
Play through loads of hand-crafted fast-paced microgames based on horror tropes, explore the world of the afterlife and help the skelebros live their death to the fullest.
Modeled estimate, not a reported figure. How we estimate →
About
Join the three skelebros -Lefti, Midi, and Righti- on a grand road trip through the cutesy world of the dead. After realizing they wasted their lives watching horror movies, they decide to embark on a big adventure.
Spookware contains a prologue and 2 episodes, each containing 3 chapters with their own area, microgames, mechanics, and story!
Meet all sorts of boney folk and get into heaps of trouble. Before you know it, you'll be well on your way to solving a murder mystery on a cruise ship or starting a high school band to skip out on class.
Challenge yourself with a wide collection of blazing-fast microgames themed around horror tropes. Featuring over 90 microgames you're sure to get shaken to your bones!
Each game takes only a few seconds, so you'll have to use your wits to survive the onslaught of wildly different blood-curling games. From frantically decapitating some poor guy's head to filing your taxes, the horror never ends!
If you're feeling up to the challenge, try and beat every microgame at least once to add them to your collection. You can even remix them together in an ultimate endless mode that just keeps getting faster! Spooky!
Each microgame is carefully interwoven within the story. Each area features completely new gameplay mechanics to test your microgame skills. Even going as far as changing up control schemes!
One moment you'll be puzzling away at brain-teasing microgames with your mouse, another you'll be mashing your keys to the beat of rhythm-based microgames. Don't worry, the game has full controller support as well.
90+ hand-crafted, blood-pumping, horror-inspired microgames.
2 episodes featuring an assortment of locations to explore in the land of the dead.
Play as 3 adorable skeleton brothers Lefti, Midi, and Righti.
Unique mechanics for every area, from rhythm to puzzle games.
Remix all your unlocked microgames for the ultimate challenge.
At least 7 skeleton puns.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Sums Steam only; Nintendo, GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
Engagement
Reviews
Themes across 48 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Please continue on this game, its so good!
Silly, absurdist game with a lot of vibes and style. The game follows the story of three brothers that go into absurd adventures. Through the chapters, you basically go from point A to point B, talking with NPCs in a pretty linear path, while you play a variety of microgames with dark-humor theming. The story takes speed at the latest chapters. Each chapter contains a main mechanic / gimmick, some of them may include using keyboard and mouse, you can still use a gamepad controller, but for the mouse ones, you may want to switch. My favorite chapter is the restaurant one, where you meat grind corpses in a time-management restaurant meta-game and the last (current) chapter 5 with 3D microgames. The game seems to be on an unfinished state. The devs didn't continue to develop after chapter 5, which ended the story in a high note. It's still a playable game, but it's a shame I won't see the end of the story of the three brothers anytime soon (if ever).
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Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 48 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
cool that i get to play warioware games on this platform
This has to be the only Warioware-like I can recommend. Seriously, it's silly, it's spooky, it's adorable, and it has music that blends perfectly with it's photoshop hell artstyle. It's fun to play, and actually feels like Warioware, unlike some others that I will respectfully not mention, that are just too... bland. What I'm saying is, go play this game, even if it's not finished, it will always be a treasure.
