
Stacklands is a village builder where you stack cards to collect food, build structures, and fight creatures. 🃏 For example, dragging a Villager card on top of a Berry Bush card will spawn Berry cards which the villagers can eat to survive. 🃏 Play your cards right and expand your village!
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 4.86/day in the week to Aug 23 → 10.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Nintendo publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $7.99 | 30.3Kreviews | 96% | — | $7.5M |
| $14.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1073 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
게임성은 꽤나 신선하긴 하다만 신선했다. 정도 이상이 되지 못하며 카드 풀이 심히 부족해서 금방 질리는게 최대 단점 아마 게임 오버 같은거 보다 본인이 끄는 빈도가 더 많지 않을까 싶음
this game has too litle action... not my type
不建议玩,一玩就是一天
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Dutch, Japanese, Korean, Polish, Portuguese - Brazil, Simplified Chinese, Traditional Chinese
Hours played at review time, across 1.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I just got this game on a whim during the summer sale, and I really enjoy it so far. If you are a fan of survival games, I think there's a good chance you'd enjoy Stacklands. It's just a bonus if you're into cards as well. It's got a good gameplay loop and goals to work towards. The tutorial system is pretty good, and doesn't get in the way while playing. Its cozy but also requires a good amount of organization, and some strategy. There is a peaceful mode as well if you're just looking to relax a bit and build stuff, which I appreciate. The art style is very simple and cute but I like that. This is right up my alley and I'm glad i stumbled upon it.
前期很上头,被硬控到凌晨四点,真的非常好玩,所以写了一点点建议,因为体验的拐点非常突兀,感觉有些可惜,可能对制作者来说并不好改动了,就当成是单纯的交流:海岛部分就是体验的拐点,一个是大陆的金币溢出,没有可以使用的地方,之前的努力还没有被变现,就要去海岛重新开始,另外海岛也没有更新鲜的玩法,还是在大陆上差不多,然后在大陆并没有自动化的前提下,还需要两边导资源,并且共用一个列表(列表的内容其实是很多的,再加上鼠标滚动列表经常跑,并不能很好锁定需要看的区域),突然就觉得困难大于乐趣了。
great game long playtime im 5 hrs in and still arnt even done with the first island as a also bought all the dlcs while they were in the discount
es ist schwierig aber macht spaß
카드 자동 정렬 기능이 있다는걸 모르는 채로 플레이해서 굉장히 더럽고 불편하게 플레이 했음. 플탐이 너무 길어서 좀 지루해졌지만 그럼에도 굉장히 신선하고 즐거운 경험이었음.
I like card
流程很長而卡片也很多, 卻桌布太小哪怕有箱子和其他儲藏牌也放不下沒位置, 傳送門到處刷噁心人就算了, 探索地點亂跳怪, 還有進洞穴冒險結束后獎勵品和冒險隊伍擠家里物品真的氣笑了, 都是桌布太小導致的, 咱是來稿輕量半自動化產險的, 不是來因爲格子不夠哪怕後面也只能坐牢全部純手敲的, 也許有創意工坊有mod可以解決但咱是沒有找到, 但不搞高產能正常流程來說這些情況都還好, 還是值得玩的
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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| $980 | 2 | 50% | $11.99 | |
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| $296.4K | 636 | 91% | $11.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $7.5M | 11.5K | 98% | $19.99 | |
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| $7.5M | 13.7K | 82% | $29.99 | |
| $7.5M | 16K | 69% | $19.99 | |
| $7.5M | 18.1K | 91% | $19.99 | |
| $7.5M | 1.5K | 67% | $99.99 |