
Whispers in the West is a point-and-click murder mystery game that supports online co-op for 1-4 players. Each story is an hour-long intriguing mystery waiting to be solved. You can either work solo or team up with your friends to solve the cases. Things may get heated!
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, German, Japanese, Spanish - Latin America, Spanish - Spain
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Misleading game. Reviews show mostly positive but there's only a tutorial, a 15 minute game, a 60 minute game, and the rest are all paid for DLC maps. There's no real "detective" work so much as you talk to different people and someone's dialogue doesn't match up with the others so they're the obvious culprit. Just played the 15 minute map with my two friends hoping to immerse myself and get my brain going, but instead we spoke to people, realised everyone was saying the same thing except one person, so it was obvious it was them. No thinking needed. Thankfully I bought this on sale for just under £4 but even the sale price isn't worth it for what little it gives you in terms of maps to play and actual gameplay. I could excuse the lack of polish and enjoy it for a simple detective game without difficulty, but when all the maps are paid DLC, it's just taking the piss.
The gameplay and storytelling is fine; it's a point-and-click detective game that requires a tiny bit of brainpower. I don't recommend it because the pricing is scammy: you pay for a couple of easy levels, and then you have to pay the full base game price for any more levels. The so-called DLC is not a fun bonus, the DLC *is* the game.
The game is about 40 minutes long and has zero replayability. I played it many times to test every character and every dialogue, just to see if there was some edge to it that I was missing and it's pointless. There's nothing else to it. What you get in the first half hour is all there is to it. The skills of the characters are pretty much useless and give no advantage that you can't get by regular dialogues from other NPCs. Every case has two or three possible suspects for each stage. If at least they randomised that a bit, so each case can have slightly different outcomes, then it'd make sense to play more than once and it'd be worth the price. This way it's "play once, uninstall, never ever touch it again". And paying almost 40 usd for a game that's basically flash animation and has a playtime of 6 hours tops (which is roughly what getting all DLCs get you)? Sorry, but I payed that much for Cyberpunk 2077. The game is nice and all, but it's only worth it if you can get it for $1 or so.
The theft of the mayor's painting wasn't the only daylight robbery happening in this game...! Bought the main game as I was interested in the "co-op murder mystery" premise. Played through with a friend start to finish in 28 minutes. The "mystery" was laughably easy and hinged on a single inconsistency between characters' testimony. In no way challenging. Both characters can also go to all locations and everyone experiences the same dialogue regardless of who goes where and with who. Real missed opportunity here, nothing is added by the "co-op" experience. The characters you play don't matter either. I wouldn't have minded the price if the game had been good despite it's length, but unfortunately really no redeeming features here. Wouldn't recommend this and won't be giving the DLC a chance.
I was looking forward to Whispers in the West because of the "Co-Op Murder Mystery" part. I just played the first short case included in the base game with my friend and i am disappointed. The Co-op is not really necessary and give nothing extra to the gameplay. You pretty much have to split up as you cannot see the full dialogue when your partner is talking to someone, you pin important part of your dialogue and then have to catch your partner up on what you found out. Talking to everyone myself probably takes up just as much time. What is the additional value in a co-op game if you barely ever see each other and not even get different results when talking to people? Second issue we had with the game: you can only interrogate poeple about other people and physical things you have in your inventory. We found some evidence but were not able to present it to people, we got inconsistent statements but could not ask people about them. Do do not have to compare statements and call people out on their lies or anything, you just walk around asking one character about another and maybe the 3 things in your inventory - very boring and repetitive. In the end, the "solution" was more of a "we think this probably was the culprit but we don't have concrete evidence" than "we know it's this person and here is why!". So even if you end up accusing the correct person, the result feels unsatisfying af. Third issue is the pricing. you pay 5 bucks for the tutorial, a 15 minute case and a 60 minute case. Okay amount of content for the price, kinda. BUT every DLC (that adds only one single 60 minute case) costs 7 bucks. Yeah, sure if you play with 3 other people only one has to buy them, yadda yadda, with bundle discount every friend then only pays $1 per DLC blabla... If you play on your own or with just one friend tho, the price is still very expensive for the little playtime you get out of it. I probably would have played the DLCs is they were much cheaper or part of the base game and i might have found something worth recommending in the amount of content or a specific case but the way it is now i don't see any reason to because the price is so off-putting.
This is a weird one. i love the concept of a co-op murder mystery, but in practice, I don't think there's a lot of "co-op" about this. My friend and I played together, and we would each gather information essentially independent of each other. Sure, we discussed our theories, but we could have done that if it had been a single player game and one person was streaming. In fact, if we'd done that, we might have had an easier time keeping all the information straight, too. The two cases we did-- the tutorial case "The Portrait" and the one included case "The Break-In" -- were mostly fine. I played as the Outlaw and my friend played as The Deputy, and in the first case both character had a chance to get extra information via their skills, but in the second case, only the deputy did. i'm unsure if that was because I screwed up a dialogue option, but if that was the case, I think giving such a very narrow window of opportunity to use the lockpicks was a flaw in game design. It made my character feel extra pointless, since she brought nothing to the table. I see the potential and honestly, this is more of a tepid meh than a real negative review. Maybe the other cases are more fun, but for now, my friend and I decided we were done with the game.
