
Embrace mind-blowing moments as you’re pulled deep into the many worlds of Split Fiction, a boundary-pushing co-op adventure.
Modeled estimate, not a reported figure. How we estimate →
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About
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Japanese*, Korean, Polish, Portuguese - Brazil, Simplified Chinese*, Traditional Chinese*languages with full audio support
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 808 reviews with recorded playtime.
Reviews
Themes across 805 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
挺好玩的,就是第三章某个位置掉帧及其严重,降低一档画质能直接多100帧,应该是某个模型超标了,这个点优化一下就好了
Must play
haowan
伟大无需多言
Real fun to play with a friend, the story itself isn't anything to special though, so if you want to play a game for plot this isn't really what you'd look at. The mechanics and everything else are really cool though.
Fullos
好
好玩 解密不算难 也玩得下去
The number of new concepts in Split Fiction is astonishing, and all executed incredibly well. We thoroughly enjoyed our playthrough, despite the relatively short play time. I'd rather have 13 hours of gold, than 100+ hours of an open world walking simulator this days anyway. At the price we paid ($45 CAD), the quality far surpressed the price tag. Between "It Takes Two" and this, we can't wait to play the next couch co-op installment by this developer.
相当好玩,游戏创意很好,很让人意想不到。
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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