
Defeat hordes of enemies in this aesthetic tower defense game. The random terrain generation provides a beautiful environment and a unique experience every time you play.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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Languages: English
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
⠀
游戏是非常不错的,但仍能看出来是半成品。 以下是我个人的一些小建议 1、添加一个敌人和友方的图鉴 2、稍微调高夜间的亮度(否则狩猎小屋和鱼屋在夜间基本放不下去) 3、目前塔的升级比较僵硬,只能拆除再放一个新的,可以设置成同类型塔覆盖升级,比如机枪塔升级加特林塔。 4、目前平衡性不是太好,塔的数量远优于塔的等级 5、目前群体攻击的塔效果不是很好(可以说是很差),从发射到爆炸就算最慢的敌人都已经跑出范围了,而且塔本身也不能预瞄,导致这类型的塔基本无用 总体而言,我十分看好这款游戏,期待后续完善之后的体验。 顺带一提,不知道作者大大玩没玩过“DefenseGrid : TheAwakening”,我认为这款游戏的设计有助于您对平衡性的理解。
"Sporadic Spire" is a very poorly made low poly tower defense game that looks to be the result of slapping a bunch of Unreal assets on a 3D tower defense game blueprint (mind you, the assets are laughably simple so maybe they are legit... and indistinguishable from flipped ones). There's a lighting gimmick that doesn't change anything, and the developer was too lazy to properly bother balancing the game or creating challenging levels so just went with "Procgen IS content!" and phoned that one in. Ultimately, a lazy half-baked effort that failed to garner any interest from gamers. I'm not sure if this is an asset flip, but it's one of those cases where the assets just look much better than the rest of the quality of the game... a glaring inconsistency. There's no evidence, but as always, the biggest problem with asset flips besides the plagiarism is the deplorably low quality of the other aspects of the game, and even if the game assets are genuinely created for the game, the quality of the rest of the game is indistinguishable from that of asset flips. This game is fairly dated at 5 years old... it's showing a bit of age and won't give you a very up-to-date gaming experience. It's free... now, but it wasn't before. The developer was charging $5 USD for this. Price barriers, especially on low quality products, can be a direct cause of failure. It's a nice gesture for the game to be given away for free, but it also tells us that the game wasn't good enough to succeed as a paid product. It's also a bit of a slap in the face to anyone who paid money for this... nobody got refunded. Despite having no up-front cost, this failed to appeal to the 120 million+ gamers on Steam. SteamDB showed the game peaked at just a dozen or so concurrent players, and now there's basically nobody playing it. Even though it's free. This is a dismal public reception, but it's easy to see why gamers rejected it. Bearing in mind that free games don't add +1 to your game collector count, should you bother adding this to your library and downloading it? Not this time. This isn't worth downloading. While this won't cost you any money, you get what you pay for, and sometimes, even when the game is free, it's still not enough.
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Bu estetik kule savunma oyununda düşman sürülerini alt edin. Rastgele arazi üretimi, her oynadığınızda güzel bir ortam ve benzersiz bir deneyim sağlar.
游戏很好玩,就是帧率低得离谱 GTA5能以60FPS运行的电脑 玩这个帧率从60FPS一直跌到10+FPS
适合暂时闲着无聊的人 玩时间长有点枯燥 不过没事玩玩还是挺不错的
作为一个免费小游戏,质量还是挺好的,玩了一晚上
Also sent from the chad John Doyle. Good game, wish they would add a way to speed up the fazes as earlier ones take a while but otherwise great game wasnt expecting to have as much fun as I did
Very difficult, but also very epic. Thanks John Doyle!
游戏流程偏短,内容不是那么很丰富,难点在于地图的随机性,防御阵容成型以后基本上就是开始堆伐木场/捕鱼场然后升级防御塔了,空地堆导弹+3阶AOE塔配合冰塔堵口,电塔和重加农炮放后面补漏,700的目标达成还是比较容易的,再想刷高分就很烧时间了。目测啥时候防御塔升级速度赶不上清怪速度就是GG的时候了,小怪貌似除了打掉会麻痹范围内防御塔的其他的基本上就是血量的区别了,不过看在免费的份上,还是点推荐吧……
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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