"Whispers in the West - Co-op Murder Mystery" is an "Adobe Flash"/browser-tier point and click adventure/mystery game set in the old west, where you solve various crime mysteries by doing point and click style adventuring in a very flat, barely animated 2D backdrop, and wading through lots of text as the developers failed one of the core axioms of game development.. "Show, don't tell". There's a slew of problems here, not least why this has been released on Steam instead of launched as a browser game or put on mobile app stores. There's also Twitch integration... yeah, miss me with that cancer. Before we get too deep into the issues, a warning. Warning: This game behaves as spyware and collects "telemetry" and personally identifying information. While there is an option to disable this, there's no guarantee that will work. The developers will make the unverifiable claim that this data isn't personally identifying, of course that's BS as they're collecting IPs and all kinds of other information about gamers, when combined with other profiling data this can 100% identify an individual. They say it's for "QA" purposes but there's no guarantee they're not profiling you or selling your data to third parties as they spy on you. Should you trust them? Of course not... if they had any concerns about user safety and privacy, [i]they wouldn't have built spyware into their game[/i]. There's simply no reason to trust them and gamers should avoid this game because of this unacceptable privacy invasion. Think of this as someone coming into your home, installing a camera in your living room, and refusing to tell you who will be watching it, if they will record the footage and where they will post it. You have no control over your data once they take it from you. Do you trust them? Let's go into the technical issues (many), then onto the pricing problems. There's a co-op focus to the game, so you need to co-ordinate with your friends to play this... I guess that's easier for the developer than making a compelling single player experience. Creating content is hard! Why bother? Like I always say, if the only thing that makes a game fun is your friends, that just proves it's fun to spend time with your friends, and doesn't say much for the game at all. The game is very short, less than an hour, but that's because it was unethically sold in an incomplete state, on purpose (more on that below). From a technical perspective, the game doesn't meet basic minimum requirements that most PC gamers expect as standard. The game is comprised of somewhat mediocre hand drawn 2D illustrations instead of professional looking 3D game assets. It's unclear if this is due to lack of budget to arrange someone who can create graphical assets properly, or lack of talent. Regardless, the overall visual quality of the game is very low, beneath what PC gamers have come to expect in this era of cutting edge photorealistic 3D graphics. At least it's not pixel "art", but if you're looking for contemporary, immersive visuals, this game is a fail. While there are options to change the resolution for the game, all this does is scale up the simplistic 2D art assets used to make the game, which makes little or no difference to the graphics quality. Without any other substantial graphics tweaks, it's not possible for gamers to improve the lacklustre 2D visuals. The controls can't be customised because the game has such a dumbed down, simplified interface that it's just point and click stuff like a browser/Flash game. The fact that the interface is this dumbed down might be seen as a problem in itself, however... this is a fairly shallow experience if you're the kind of gamer that likes to play games with deep, rich control schemes and interaction. You'll get none of that here. For gameplay purposes, because the user interface for this game is mostly just barely animated 2D static images, and reams of text you have to click though... it might as well be a browser game. And we all know, Steam isn't here to compete with Chrome and Firefox. If the game can be done in a web browser, it's just not rich or compelling enough to appeal to serious gamers on PC. These technical defects push this game below acceptable standards for any modern PC game. "Whispers in the West - Co-op Murder Mystery" didn't appeal much to the people who own a copy of the game, either. It has achievements, and they show us a very clear picture that the game didn't really capture any interest from gamers. The most commonly and easily attained achievement is for conducting an interrogation, trivial to get, but less than 27 percent of players bothered to get that far before uninstalling the game. Hardly a success story, gamers just weren't all that interested in the game. So, should you buy this game? Is this one of the best of the 100,000+ games on Steam? "Whispers in the West - Co-op Murder Mystery" has the cash grab price of around $5 USD, but that's just for a small part of the game. You're expected to pay more money to get the full game, which is nasty, predatory price practice (but these guys already went out deliberately trying to spy on gamers, so there's that). To buy the complete game this is actually a full AAA price of $40 USD. Fourty bucks, full AAA pricing, for what might as well be a browser/Flash game. What a joke. It's unclear if you get extra spyware if you buy the DLC.
I thought this was going to be Clue type of game as in "who dun it". It's not, you don't need other players honestly. They should offer a randomization of the other players.
I'm sure this game is fun. I sure would love to play it one day. Joking aside, this game taunts me with a soft lock in the beginning menu that I have yet to find the solution for. I'll boot the game up, there's the level selection screen, then on the ready screen of every level there are no characters to select and the ready button is perma grayed out. I have tried uninstalling and reinstalling the game many times to no avail, verifying the integrity of files, sighing wistfully to myself and staring out the window awaiting my knight on his steed to rescue me from this purgatory, and checking numerous forums, however the solution remains blind to me and I have now accepted the fact that I will never play this game.
我们需要中文 We need Chinese 中国語は必要 差评为了引起注意。不代表游戏的好坏,如有冒犯,还请见谅。
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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