
Spiral is a third-person narrative exploration game that shares a poetic vision of cognitive degeneration. Step into the shoes of Bernard as you help him and support him while braving his unravelling mind and reliving his most treasured moments.
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About
Spiral is a third-person narrative exploration game that shares a poetic vision of cognitive degeneration. Step into the shoes of Bernard as you help him and support him while braving his unravelling mind and reliving his most treasured moments.
Somewhere in the distance, the sound of a train whistle can be heard. You’re meant to be somewhere, but you’re not quite ready. A staircase lies before you, doors that feel vaguely familiar are scattered along it and leading you further down…what adventures will they take you on?
Meet Bernard Penfield…writer-at-heart, introspective soul, roleplaying-veteran, professional dog-petter, comforts-of-home lover -- and your companion throughout this story! Walk alongside Bernard as you help him navigate the increasing instability of his mind and reconnect him with memories from his past.

Navigate the years as you experience Bernard’s story through 5 different stages of life; from the imagination and wonder of childhood to forging friendships in teenagehood, from the struggles of adulting to growing wiser.

What would our fondest memories be without the people who helped make them? Find peace at the Penfield cabin during cozy family campfires and fishing trips, or explore the enchanting library lovingly taken care of by Bernard’s mom. Spend lazy, sunny days flying kites with Bern’s childhood friend Emily and let your imagination run wild during thrilling Castles & Creatures games with a crew of charming kids who’ll win your heart.

Everything has a beginning, a middle and an end. As you progress further into Bernard’s mind, the cognitive degeneration begins altering his perspective. Affecting everything from how Benard tells his story to how you play the game. See the visuals and hear the music slip through your fingers while you try to grasp what's left of his memories. Be there for him, remember him, and tell him when he won't be able to do it himself.
Fulfill Bernard’s wish by helping him to remember, even when he cannot. Explore memories to their fullest and discover moments hidden in plain sight to strengthen Bernard’s connection to his mind and slow down the degeneration.
FEATURES
Spend 8-10 hours to experience nineteen fully explorable memories.
Meet a diverse + vibrant cast of characters (fully voice-acted in both English and French).
Impact an emotionally rich story with your exploration and dedication.
Put yourself in Bernard’s shoes with several mini-games tailored to his memories.
