
A fast-paced underwater roguelike where a squishy squid with divine powers steals enemy weapons to take revenge on Lord Azure and his Abyssal Cult. Chaos, crustaceans, and cartoon violence await!
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About

Squidly wasn’t a hero. He was just a squishy little reef-dweller with more heart than muscle. But when Lord Azure and his Abyssal Cult started dragging folks into the deep and wrecking his home, even a squid has his limits.
Then Poseidon — ancient sea god, part-time drama queen — blessed him with divine power and one mission: get revenge.

Now, in this fast-paced underwater roguelike, Squidly fights back using whatever weapons his enemies drop — from mantis shrimp knuckle dusters to barnacle blasters. Every run is randomized, chaotic, and packed with cartoon mayhem.
Survive waves of enemies, steal their gear, and take on the ocean's deadliest bosses.
He’s underqualified. He’s overpowered. He’s out for revenge.
Welcome to Squidly’s Revenge — a deep-sea brawl for the ages.
Challenge powerful bosses, defeat them to steal their boss abilities
Survive waves of enemies and bosses till the very end
Activate run modifiers that ramp up difficulty - and the rewards. Mix and match to tailor the perfect run
Earn permanent upgrades between runs
No two runs are the same - randomized bosses and enemies to keep you on your toes (tentacles?)
An Endless Game Mode for infinite replayability.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Reviews
Squidly’s Revenge has no business being this fun. Random weapons dropping, frenetic movement, enemies everywhere the undersea battlefield is a clown fiesta of shells, claws and explosions. Boss fights are spicy and occasionally unfair, but when you steal their powers? Peak satisfaction. I will say, the difficulty curve spikes like a sea urchin somebody stepped on barefoot, but perseverance pays off. Also Poseidon’s drama energy is immaculate.
[b][i]Squidly's Revenge is a fun bullet-hell roguelike like Vampire Survivors.[/i][/b] Gameplay: https://youtu.be/etUqKsYCB4w The pixel art-style is great. The gameplay is simple, engaging, and relaxing, with plenty of fun enemies and bosses. The goal is to survive 80 waves in one sitting without dying. A random boss appears every tenth wave. Defeating the boss will allow you to pick up their super weapons. You move our character around while it auto-attacks any enemies that get within range. You pick one of three random abilities every time we level up. In-between runs, you upgrade your weapons and stats to grow stronger. You can also enable various mods to change the difficulty and gameplay.
[h1]Squidly's Revenge[/h1] [i]play this if you don't mind a headache[/i] My name is G0disPink and I have a YouTube channel where I play and upload my first experience with a game unedited. Most of my videos are 20 to 30 minutes in length and this is my critique from my short time with the game. [u]Similarities From[/u] [list] [*]Bullet Hell games with RNG card leveling systems [*]2D Megabonk with less features [/list] [u]The Good[/u] [list] [*]Various weapons and enemies [*]Love the colors of the projectiles, levels and sprites [/list] [u]The Bad[/u] [list] [*]Sound effects can be ear piercing a bit [*]Some enemies are hard to see [*]Not every animation makes sense [/list] [u]Final Opinion[/u] For $5, the game is great. A lot of the negatives can be overlooked thanks to the low price tag. The game will keep you entertained for a while if you enjoy this genre of game. [u]Check out my short YouTube video for more details[/u] https://youtu.be/hWTSwXs230o
I came for the cartoon squid, stayed for the absolute insanity of underwater combat. Movement is snappy, grabbing dropped gear feels satisfying, and bosses genuinely force you to adapt. Occasionally the screen fills with so much aquatic nonsense that I’m playing “Guess Where My Character Went,” but the chaos is half the experience. Permanent upgrades make failures tolerable, though my dignity still hasn’t recovered from a crab slapping me into oblivion.
This game feels like someone blended Hades, a nature documentary, and a caffeine overdose. You start weak, then you suddenly grab some absurd underwater weapon and turn into calamari Rambo. The Abyssal Cult throws nonsense at you nonstop - jelly assassins, crab bruisers, and whatever that glowing nightmare eel was. I died a lot, mostly due to questionable life choices and occasionally because projectiles blended into the neon ocean mess. Still addictive, still hilarious.
Super fun and cute game!!
i need a squidly plush right this instant!