Esta buenardo, lastima que lo abandonaron
Developed by Beeswax Games and published by DreadXP, SPOOKWARE delivers a refreshing twist on the microgame genre by combining lightning-fast gameplay with an amusing supernatural adventure. Instead of focusing on traditional horror, the game embraces a playful, Halloween-inspired atmosphere where skeletons, ghosts, monsters, and other spooky creatures are more charming than frightening. The story follows three skeleton brothers who embark on an unforgettable road trip through the afterlife after realizing they wasted their previous lives watching horror movies instead of creating memorable experiences themselves. This unusual premise immediately establishes a humorous tone that remains consistent throughout the entire adventure, giving players plenty of reasons to smile while navigating an increasingly bizarre world. The heart of SPOOKWARE lies in its extensive collection of over ninety microgames that test reflexes, observation, and adaptability. Every challenge lasts only a few seconds before another completely different objective appears, demanding constant attention and quick decision-making. One moment players may be escaping monsters or solving supernatural puzzles, while the next they could be performing absurd everyday activities or participating in ridiculous scenarios that exist purely for comedic effect. Because each microgame introduces fresh mechanics and objectives, the gameplay rarely feels repetitive, encouraging players to stay alert as they rapidly switch between entirely different tasks. Unlike many collections of standalone minigames, SPOOKWARE successfully integrates its gameplay into a larger adventure. The skeleton brothers travel across numerous strange locations populated by eccentric characters, with each destination introducing unique gameplay concepts and humorous story events. Whether investigating unusual mysteries, joining unexpected social activities, or encountering bizarre supernatural residents, every chapter contributes to both the game's expanding world and its ever-growing selection of microgames. The narrative is lighthearted and self-aware, delivering plenty of amusing dialogue and visual jokes without slowing the pace of the gameplay. The game's presentation complements its energetic design remarkably well. Its cartoon-inspired visuals transform familiar horror imagery into something colorful and approachable, making the experience suitable even for players who normally avoid horror-themed games. The exaggerated character animations, expressive environments, and vibrant visual effects ensure that every microgame communicates its objectives clearly despite their extremely short duration. Meanwhile, the upbeat soundtrack keeps the action moving at a relentless pace, enhancing both the comedic moments and the tension created by increasingly difficult gameplay sequences. Replayability is another area where SPOOKWARE performs well. As players unlock additional microgames throughout the campaign, they gain access to an endless mode that randomly combines completed challenges into progressively faster sequences. This mode rewards mastery of every mechanic introduced during the story while providing a worthwhile challenge for players aiming to improve their reaction speed. Full controller support also allows the frantic gameplay to remain comfortable regardless of whether players prefer a keyboard or gamepad, making the experience accessible across different playstyles. One aspect prospective players should be aware of is that the game's original episodic vision was never fully completed. While the available content offers a satisfying standalone experience with a prologue and two full episodes, the developers ultimately concluded production before finishing the remaining planned chapters. Fortunately, the existing campaign still feels polished and content-rich, although some players may naturally wonder how much larger the adventure could have become if development had continued. SPOOKWARE's biggest strengths are its creativity, humor, and relentless variety. Every few seconds introduce another unexpected situation, preventing the gameplay from becoming stale while constantly rewarding quick thinking and adaptability. Some newcomers may find the rapid pace overwhelming, especially since many challenges provide only seconds to understand completely new mechanics. Likewise, the incomplete long-term roadmap leaves a small sense of unrealized potential. However, these shortcomings do little to overshadow the originality and entertainment value packed into the existing game. Overall, SPOOKWARE stands out as one of the more inventive indie microgame collections available on Steam. Its combination of frantic gameplay, charming storytelling, memorable characters, and delightfully silly horror aesthetic creates an experience that feels both distinctive and consistently enjoyable. Players looking for a fast-paced adventure filled with unpredictable humor and endless creative ideas will likely find plenty to appreciate throughout its quirky journey across the afterlife. Rating: 8/10
beewax games i hope you get killed
The story is cute and the art style is cool. I definitely think there are some good ideas, but there are a lot little things that just make certian parts tedious. My particular gripe is it takes too long to get between mini-games in a boss battle especially if you keep mucking up. Also some of the boss mini-games need some form of tutorial, because its so annoying to spend ages figuring it out then lose a life, then repeat this for all the possiblities with slow transitions.
скелеты расселись на диване
absolutely perfect game. stunning. fun. intriguing story. which is why it sucks so much that i'll never know the ending. i know there's hope for this game. someday it will get the love and attention it deserves. someday it will finish. incredible work, devs.
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Players by region
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