
STALZONE is the PvPvE extraction shooter where you don't have to start over — and the only one with persistent world worth belonging to. You are invited to explore the Chernobyl Exclusion Zone twisted by anomalies and divided between rival factions whose territories shape the danger around you
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
Prices
The United States storefront in every case, so this compares stores and not countries.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
About
You are invited to explore the Chernobyl Exclusion Zone twisted by anomalies and divided between rival factions whose territories shape the danger around you. Choose your side and over time you’ll learn where it’s safer to travel and also where every route can become a gamble.
Experience nail-biting tension without the frustration of loss: keep your gear and long-term progress but the loot you find is at risk until you bring it back alive. Upgrade your weapons and refine your build. No one can take it away from you.

The world persists and is not just a place to loot. NPCs live in it, factions fight over it, and players shape it with no escape timers or progression wipes. It's the only extraction shooter that plays like an MMO — and the only MMO that plays like an extraction shooter.
The Zone is a living social ecosystem where open-world events, faction conflicts, social hubs, and a player-driven market bring people together. Trade, cooperate in 5-player squads, ambush, betray, or carve out your own reputation. Every system creates interaction, and every interaction becomes a story.

A cinematic storyline that includes main and side quests smoothly immerses you in the world and its mechanics through nail-biting action, dialogues, and real choices that affect the story. You’ll enjoy a narrative experience almost like a single-player STALKER-style journey inside a persistent online world.

STALZONE has grown through years of development, iteration, and community-driven evolution. Over that time, it has become a unique ecosystem of mechanics, social systems, and player-made stories unlike anything else.

New to extraction shooters? STALZONE is built to give you the best of all worlds. Enjoy a 50+ hour cinematic story campaign that guides you through the Zone step by step delivering dangers, progression, factions, and PvPvE tension. It gives you room to learn, adapt, and survive against both the world and other players, turning extraction into something you discover through fun, not suffering.
STALZONE is intentionally free to play. No box price, no trick, no scam — just a world we have spent years building, asking only for your curiosity and nerve.
Explore more. Risk more.
The Zone doesn’t punish curiosity and remembers.
Formerly known as STALCRAFT
Sums Steam only; Epic publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | Free | 108.8Kreviews | 72% | — | $0 |
| Free | — | — | — | not modelled |
Engagement
Reviews
Themes across 2918 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Ja ist gut
не очень, игра на пару часов
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Latest in each market: best CA #35, worst KR #95 · 11 markets collected
Genres
Stats
Languages: English, Russian*, Spanish - Spain, French, Korean*languages with full audio support
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 2.9K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
messed with it on and off for a while now but can't recommend it with some of the quests being bugged and progression being ♥♥♥♥ had some fun with it but you'll have more fun just messing with the official games with mods
ужас геймдева
설명을 과하게 함, 근디 문제는 ㅈㄴ 대충함
Какое-то время хотел почекать игру, увидал в видосе рекламу, где по промокоду SM26TWIG давали всякие плюшки и в том числе кольт. Решил, что вот повод, наконец. Прошёл обучение, пошёл вводить код, а фиг мне, не работает. Обратился в поддержку - "Обратите внимание, данный приветственный код актуален только для игроков из Европы. Активировать его на RU регионе невозможно". Российские разрабы гейткипят контент для российских игроков. Круто делаете, чё. Мне после этого всё понятно стало, с таким отношением к себе я дел иметь не намерен, удалил, гыгымы.
Muy buen juego, gran variedad de mecanicas y mantiene entretenido.
не играйте в это
Game has absolute doggy doodoo horse honky progression which becomes increasingly less meaningful as you become increasingly higher tier. the only way to meaningfully hold your own is to essentially pay for battlepass/crates. Hideout progression is extremely cost prohibitive, farming anywhere past the north takes weeks to get one weapon and rewards remain at the same amount as you get in the lower tier/difficulty zones. I shouldn't be getting greens/whites in an area where we use pink and red equipment which are the highest tier. not only that but i shouldn't be getting 5 pieces of a specific item per world event in higher tier areas where thousands of that thing are required for an upgrade. I absolutely do not recommend this game in its current state. Especially considering the fact that the developers have been consistently ignoring user feedback since day 1
Классная игра, увлекает и затягивает. Скептически к ней относился, из-за агрессивной рекламы, но меня забайтили на нее друзья. Я качнул и улетел на мнооого часов в нее. Сам я не фанат сталкера, поэтому меня не вдохновляют истории местных неписей или рп от игроков, но мне очень нравятся все остальные аспекты игры: фарм, пвп, атмосфера, нелинейность сюжета, как ни странно) И все в этой игре хорошо и круто, но тот кто делал квесты про Полигон-7 и закрывал сюжет за паркуром, ♥♥♥♥, надеюсь вы в аду сгорите ♥♥♥♥♥, потому что паркур в этой игре- это ♥♥♥♥♥♥ треш. Он полезен в открытом мире, но когда его делают частью геймплея в квестах, это просто дерьмище. Так что, 8 из 10 чисто из-за блядского платформинга в этой игре
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $0 | 0 | — | Free | |
| — | 0 | — | — | |
| $93.4M | 64.9K | 49% | $49.99 | |
| $5.3M | 96.8K | 71% | $2.99 | |
| $1.5M | 32.6K | 79% | $2.99 | |
| $9K | 6 | 17% | $49.99 |