Squidly’s Revenge is an action-focused roguelike developed and published by Howling Wolf Games that combines fast combat, randomized progression, permanent upgrades, and a playful underwater setting into an experience designed around replayability and chaotic fun. Rather than building itself around realism or deep storytelling, the game embraces colorful arcade energy and throws players into an underwater conflict where survival depends on adaptability, quick thinking, and learning how to turn increasingly unpredictable situations into opportunities. The story centers around Squidly, an ordinary squid living a quiet life beneath the ocean until disaster strikes. A dangerous force known as the Abyssal Cult begins bringing destruction across marine environments, spreading chaos and threatening underwater life. Squidly is not introduced as a legendary warrior or chosen hero. Instead, circumstances push him toward a role he never expected to take. After receiving divine assistance from Poseidon himself, Squidly begins a mission fueled by revenge, determination, and a growing desire to stop the forces destroying his home. The narrative remains intentionally lighthearted and never takes itself too seriously. Humor becomes part of the experience from the beginning. The idea of a small squid transforming into an unstoppable underwater fighter creates an entertaining foundation that supports the game’s exaggerated style. The world embraces absurdity without hesitation, helping establish a personality that separates it from more serious action roguelikes. Combat drives nearly every major system. Players battle waves of aquatic enemies while collecting weapons dropped during encounters. One of the strongest mechanics comes through how equipment constantly changes during runs. Rather than relying entirely on fixed builds established before gameplay begins, Squidly’s Revenge encourages flexibility. New weapons appear regularly, forcing players to adapt strategies depending on available tools. This constant variation keeps combat fresh and prevents encounters from becoming repetitive. The roguelike structure works particularly well because randomness influences progression in meaningful ways. Enemy combinations, available upgrades, and combat situations shift from run to run. Success depends less on memorizing patterns and more on learning how to react under changing conditions. Every attempt introduces different challenges that encourage experimentation rather than rigid repetition. Boss encounters provide some of the game's strongest moments. Larger enemies serve as major progression milestones while introducing combat situations that demand stronger movement skills and better adaptation. These battles create satisfying spikes in difficulty that help maintain excitement across repeated sessions. Defeating stronger opponents feels rewarding because progression consistently reinforces player improvement rather than relying entirely on luck. Permanent upgrade systems strengthen long-term engagement significantly. Failed runs rarely feel completely wasted because advancement carries forward between attempts. Unlockable improvements create satisfying progression while giving players stronger reasons to continue experimenting with different approaches. The balance between unpredictable roguelike systems and persistent upgrades creates momentum that helps repeated failures remain motivating rather than discouraging. Difficulty customization also contributes heavily to replay value. Players can increase challenge levels for stronger rewards and greater intensity, allowing more experienced players opportunities to test skill while newer players build familiarity gradually. This flexibility makes progression feel accessible without removing the challenge entirely. An endless mode further expands longevity by giving players opportunities to push beyond standard progression limits. Instead of simply completing objectives and finishing runs, players can focus entirely on survival and mastery. Endless mode transforms gameplay into something closer to a score-driven arcade challenge where improvement itself becomes the objective. Visually, Squidly’s Revenge embraces a bright cartoon presentation that complements its energetic gameplay well. Underwater environments remain colorful and readable during chaotic combat moments. Character designs lean heavily into personality rather than realism, helping reinforce the lighter tone. The visual style supports gameplay clarity effectively while giving the world charm that fits naturally with its humor. Audio presentation helps maintain momentum during combat encounters. The pacing remains energetic throughout runs, and the overall atmosphere prevents repeated failures from becoming overly frustrating. Roguelikes naturally rely on repetition, and Squidly’s Revenge understands how important presentation becomes when players repeatedly return for additional attempts. The game’s lighter narrative focus may leave some players wanting greater story depth. The experience remains heavily combat-centered throughout most of progression. Players searching for large RPG systems or extensive narrative complexity may find the structure intentionally streamlined. Gameplay variety grows primarily through upgrades, enemy combinations, and combat experimentation rather than major mechanical shifts. The smaller scope also becomes noticeable over longer sessions. While replayability remains strong, players looking for dramatic gameplay evolution may eventually desire broader progression systems or larger content variety. However, the focused design philosophy also prevents the game from becoming unnecessarily complicated. Despite those limitations, Squidly’s Revenge succeeds because it remains committed to delivering exactly what it promises. Howling Wolf Games created an accessible action roguelike built around replayable combat, progression satisfaction, and playful energy rather than overwhelming complexity. The randomized systems remain engaging, permanent upgrades reward persistence, and the fast pacing keeps combat consistently entertaining. Its strongest quality comes from how naturally everything works together. Randomized progression, weapon experimentation, boss encounters, and upgrade systems combine into a gameplay loop that encourages players to improve gradually while maintaining excitement across repeated attempts. For players who enjoy roguelikes built around action, arcade-style progression, randomized systems, and lighter humor, Squidly’s Revenge offers a fun and energetic underwater adventure filled with replayability and personality. Rating: 6/10
This was really fun! I had a really good time playing around with all the different weapons and abilities
很有趣解压的类肉鸽小游戏,推荐可以玩一玩,过场动画很好笑来着,boss和武器设计也挺有意思的。 体量不大但享受一两个小时没问题,后期等级高了会有点割草,但会解锁无尽模式。 (背景音乐蛮洗脑的,但不同boss有不同bgm来着) 鱼头人海神笑死我了,以及虽然玩法比较单一但胜在易于上手和有趣的小剧情,适合休闲娱乐的小品游戏hhh
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