
Embrace mind-blowing moments as you’re pulled deep into the many worlds of Split Fiction, a boundary-pushing co-op adventure.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 33.29/day in the week to Sep 14 → 38.57/day in the week after.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $32.49−35% | 127.2Kreviews | 97% | — | $85.3M |
| $49.99 | 43.1Kratings | 97% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 3246 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
和双人成行比起来,略难,不过却是为了难而难,间歇时间短和操作性很难,对普通玩家不友好,游戏关卡重复性很高,都差不多,套路化,关卡混乱,穿来穿去没有连贯性,玩下来感觉和双人成行相似度70%,不过没有双人成行流畅,很多关卡都有双人成行的影子,但是更像很多小游戏拼凑而成的四不像。如果为了体验双人成行那样趣味性的游戏,不建议游玩。个人感觉整体不如双人成行。双人成行能给9分的话,这个游戏能给7分。
fun dood
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 30: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Latest in each market: best CN #18, worst UA #93 · 12 markets collected
US · last 30 days
Reviews, worldwide (the counter carries no country): 50.86/day in the week to Jul 30 → 53.14/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Japanese*, Korean, Polish, Portuguese - Brazil, Simplified Chinese*, Traditional Chinese*languages with full audio support
| $49.99 |
| — |
| — |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 3.3K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Разработчики сидят на очень тяжелых наркотиках, гейм дизайнер начинает утро с пару хапок спайса............... Прошу продолжайте!!!!!!!!!! 10/10
GOATED IN THE SAUCE
An empty experience with only visual spectacle to redeem itself. This game has uninspiring mechanics, forgettable characters who sometimes aren't even named despite their importance, and "puzzles" that are a pure form of time vampirism. The greatest sin this game commits its that it's main driving plot device machine isn't even named. It's called "The Machine". This game set a new standard for writing I will never allow myself to create. On top of all of these problems, the two protagonists have interactions that are barely sitcom banter. I found myself unwilling to even care about them, and distressed and baffled that a game about two writers could be so poorly made. If you want to mash a button with an unexplained pretty backdrop, this game is fine. If you would like to see characters arc, world changing agency as a player, psychological reflections of how the characters see the world, you just won't get it. I was never asked to think outside of a split second, and this game punishes you only by forcing you to do the timing exactly how it wants, which in turn becomes a resentment generator for you co-player. This game grabs you by both hands and drags you like an adult taking their child out of a store. This game and all hands outside of the graphical engineers will never enter my life again. Once again, I will never allow myself to create any characters or experiences so shallow. This is the only time I wish AI had been involved, because I these writers and developers have shamed human creativity. A game about writers...jeez.
god juego gracias facu por jugar conmigo uwu
GG
666
好玩
好玩
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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