
Embrace mind-blowing moments as you’re pulled deep into the many worlds of Split Fiction, a boundary-pushing co-op adventure.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 33.29/day in the week to Sep 14 → 38.57/day in the week after.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $32.49−35% | 127.1Kreviews | 97% | — | $85.3M |
| $49.99 | 43.1Kratings | 97% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 3225 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
好好聚
Muy buen juego, me gustaron mucho los escenarios.
12/10
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 30: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Latest in each market: best CN #20, worst UA #95 · 12 markets collected
US · last 30 days
Reviews, worldwide (the counter carries no country): 50.86/day in the week to Jul 30 → 53.14/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Japanese*, Korean, Polish, Portuguese - Brazil, Simplified Chinese*, Traditional Chinese*languages with full audio support
| $49.99 |
| — |
| — |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 3.2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Yes, I recommend. Is very fun coop game
A fantastic story game with beautiful voice acting and narrative themes.
gg
Played this with my wife. With both loved It! I highly recommend It Takes Two As and A Way Out. These games are some of the best Local Co-op games that I have ever played.
I was very disappointed...I played It Takes Two which was good but it had some things I disliked in it, including the story and the way the characters were written. But we enjoyed the actual game play enough to try Split Fiction, I had heard so many people rave about this game I thought it must be better than It Takes Two. Unfortunately all Split Fiction has everything I disliked about It Takes Two(ITT) and more. The animation is not very good, metal armor would move and bend in weird ways that was distracting. I'm not quite sure how to describe it but the grass moved in a way that was very unnatural and again distracting. I feel like for the price it should be better...plus I know they can do better because that was not a problem in ITT. I think the story for both games is absolutely terrible, it was annoying and frankly did not make sense. I would rather less story and more good gameplay. And lastly this piggybacks off my last point but the both ITT and Split Fiction the female characters are so poorly written it makes you hate them and unfortunately SF has two main female characters. I was so excited to play a game with two main female characters but when they are written poorly it completely ruins it. I think I would not have had such a big problem with this game if not for how terrible the characters were written.
8分
剧情太尬了,两个陌生的人合力逃出生天搁那交心干什么?科幻部分不如魔法部分。感觉这代不如双人成行。但是游戏还是挺好玩的。目前还没通关但是前期的剧情真的尬到我了,对比双人成行剧情一坨所以给个差评。
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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| $84.5M | 511K | 97% | $9.99 | |
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