial and error. Visually, the game adopts an expressive pixel-art aesthetic infused with neon tones, crisp animations, and a strong sense of kinetic energy. The retro presentation is polished rather than simplistic, using color and contrast to keep the action legible amid the chaos. The sci-fi environments—ranging from asteroid belts to alien laboratories—have a distinct personality that enhances the action without cluttering the screen. Accompanying this visual flair is a synth-driven soundtrack that reinforces the arcade atmosphere, pulsing alongside the action and amplifying the tension during boss phases or particularly dense bullet waves. Another strength of Star Hunter DX lies in its varied cast of playable characters. While Luna Starr acts as the default, additional characters like CAT-99 and Edgar Bolton introduce alternative weapon spreads, movement quirks, and strategic considerations. These alternate modes not only change how players approach enemy patterns but also broaden the game’s replay value by encouraging experimentation with different loadouts and styles. For dedicated shmup enthusiasts, mastering each character adds layers of depth and creates new challenges within familiar stages. Despite its many strengths, Star Hunter DX is not an endlessly expansive experience. Its campaign is concise, reflecting its arcade heritage, and those seeking extensive modes or a deep narrative may find the offering lean. The absence of certain modern features—such as online leaderboards—may also limit long-term competitive engagement for score chasers. However, these omissions do little to detract from the game’s core appeal as a focused, skill-driven shooter crafted with care and an evident love for the genre. Ultimately, Star Hunter DX stands as a testament to what can be achieved when a developer understands the pulse of arcade design and modernizes it with precision. It offers fast-paced action, striking visuals, rewarding mechanics, and a satisfying balance of accessibility and challenge. For veteran shmup fans, it provides a polished and dynamic entry worthy of their attention; for newcomers, it offers an inviting gateway into a historically demanding genre. Star Hunter DX may be compact, but it burns brightly, delivering adrenaline-soaked combat and score-chasing thrills that spark that timeless urge for “just one more run.” Rating: 7/10
First impression of the game: It's a smooth horizontal bullet hell. Interesting patterns and enemy formations. Haven't understood to scoring and combo mechanism yet, but I'll give more time on my next playthrough. Really recommended for any shmups fan. Shinu Real Arts
Atari vibes. Terrible. Not for me.
有成就 没中文 星际猎手 DX ~ 弹幕赏金猎人的回归~ 故事梗概 前太空海盗船长、现赏金猎人露娜・斯塔尔遭到了背信弃义的船员背叛,这一笔账她势必要清算。扮演露娜,前往五座风格迥异的星球,追缉那些叛变的同伙,并在极致密集的弹幕空战中与他们决一死战! 定格时刻 敌众我寡、火力悬殊,好在露娜藏有一张王牌:一架能够扭曲时间流速的星际战机!通过击毁敌机或是用炸弹拦截敌方攻击,即可积攒子弹时间计量槽,随后触发子弹时间 —— 敌机与弹幕都会进入慢动作状态,而你依旧能以正常速度移动与射击。 银河淘金热 与其被弹幕击中殒命,不如将 “铅弹” 化作黄金!在子弹时间内,被你击毁的敌机所发射的子弹会转化为金块,可供你拾取收集。你是选择稳妥作战,快速拾取弹幕转化的金块以求生存,还是放手一搏,放任敌机铺满全屏弹幕,以此换取高额的分数爆发? 锐眼猎手 《星际猎手 DX》延续了经典街机的高难度风格,同时也为玩家的通关之路保驾护航:内容丰富的练习模式既能帮助新手平稳上手,也能让高手打磨出完美的通关流程。突破自身极限,冲刺排行榜榜首吧! 直播畅玩 既然能展示你的操作(或是练习成果),又何必止步于榜单顶端?本作兼容主流直播软件,你可以轻松在喜爱的平台进行直播,秀出你的操作技巧。 ⬜⬜⬜⬜⬜⬜⬜⬜⬜⬜⬜⬜ ⬜⬜⬜⬛⬜⬜⬜⬜⬛⬜⬜⬜ ⬜⬜⬛⬛⬛⬛⬛⬛⬛⬛⬜⬜ ⬜⬛⬛⬜⬛⬛⬛⬛🟡⬛⬛⬜ ⬜⬛⬜➕⬜⬛⬛🔵▪️▪️▪️▪️🔴⬛⬜ ⬜⬛⬛⬜⬛⬛⬛⬛🟢⬛⬛⬜ ⬜⬛⬛⬛🔘⬛⬛🔘⬛⬛⬛⬜ ⬜⬛⬛⬛⬜⬜⬜⬜⬛⬛⬛⬜ ⬜⬜⬛⬜⬜⬜⬜⬜⬜⬛⬜⬜ ⬜⬜⬜⬜⬜⬜⬜⬜⬜⬜⬜⬜
Fun little game! At first, it seems kind of impossible, but once you get good at using the bullet time slowdown mechanic you can push a lot further. It’s plenty challenging and it can seem overwhelming with how large some of the bullet sprites are and with how many bullets there are, but I promise you that if you get good at the bullet time, slow down, mechanic game becomes so much more manageable. The bosses are nothing special, really, but yeah, nice soundtrack and fun vibe.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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