
A first-person puzzle horror game set in a defunct children's nursery from 2001. Uncover dark secrets, solve mascot-themed puzzles, and survive the twisted games of Stanley—an animatronic who never stopped playing.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
Media

About
Once a cheerful drop-off nursery for children—where parents left their kids while they ran errands or went to work—it was abruptly shut down in 2001, just days after a string of mysterious disappearances... and the world changed forever.
Now it’s quiet. Empty. Almost.
🕹️ Stanley Says is a first-person puzzle horror game set in the decaying remains of a once-trusted childcare center. Piece together the twisted history of Harvey Lamon, the man behind the madness, and Stanley, the smiling mascot who never really left.
💀 Features:
Explore eerie environments dripping with corrupted childhood nostalgia
Solve dark puzzles to unlock doors, secrets, and memories long forgotten
Follow Stanley’s rules… or face the consequences
Uncover disturbing lore through notes, tapes, and objects frozen in time from 2001
“Stanley says… don’t look behind you.”
You’re not a kid anymore.
But Stanley doesn’t care.
Genres
Stats
Languages: English**languages with full audio support
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
straight bs
a decent little indie horror, not a great tutorial and pretty short. maybe 30 minutes of gameplay, single jumpscare id give it a solid 6/10
Echt nice die Jumpscares, habs ausgiebig getestet und muss echt sagen, das Spiel hat echt bock gemacht! Hoffe auf einen weiteren Teil!
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
ПЕРЕРАБОТАННЫЙ К А Л Л симулятор электрика с нотками поппиплейтайм, ну типа я даже с аккаунта этот позор удалил. Настолько П О Н О С Н О Й игры я еще не видел, ходишь показания счетчиков снимаешь. Штук 20 раз нажимаешь гдето на них. 1 головоломка на всю игру. В конце боссфайт ваще кайф 3 счетчика нажать и босс сдох. Супер. Разраб надеюсь твои игры спонсорить никто не будет никогда. Всего плохого тебе
This game was utterly life changing. I never thought I'd hear voice acting as great and amazing as Dave White. Thank you Dave, for the most beautiful, creative, sexy, quirky, hunky, adorable, cryable/coomable, did i mention sexy, voice acting. Dave White, I have a request. May I have the honor bear your children?
THIS GAME SUCKS BALLS! IT'S THE BIGGEST PEICE OF HORSE DOODOO THERE IS. IT ISN'T POLISHED, OR GOOD AT ALL AND THE DIALOGUE SUCKS BALLS
The voice-acting was good, the main story was mid, its just FNaF lore. Not coded to kill, someone died and got put in a suit, and the overall story was ripped off of FNaF. The room with alot of different rooms sucked cuz the 3 electricity powers opened a door which opened another door which opened another door, which makes no sense, why whould the lever to a different room lead to another room outside of that room? the jumpscare sucked, my character was happily walking while a monster was chasing him. The run made him walk 1 step faster. The vents were also horrible, why whould ANYONE put switches inside of a vent? Just bad altogether. The game not having brightness is also trash But gets a 3/10 cuz its free.
Cheap mascot horror, except it's not cheap, it's free. So, yeah...
Fun game! I really enjoyed the concept and I think that this game builds to the end very well!
Pretty good chase was kind of mid tho, and wish there was a way to tone down the motion blur
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.