
Stacklands is a village builder where you stack cards to collect food, build structures, and fight creatures. 🃏 For example, dragging a Villager card on top of a Berry Bush card will spawn Berry cards which the villagers can eat to survive. 🃏 Play your cards right and expand your village!
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 4.86/day in the week to Aug 23 → 10.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Nintendo publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $7.99 | 30.3Kreviews | 96% | — | $7.5M |
| $14.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1082 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I have played a little, but I have seen the 2 most famous negative comments on this game and I just wanted to clarity their reasons, even if I am not experienced for it, but just in 8 hours of game I could reach 102 card cap in my 3 time played from the begining... The first comments elucidates the very nature of "just farming food" and "wait villagers to complete things", in fact, there are a which in which this game wants to smoothly translate, which is the real resource management overtime but with a very trusthworthy image of a growing population and their pollitical economics, I perceived something greater even been a noob yet, I felt that this was literally stress your ability to organize your board, not to manage itself but to organize it, the second negative comment spots right in this critique, in which the game itself proves for everyone that chaos grows over time, but if I told you that you can intellectually find the order in this kind of chaos?
bom
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Dutch, Japanese, Korean, Polish, Portuguese - Brazil, Simplified Chinese, Traditional Chinese
Hours played at review time, across 1.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
cant describe how good it is
賣屎模擬器 動物不能賣只能一直撿屎氣死我了⋯⋯
Empiezas de manera fácil y tranquila pero mientras mas lunas pasan y te aparecen animales todo se vuelve una locura peor si solo traes uno o dos aldeanos y si tienes muchos a veces la comida no alcanza y la verdad si no comen se mueren rápido XD Da mucha risa cuando pasa o cuando todo se desordena pero.... Es un muy buen juego No voy a negar me estresa un poco pero eso es lo que lo hace mas adictivo!
GUD
not for people who want's an endgame or a story
Great Cozy building, addictive!!
极简模拟经营,初见很新颖,印象里地图开完生产线也建立好后就显得很枯燥繁琐了,卡牌还乱飞,固定卡牌这种实用功能居然放在dlc里,尽管如此戒断还是有点难。但已经没关系了,通关是三四年前的事了我已经清空记忆了可以开始我的第二次初见了哈哈哈
8.5/10分的作品 游戏性拉满的小游戏 大约20小时流程
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $980 | 2 | 50% | $11.99 | |
| $33.6K | 66 | 61% | $12.99 | |
| — | 0 | — | — | |
| $1.1K | 6 | 83% | $4.99 | |
| — | 0 | — | — | |
| $296.8K | 637 | 91% | $11.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $7.5M | 16K | 69% | $19.99 | |
| $7.5M | 8.7K | 79% | $34.99 | |
| $7.5M | 1.5K | 68% | $99.99 | |
| $7.5M | 27K | 91% | $9.99 | |
| $7.5M | 12.2K | 98% | $19.99 | |
| $7.5M | 18.1K | 91% | $19.99 |