
A fast-paced underwater roguelike where a squishy squid with divine powers steals enemy weapons to take revenge on Lord Azure and his Abyssal Cult. Chaos, crustaceans, and cartoon violence await!
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Squidly wasn’t a hero. He was just a squishy little reef-dweller with more heart than muscle. But when Lord Azure and his Abyssal Cult started dragging folks into the deep and wrecking his home, even a squid has his limits.
Then Poseidon — ancient sea god, part-time drama queen — blessed him with divine power and one mission: get revenge.

Now, in this fast-paced underwater roguelike, Squidly fights back using whatever weapons his enemies drop — from mantis shrimp knuckle dusters to barnacle blasters. Every run is randomized, chaotic, and packed with cartoon mayhem.
Survive waves of enemies, steal their gear, and take on the ocean's deadliest bosses.
He’s underqualified. He’s overpowered. He’s out for revenge.
Welcome to Squidly’s Revenge — a deep-sea brawl for the ages.
Challenge powerful bosses, defeat them to steal their boss abilities
Survive waves of enemies and bosses till the very end
Activate run modifiers that ramp up difficulty - and the rewards. Mix and match to tailor the perfect run
Earn permanent upgrades between runs
No two runs are the same - randomized bosses and enemies to keep you on your toes (tentacles?)
An Endless Game Mode for infinite replayability.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Reviews
Imagine a god-powered squid fueled by rage and seafood jokes. That’s the vibe. Each run feels like a fresh disaster in a good way. Getting stomped early sucks, but unlocking new passives and modifiers kept me going. The enemies have personality (and an attitude problem), and bosses feel like underwater therapy sessions conducted with violence. Only complaint: sometimes I wish the camera zoomed out when things get wild.
This game hits that addictive loop perfectly: run in, panic at jelly mobs, steal a ridiculous weapon, get cocky, die, swear, repeat. The modifiers are a brilliant touch - crank them up if you want true suffering or rewards that feel earned. Sometimes runs collapse instantly because RNG woke up angry, but when it clicks, it really clicks. Plus, I never knew I needed a squid with emotional trauma until now.
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I didn’t expect to spend my evening as an angry divine squid, but here we are, and honestly? It was glorious chaos. Squidly starts as a terrified noodle, then suddenly you’re blasting cultists with shrimp fists and barnacle guns while Poseidon yells in your imaginary ear. The roguelike loop hits hard every run feels different, even when I get obliterated by a crab twice my size. Yeah, sometimes the screen turns into seafood soup and I can’t see anything, but that’s half the charm.
#SquidlysRevenge nos pone al mando de un pequeño calamar con poderes divinos, que se levanta contra un culto abisal para robar armas de sus enemigos y desatar caos submarino. Un roguelike visto desde arriba, lleno de oleadas, creatividad ofensiva y humor visual que no deja de sorprender. ⭐ SQUIDLY’S REVENGE | PODER CELESTIAL, CALAMARES Y CAZA DE CULTISTAS - https://youtu.be/Ego5VnEYu-8 DESARROLLADOR / EDITOR – Howling Wolf Games / Howling Wolf Games LANZAMIENTO – 6 de noviembre de 2025 GÉNERO – Acción, Roguelike, Shooter de arriba (top-down) PLATAFORMAS – PC (Steam) 🎨 APARTADO VISUAL | SUBMARINO, CARTOON Y EFECTOS VIVOS El juego adopta un estilo 2D de arriba hacia abajo (top-down) con sprites dibujados a mano y animaciones dinámicas. Los ambientes bajo el mar —cuevas abisales, arrecifes oscuros, tronos de coral— se combinan con personajes caricaturescos: cultistas, crustáceos guerreros, armas sacadas del inimaginable mundo acuático. Las explosiones, disparos y efectos de armas son brillantes, con buen contraste visual, lo que ayuda a la claridad incluso cuando la pantalla se llena de enemigos. El estilo general es colorido y exagerado, lo cual refuerza la naturaleza “divertida-destructiva” del juego. 