
Embrace mind-blowing moments as you’re pulled deep into the many worlds of Split Fiction, a boundary-pushing co-op adventure.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 33.29/day in the week to Sep 14 → 38.57/day in the week after.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $32.49−35% | 127.1Kreviews | 97% | — | $85.3M |
| $49.99 | 43.1Kratings | 97% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 3225 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
666
关卡设计绝对算是近几年游戏中的第一梯队,可以明显看出汲取了各类型游戏关卡的长处,并且关卡与关卡之间衔接紧凑,很少会让人有疲倦感。最令人惊喜的我想还是三维视角与二维视角的的转换,从3d到横板平面,有一种回到小时候玩游戏的错觉。美中不足的是,与绝佳的游戏性相比,剧情稍显平庸,两主角之间的矛盾理应成为双人游戏的核心,但不管在矛盾设置还是人物塑造,都显得软绵无力,无法调动玩家的情绪从而代入,使得游戏更像是可玩而不可深思。 它更像是一次两人聚会的自助烤肉,食材繁多没有腻感,至于实际烤出来怎么样,更多还是取决于参加聚会的两人。如果你有一个去吃自助经常带着的好朋友,那么你们很适合这款游戏,因为它最重要的点便是朋友。 支线则像是自助餐的酸奶与冰激淋,会让你在赶主线的途中稍加休息。
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 30: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Latest in each market: best CN #18, worst UA #93 · 12 markets collected
US · last 30 days
Reviews, worldwide (the counter carries no country): 50.86/day in the week to Jul 30 → 53.14/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Japanese*, Korean, Polish, Portuguese - Brazil, Simplified Chinese*, Traditional Chinese*languages with full audio support
| $49.99 |
| — |
| — |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 3.2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
تالرتلارتلابرلاتؤىاتبرلؤ
Amazing game and it gets even trippier at the end. Had a blast and you will too ...if u have a friend u sad pathetic loser.
Best game I played so far
DIDDY GAME 1. GET MONEY 2. get FRIEND YAY
666
9/10
Daora demais
I like the parkout
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $37.4M | 270.1K | 95% | $11.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $331.9K | 535 | 75% | $19.99 | |
| $0 | 0 | 50% | Free |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $85.6M | 82.9K | 92% | $59.99 | |
| $85.9M | 71.8K | 86% | $29.99 | |
| $84.5M | 118.4K | 77% | $34.99 | |
| $84.5M | 511K | 97% | $9.99 | |
| $84M | 137.3K | 89% | $34.99 | |
| $83.8M | 467K | 99% | $9.99 |