
Embrace mind-blowing moments as you’re pulled deep into the many worlds of Split Fiction, a boundary-pushing co-op adventure.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 33.29/day in the week to Sep 14 → 38.57/day in the week after.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $32.49−35% | 127.2Kreviews | 97% | — | $85.3M |
| $49.99 | 43.1Kratings | 97% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 3283 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
this is a burfo
Создатель нереальный мужик! Бомба
Bien
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 30: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Latest in each market: best CN #20, worst CA #91 · 12 markets collected
US · last 30 days
Reviews, worldwide (the counter carries no country): 50.86/day in the week to Jul 30 → 53.14/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 17 day-to-day chart moves that followed a price cut, against 2,502 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Japanese*, Korean, Polish, Portuguese - Brazil, Simplified Chinese*, Traditional Chinese*languages with full audio support
| $49.99 |
| — |
| — |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 3.3K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
好游戏,但是匹配的队友也很坑
可以可以
太好玩了
实在无法形容通关后的心情,无与伦比的体验,感谢制作者能出一款那么出色的作品,我和闺女游玩中有太多感动的回忆,谢谢你们,希望能尽快再玩到你们的新作品,双影奇境太棒了
111
网上吹得天花乱坠,所以我拉上朋友购买了这款游戏 刚开始只是觉得还行,但总觉得对不起128这个价格,但是越往后玩就越是震撼,越是觉得设计非常惊艳,最后拯救佐伊那一段更是神中神,音乐也非常有沉浸感 如果你还在犹豫,那么信我直接买 拉拉神了
无敌巨好玩
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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| — | 0 | — | — | |
| $37.4M | 270.2K | 95% | $11.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $357.5K | 598 | 74% | $19.99 | |
| $0 | 42 | 50% | Free |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $85.6M | 83K | 92% | $59.99 | |
| $85.9M | 71.9K | 86% | $29.99 | |
| $84.5M | 118.4K | 77% | $34.99 | |
| $84.5M | 511K | 97% | $9.99 | |
| $84M | 137.3K | 89% | $34.99 | |
| $83.8M | 467.1K | 99% | $9.99 |