Enjoy a charming, original soundtrack composed to accompany you in Spiral!
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, German, Spanish - Latin America, Italian, Turkish, Simplified Chinese*languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Perfect for those who love a story-rich game where you can either follow the main quest line or explore to find some hidden secrets to enrich the story :)
Ce jeu était déchirant, mais ô combien touchant. C’était difficile d’avancer auprès de Bernard et de voir qu’il perdait peu à peu ses repères, ses souvenirs. Il était aussi douloureux de voir les paysages et la musique de désintégrer et se mélanger ainsi, plus nous avancions dans le récit. Alors qu’il fait office de narrateur lorsque nous interprétons une version plus jeune de lui, nous percevons, par moments, qu’il cherche ses mots ou qu’il ne se souvient pas forcément de certains passages de sa propre histoire. Spiral est finalement une expérience narrative inoubliable et poétique abordant le lourd sujet qu’est la dégénérescence cognitive. Le tout est abordé avec douceur. Cela n’empêche pas le fait que ce soit déchirant à observer. Spiral est d’ailleurs proposé par un studio provenant de chez nous, ce qui m’a d’autant plus donné envie de découvrir le titre ! Le jeu est une véritable perle. Il serait ennuyeux de passer à côté d’une telle expérience. [b]Les points forts :[/b] - Bernard - L’immersion - La thématique ultra touchante [b]Les points faibles : [/b] - Le manque d’indications, par moment - Les mini-jeux qui ne sont pas toujours amusants [url=Lien de l'avis complet] https://geekbecois.com/spiral-critique/[/url]
[h1][b]题材新颖,但感觉不完整[/b][/h1] [h1]总结(放在前头)[/h1] 我的评分:7.1/10 《拾忆之旅》是一款第三人称叙事探索游戏,游戏以“认知功能衰退”为主题来展开幻想,看着失忆老人重拾一段段过去的记忆。游戏虽然很多细节方面不太行,但能成功的引起玩家情感共鸣,有一点的深思和触动。 [h1]前言[/h1] 《拾忆之旅》是一款第三人称叙事探索游戏,题材选取绝大多数到了年龄的老人都会遇到的“认知功能衰退”这一症状,很特殊很少见(没见过)。稍微看了下题材和画风就有兴趣了。 顺便搜了搜游戏背后的故事“Folklore Games 的主创是来自加拿大的一对兄妹 Mikhael 和 Jessouka,他们的几位亲人很不幸的罹患了不同程度的阿兹海默症,看着曾经最亲的家人逐渐变成自己不认识的样子,看见她们逐渐忘记过去,忘记自己,忘记亲人的这段旅程让他们非常悲痛。 兄妹因此诞生了一个想法,希望能用电子游戏这个特别的互动媒体,去做完成他们当年在现实中无法完成的事情:陪伴一位阿兹海默症老人,在他的认知逐渐崩坏的旅途中,牵着他重新经历宝贵的回忆,走完最后一段旅程。” 游戏比较冷门小众,发售三四天了一个评价都没有,直至今天也只有12个评价,其中仅有一个中文评价。 [h1]游戏流程[/h1] 游戏一周目通关流程在5小时左右,收集品完成度猜测在50%左右吧,感觉自己探索的挺全面的,大部分场景都有一直兜兜转转,通关后看成就才发现漏了很多。游戏里很多可互动或者可收集的东西,因场景的不同有的比较明显,有的非常不起眼。 游戏的主要玩法就是步行模拟+探索互动+旁白+叙事,同类游戏玩过的巅峰之作是《艾迪芬奇的记忆》,不过评测的这游戏是第三人称的。 游戏开局以一个老人乘坐一辆列车,在陌生的虚空幻象岛屿下车来展开这段回忆之旅。老人会遇到一只迷路小狗,跟随小狗走向岛屿的一个不断选择向下的楼梯,来打开自己一段段尘封的记忆。游戏分为四章:童年时亲情的温暖、少年时友情的建立、青年时奋斗与挑战(这章的标题是一个主角青梅竹马的名字,我以为会是青年的爱慕或者爱情的产生之类的)、老年时孤独且失忆。 呐,怎么说呢。游戏角色看起来是八九十岁了,但游戏的主要内容都在前二三十岁,然后直接到结尾老了,中间太长的时间就直接跳过了,而且我个人觉得为夫为父这段在人的一生里也很重要的就一点没提。 游戏里有很多各种各样的小游戏,虽然都很简单普通(钓鱼啊、射弹弓啊、操控风筝啊、化身桌游角色进入城堡战斗啊之类的),还是能添点乐趣的。 [h1]游玩体验[/h1] 首先就是直观的回忆画面偏明亮,看着会比较舒服,也比较适合主题。人物建模和表情差了点,特别是表情很僵硬。人物之间对话,有的时候角色嘴巴有动有的时候嘴巴没动,然后建模也是有的时候能直接穿过对方人物,有的时候人物影像都穿不过去。角色动起来也很僵,特别是有的时候要下蹲要转向啥的。角色奔跑,时而有效时而无效的。 游戏配乐方面,个人感觉一般,没给我留下啥印象。 视角方面很奇怪,忽高忽低的,尤其是贴墙的时候,会出现视角自己动来动去的情况。视角穿墙钻缝更是常见。 很多对人或物的互动,太流于表面了,就简单的一句介绍。 回归游戏主旨,关于“情感表达和生命哲学的深度探讨”,可能年龄确实不大,这类群体接触的也不多,没有很深的感受。我自己有遇到的,我爷爷92岁,会有一丁点偶发性的失忆,有一次他午睡刚起来认不出我,缓了一段时间才恢复。还有一次,我去年结婚的,前段时间过节的时候他忘记我妻子是谁,甚至忘记了我去年结婚的事(当时他在场的,结婚前其实也见过很多次,好几年前他就知道了的),偷偷问我姑姑才想起来。就是觉得人老了真的很可悲,明明很熟悉的人和事却怎么也想不起来,很多时候只能靠本能和亲人的引导照顾来生活。 然后有一些BUG,穿模之类的都是小问题。恶性的有,我开局报错崩溃一次,然后有出现一次和人对话互动不出现的情况,然后任务目标也不显示,我一直以为是什么物品没互动到,在图书馆来回的转圈找互动,饶了很久才去看实况发现是BUG,读档一下就正常了。发生这次BUG后,让我后面好几次没找到互动时都会怀疑是不是出BUG了。
Très bon jeu Narratif avec une histoire qui ouvre sur des réflexions et des discussions sur la perte de la mémoire, on s'attache aux personnages, on se mets à la place du personnage principal tout au long du jeu, si vous aimez les jeu de ce genre, je vous le recommande à 100% :)
想象一下你到了头发花白的年纪,拄着拐杖,偶然间看到了某样寄存着感情的事物,开始回忆起自己的从小到成年的点点滴滴,是怀念还是落泪? 而在这款游戏中我们将扮演一位记忆衰退的老人伯纳德,通过梦幻的景象来重新回想起自己过去的人生不同阶段的珍贵回忆,同时玩家也会跟随主角回忆起自己的成长历程。 [h3]时光匆匆,但回忆是美好的[/h3] 本作是一款第三人称叙事题材的独立游戏,玩家可以跟着游戏中友好的引导来进行探索,或者是玩一些小游戏。在游戏初期我们跟着可爱的小狗走下人生的回忆石梯,进入伯纳德的小屋进行探索,房间的很多物品都充满着回忆,留声机,冰箱,桌面等等,走出房间,便进入了伯纳德回忆的第一个阶段,那是一个很大的且靠着海的花园,花园里有小狗,有爸爸妈妈。玩家可以跟随伯纳德的脚步和父亲一起乘船钓鱼,在钓鱼的过程中和父亲一起温馨对话,也可以在花园里和妈妈一起寻找并偷偷的跟踪可爱的小狗狗,又或者潜行在图书馆和苏菲一起寻找书籍防止被抓到以及玩一玩3D版的简单推箱子等。 本作有全程配音,虽然玩法比较简单,但是一些小时候的行为或者动作倒是挺让人感统深受的,比如说雨天穿着雨靴和小狗狗以及妈妈一起踩水,还有上课的时和同学传小纸条等。比如说我上初中的时候,我们会把小纸条画成qq对话框的样子来回着聊天,而像这款游戏里男主和朋友在纸条上涂鸦对话的行为我也做过,真的非常怀念。 不过有一点不同感同身受的是主角小时候家里的花园很大,学校的图书馆也很大。 [h3]温馨的画面[/h3] 本作的画风个人感觉比较梦幻,特别是主角小时候和爸爸钓鱼那段,还有老年期的主角走向点天空点点星空的河边时,我感觉每一张截图都是壁纸,不过有些场景够梦幻但个人感觉有些违和感的,比如放风筝小游戏那里。比较温馨的还有一点就是章节会有一个绘画环节,然后玩家随便涂鸦后就能看到一些欢声笑语的简笔画动画。除此之外在这款游戏中你还能体验到,上课时被老师叫到黑板前回答问题,回忆起我以前不管会不会都会露出紧张的神色,害怕被老师叫名字。 在这款游戏中玩家也会被伯纳德身边夫人人和事物所感染,比如说会鼓励伯纳德一起做木板凳,会和伯纳德讲一些人生道理的父亲,还有和伯纳德一起游玩的朋友等等。 游戏的叙事方式除了和人与事物交流外,还会出现在一些字条日志上来让玩家理解,同本作全配音,都非常有感情,比如说几个朋友聚在一起共同欢笑的画面,好不热闹。因为游戏的展开是记忆衰退老人的回忆,所以在游玩的时候会是带着一丝感动心理的。 [h3]都是宝贵的[/h3] 游戏的音乐个人感觉整体是小时候欢乐,老年期会带着一丝慢节奏的感觉,还是挺符合氛围的。游戏的过程比较慢热,因为会用诗歌一样的方式向玩家来讲述这个故事以及悟出各种感悟人生的道理,比如说当主角在观赏星星时,会详细的描述他们看到星星的感触,“把星星藏在眼皮后面 ,你不会失去这些星星因为它们会在你的梦中出现。” 回忆是宝贵的,当丢失的回忆再次浮现在眼前之时,快乐和美好也会一并出现。 [quote]漫话漫谈,期待关注:[url=https://store.steampowered.com/curator/44551694/]写生漫话家[/url] ←节约宝贵时间,阅读省流测评~ 欢迎加入漫话家的大家庭:[url=https://steamcommunity.com/groups/14030826]写生漫话家[/url]←共同探讨游戏中的精彩片段,向玩家展现第九艺术的魅力~ 感谢你的阅读,觉得还行的话,希望点个赞~[/quote] 总结 一款治愈向的叙事游戏,故事很有趣很感人,玩家将扮演一位丢失记忆的年迈老人,跟随着游戏的引导来回忆起自己的自己丢失的记忆,同时体验身边的人和事物所带来的温暖,游戏全程有配音且对话充满感情和诗意,除此之外玩家还能体验到一些感同身受的事物以及回忆,比较值得一提的是每一个故事都会给人印象深刻的体验,一些梦幻的场景也会让老人的回忆得到升华虽然游戏的一些建模以及小游戏有点粗糙,但故事足够触动人心,画面也足够唯美。
This was my first time playing a game like this. I HIGHLY recommend. Go slow, take your time, and discover everything. You will be glad you did in the end.
