
STALZONE is the PvPvE extraction shooter where you don't have to start over — and the only one with persistent world worth belonging to. You are invited to explore the Chernobyl Exclusion Zone twisted by anomalies and divided between rival factions whose territories shape the danger around you
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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Engagement
Reviews
Themes across 326 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
This game has a ton of wildly cool locations, quests, weapons, and so on. Escape from Tarkov doesn’t even come close to STALZONE in terms of atmosphere.
It put AC in my truck.
game is good BUT need to fix store why i must searching all this stuff i want normal buy a GUN. Shooting by bots its so stupid, bots shooting by grass, walls and they hit in me. Game looks like roblox than a standalone titlte.
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About
You are invited to explore the Chernobyl Exclusion Zone twisted by anomalies and divided between rival factions whose territories shape the danger around you. Choose your side and over time you’ll learn where it’s safer to travel and also where every route can become a gamble.
Experience nail-biting tension without the frustration of loss: keep your gear and long-term progress but the loot you find is at risk until you bring it back alive. Upgrade your weapons and refine your build. No one can take it away from you.

The world persists and is not just a place to loot. NPCs live in it, factions fight over it, and players shape it with no escape timers or progression wipes. It's the only extraction shooter that plays like an MMO — and the only MMO that plays like an extraction shooter.
The Zone is a living social ecosystem where open-world events, faction conflicts, social hubs, and a player-driven market bring people together. Trade, cooperate in 5-player squads, ambush, betray, or carve out your own reputation. Every system creates interaction, and every interaction becomes a story.

A cinematic storyline that includes main and side quests smoothly immerses you in the world and its mechanics through nail-biting action, dialogues, and real choices that affect the story. You’ll enjoy a narrative experience almost like a single-player STALKER-style journey inside a persistent online world.

STALZONE has grown through years of development, iteration, and community-driven evolution. Over that time, it has become a unique ecosystem of mechanics, social systems, and player-made stories unlike anything else.

New to extraction shooters? STALZONE is built to give you the best of all worlds. Enjoy a 50+ hour cinematic story campaign that guides you through the Zone step by step delivering dangers, progression, factions, and PvPvE tension. It gives you room to learn, adapt, and survive against both the world and other players, turning extraction into something you discover through fun, not suffering.
STALZONE is intentionally free to play. No box price, no trick, no scam — just a world we have spent years building, asking only for your curiosity and nerve.
Explore more. Risk more.
The Zone doesn’t punish curiosity and remembers.
Formerly known as STALCRAFT
Genres
Stats
Languages: English, Russian*, Spanish - Spain, French, Korean*languages with full audio support
Hours played at review time, across 326 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Просто конченая игра, из-за одного ♥♥♥♥♥♥♥ пулемета красного, меня кидает на мастерки, хотя я его даже в руки не беру и он чисто у меня лежит в инвентаре. Ублюдский фарм, типы на РОДНОЙ ЛОКАЦИИ МОЕЙ ФРАКЦИИ сидят ПКШат, и из-за одного такого хуесоса я просто проебал кучу лута и не смог нормально прокачать себе оружие. Я увидел ещё сколько нужно нафармить на МАСТЕРСКУЮ БРОНЮ) Вы конченые ? Это сколько мне нужно играть что бы её просто ♥♥♥♥♥ выфармить ? Кароче, игра сама по себе нормальная, но гринд просто конченый и отбитый
very fun the enemys tend to jumpscare you the amount to download this is CRAZY but ya
ХАРОШИЙ ГИМПЛЕЙ ГРАФИКА ДВИЖЕНИЯ И СЮЖЕТ
Игра просто отврат, абсолютно разочарован. Главное чувство после игры — это глубокое сожаление о зря потраченном времени. Игровой процесс душный, прогресс затянут, а постоянный гринд не приносит никакого удовольствия. Ты часами сидишь в игре, пытаешься чего-то достичь, а на выходе получаешь ноль эмоций и слитые в пустоту вечера. Вместо отдыха и фана — сплошное раздражение. Жаль каждую минуту, которую я здесь оставил. Не рекомендую никому, не повторяйте моих ошибок и цените свое время.
Удалите эту игру если вы наиграли более 100 часов, дальше играть смысла нет
,
я устал билат
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Audience
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.