🎮 JUGABILIDAD | ROBO DE ARMAS, RUNS CAÓTICAS Y PODERES DIVINOS Cada partida es distinta: picking de armas que dejan caer los enemigos, habilidades que desbloqueas, modificadores que aumentan la dificultad a cambio de mejores recompensas. El núcleo jugable es claro: avanzar por zonas infestadas de enemigos, sobrevivir oleadas, enfrentarte a un jefe abisal y repetir con mejoras persistentes. El robo de armas añade una capa estratégica: ¿usarás el cañón de langosta o prefieres la garra de cangrejo gigante? Las elecciones cambian la forma de jugar. Las mejoras permanentes entre runs permiten que cada intento se sienta progresivo, incluso cuando la muerte sea frecuente. 🔥 CARACTERÍSTICAS PRINCIPALES ✔ Sistema de roguelike con progresión persistente. ✔ Armas variadas, robadas a enemigos, con estilos muy diferentes. ✔ Modificadores de dificultad (run modifiers) que permiten ajustarse al reto. ✔ Jefes adaptados al mundo abisal con fases distintas y gran presencia. ✔ Estética ligera, humorística y bien trabajada para un juego de acción rápida. 💥 DESAFÍO | ENTORNO ABISAL, ENEMIGOS EN MASA Y PROGRECIÓN CONSTANTE La clave está en adaptarse: cada run te coloca ante armas diferentes, enemigos que exigen cambiar de estrategia y jefes que fuerzan aprender patrones. La progresión persistente mitiga la frustración: aunque mueras pronto, mejoras algo que te hace mejor para la siguiente. El equilibrio es bien logrado para jugadores que quieren acción, experimentación y builds frescas cada vez. 🎵 SONIDO | RISAS SUBMARINAS Y BALAS EN EL FONDO DEL MAR La música acompaña el caos: ritmos rápidos, atmosferas acuáticas mezcladas con percusión intensa en combate. Los efectos de armas, golpes y explosiones destacan al nivel visual: cada disparo resuena, cada impacto se siente. El sonido refuerza la inmersión sin restar visibilidad o claridad al juego. ⏳ DURACIÓN Y REJUGABILIDAD | CADA RUN CUENTA Campaña no lineal: no se trata de historia extensa, sino de repetir runs, mejorar, explorar combinaciones y dominarlas. La rejugabilidad es alta: nuevas armas, modificadores, builds pueden cambiar radicalmente la experiencia. Ideal para sesiones cortas pero frecuentes, con ganas de “una más y otra” hasta dominar los retos. 🌟 VALORACIÓN FINAL TRAMA | ⭐⭐⭐⭐☆ (8.5/10) – Marco divertido y bien planteado que da contexto al caos sin complicarlo demasiado. JUGABILIDAD | ⭐⭐⭐⭐⭐ (9.5/10) – Sistema muy pulido, variado y adictivo. GRÁFICOS | ⭐⭐⭐⭐⭐ (9.0/10) – Estilo visual claro, lleno de vida, con personalidad propia. SONIDO | ⭐⭐⭐⭐⭐ (9.0/10) – Buen acompañamiento y efectos que elevan el nivel. 🎯 NOTA FINAL: ⭐⭐⭐⭐⭐ (9.0/10) ✅ RECOMENDADO Sí. Squidly’s Revenge es una excelente opción si te gustan los roguelikes de acción rápida, armas absurdas, entornos divertidos y progresión constante. Le da un giro fresco al shooter top-down y cumple con creces. #SquidlysRevenge #Roguelike #IndieGame #ActionTopDown #HowlingWolfGames #UnderwaterChaos
I’m convinced this entire game exists because someone stared at a squid in an aquarium and whispered “what if you were furious and blessed by a petty god?” The weapon stealing mechanic keeps things fresh, one moment I’m smacking sharks with shrimp knuckles, next I’m blasting barnacle shells like aquatic buckshot. It gets chaotic fast, and sometimes too chaotic, but the permanent upgrades soften the pain of failure. Sea-rage has never felt so good.
Super fun and cute game!!