There are games that come at just the right moment in your life -- and touch you in a way you will never forget. Spiral is forever in my heart as one of those games. In Spiral, we walk alongside Bernard, a writer struggling to hold on to his most cherished memories. We get to experience Bernard’s story through 5 different chapters of his life -- helping him reconnect with the memories of his loved ones while navigating his increasingly unstable mind space. As we progress further into Bernard’s mind, the cognitive degeneration begins to alter his perspective. Affecting everything from Bernard's narration -- to how he interacts with the world. There are moments when a memory will visibly slip out of reach. We feel every bit of Bernard's confusion, frustration, and heartbreak as he struggles to remember the moments he held most dear. At times, Bernard's uncertainty had me questioning my own memory of the details, which encouraged me to pay even closer attention. Things I loved about this game: [list] [*] genuine dialogue [*] charming characters [*] full of funny banter [*] & lots of pop culture references [*] chanting in latin! [/list] There were so many moments when Bernard's narration touched me so much that I wanted to leap through my monitor and give him a hug. [list] [*] the musical score [*] deeply emotional and immersive atmosphere [*] should be experienced with headphones! [/list] [list] [*] Spiral is peppered with fun mini games including [*] math monster [*] turn-based combat [*] lockpicking [*] fishing [\list] These puzzle often offer a humorous reprieve from the heavier parts of the story. Each mini-game has it's own set of challenges, but are relatively easy to navigate. Some of my favorite moments are during the tabletop [i]C&C[/i] games. The miniature world was such a cool storytelling device that further immerses the player into the imagination of Bernard and each of his friends. Anyone taking this journey is highly encouraged to take their time and interact with the environment at every opportunity. Not only are there some gorgeous scenes -- it not always clear where an interaction will take you. Move too fast and you might miss out on some cute -- and heartfelt -- moments. Speaking of cute & heartfelt -- Careful eyes are sure to spot the Indie dev easter eggs scattered around the world. I will admit that I didn’t know all of the studios but I was happy to see at least one very familiar face lurking in the shadows. Its always great to see indie devs supporting one another and these collectibles were a super rad way to do it. Our journey took roughly ~10 hours to complete, but I finished the story with only 15/32 achievements -- and yes, I do plan to go back for the rest. Spiral is not your typical third-person narrative -- it is a moving glimpse into life with cognitive degeneration through the eyes of the person experiencing it. It's an opportunity to walk in the shoes of a loved one who might not have the words to explain what they are going through --and a poetic reminder to savor the happy moments because memory -- like life -- is fleeting. This game was exactly what I needed when I needed it most -- and I can't thank Folklore Games enough for asking me to be a part of telling Bernard's story.
剧情非常优秀的治愈游戏。
Very boring and tedious. The movement is unreasonably slow and clunky. Story is not engaging. If you make game about old people don't make the player become one.
First, I want to mention how fun this game is: from fishing to investigating to occasional (and very original) turned-based combat, it was awesome! I had a blast throughout. Second, I have to say: the dialogue, art design, music and voice acting are all great, and they work together well to create a moving tale. Now that that's all said, I want to spend most of my time here on what I think is the game's crowning achievement: its unique narrative structure and the way it plays with narration and perspective. The game starts off as a wholesome coming-of-age story, but one that's mediated by nostalgia throughout: we are Old Bernard, looking back on his life and his time as Young Bernard. At first, the relationship between the Remembering Self and the Remembered One is straightforward and even ideal, but then... At about the halfway point, things start to change. Things get real story-spicy! I won't spoil what form these changes take, but I do want to say that they add up to the most masterful parts of the game for me: they make not just those parts, but the entire 10 hours of the game worth your time (and your 30 dollars) without question. Spiral conveys the experience of living with cognitive degeneration not just by having Bernard talk about it, but rather by making you experience it with him. It'll always stand as an important and innovative narrative game thanks to this willingness to go the extra mile in its goal of using story to generate empathy.
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