Squidly’s Revenge is an action-focused roguelike developed and published by Howling Wolf Games that combines fast combat, randomized progression, permanent upgrades, and a playful underwater setting into an experience designed around replayability and chaotic fun. Rather than building itself around realism or deep storytelling, the game embraces colorful arcade energy and throws players into an underwater conflict where survival depends on adaptability, quick thinking, and learning how to turn increasingly unpredictable situations into opportunities. The story centers around Squidly, an ordinary squid living a quiet life beneath the ocean until disaster strikes. A dangerous force known as the Abyssal Cult begins bringing destruction across marine environments, spreading chaos and threatening underwater life. Squidly is not introduced as a legendary warrior or chosen hero. Instead, circumstances push him toward a role he never expected to take. After receiving divine assistance from Poseidon himself, Squidly begins a mission fueled by revenge, determination, and a growing desire to stop the forces destroying his home. The narrative remains intentionally lighthearted and never takes itself too seriously. Humor becomes part of the experience from the beginning. The idea of a small squid transforming into an unstoppable underwater fighter creates an entertaining foundation that supports the game’s exaggerated style. The world embraces absurdity without hesitation, helping establish a personality that separates it from more serious action roguelikes. Combat drives nearly every major system. Players battle waves of aquatic enemies while collecting weapons dropped during encounters. One of the strongest mechanics comes through how equipment constantly changes during runs. Rather than relying entirely on fixed builds established before gameplay begins, Squidly’s Revenge encourages flexibility. New weapons appear regularly, forcing players to adapt strategies depending on available tools. This constant variation keeps combat fresh and prevents encounters from becoming repetitive. The roguelike structure works particularly well because randomness influences progression in meaningful ways. Enemy combinations, available upgrades, and combat situations shift from run to run. Success depends less on memorizing patterns and more on learning how to react under changing conditions. Every attempt introduces different challenges that encourage experimentation rather than rigid repetition. Boss encounters provide some of the game's strongest moments. Larger enemies serve as major progression milestones while introducing combat situations that demand stronger movement skills and better adaptation. These battles create satisfying spikes in difficulty that help maintain excitement across repeated sessions. Defeating stronger opponents feels rewarding because progression consistently reinforces player improvement rather than relying entirely on luck. Permanent upgrade systems strengthen long-term engagement significantly. Failed runs rarely feel completely wasted because advancement carries forward between attempts. Unlockable improvements create satisfying progression while giving players stronger reasons to continue experimenting with different approaches. The balance between unpredictable roguelike systems and persistent upgrades creates momentum that helps repeated failures remain motivating rather than discouraging. Difficulty customization also contributes heavily to replay value. Players can increase challenge levels for stronger rewards and greater intensity, allowing more experienced players opportunities to test skill while newer players build familiarity gradually. This flexibility makes progression feel accessible without removing the challenge entirely. An endless mode further expands longevity by giving players opportunities to push beyond standard progression limits. Instead of simply completing objectives and finishing runs, players can focus entirely on survival and mastery. Endless mode transforms gameplay into something closer to a score-driven arcade challenge where improvement itself becomes the objective. Visually, Squidly’s Revenge embraces a bright cartoon presentation that complements its energetic gameplay well. Underwater environments remain colorful and readable during chaotic combat moments. Character designs lean heavily into personality rather than realism, helping reinforce the lighter tone. The visual style supports gameplay clarity effectively while giving the world charm that fits naturally with its humor. Audio presentation helps maintain momentum during combat encounters. The pacing remains energetic throughout runs, and the overall atmosphere prevents repeated failures from becoming overly frustrating. Roguelikes naturally rely on repetition, and Squidly’s Revenge understands how important presentation becomes when players repeatedly return for additional attempts. The game’s lighter narrative focus may leave some players wanting greater story depth. The experience remains heavily combat-centered throughout most of progression. Players searching for large RPG systems or extensive narrative complexity may find the structure intentionally streamlined. Gameplay variety grows primarily through upgrades, enemy combinations, and combat experimentation rather than major mechanical shifts. The smaller scope also becomes noticeable over longer sessions. While replayability remains strong, players looking for dramatic gameplay evolution may eventually desire broader progression systems or larger content variety. However, the focused design philosophy also prevents the game from becoming unnecessarily complicated. Despite those limitations, Squidly’s Revenge succeeds because it remains committed to delivering exactly what it promises. Howling Wolf Games created an accessible action roguelike built around replayable combat, progression satisfaction, and playful energy rather than overwhelming complexity. The randomized systems remain engaging, permanent upgrades reward persistence, and the fast pacing keeps combat consistently entertaining. Its strongest quality comes from how naturally everything works together. Randomized progression, weapon experimentation, boss encounters, and upgrade systems combine into a gameplay loop that encourages players to improve gradually while maintaining excitement across repeated attempts. For players who enjoy roguelikes built around action, arcade-style progression, randomized systems, and lighter humor, Squidly’s Revenge offers a fun and energetic underwater adventure filled with replayability and personality. Rating: 6/10
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