
This is a love letter to the golden age of 3D platformers. Jump. Dash. Spin attack. Collect everything. Explore colorful worlds packed with quirky enemies and secrets hiding in every corner.
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About
3D-Platformer and collectathon with satisfying platforming movements in a 64-bit late 90s look.
Unique Spherical Protagonist: Play as a charming sphere character in a refreshing twist on traditional platformers.
Unique-looking little World: Explore beautifully crafted 3D 64-bit styled environments that evoke a sense of nostalgia and wonder.
Slightly challenging Platforming: Master precise jumps, dash, and dashed jump secrets in levels designed to test your skills.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Reviews
A short but sweet experience. The game does feel a little weird sometimes, and please know before starting that you can't go windowed and you need to put your keyboard in qwerty, but it was a nice moment. There's quite a few things I liked and didn't: First, I really liked the aesthetic. It feels like a N64 game, and that's exactly what I wanted. I also like a lot the level design. Nothing is groundbreaking, but it is a nice ride. The music is pleasing, and just look at spherebuddy oh my god is he cute. Then, a few things I didn't: the game feels amateurish in some way. The camera using the mouse is kinda clanky, there's some geometry that doesn't connect, the goal of the game is to get ten key per levels but the counter is global and not level by level, and most moves doesn't feel necessary to finish the game. Also the end is a little underwhelming. Lacks a boss or something. These might look likes crual criticism, but here's the thing: it's a first game, by a solo person, who made *all* the game by themselves. The music, the graphism, the level design, everything is made by one guy. And that would be enough for that game to be deserving all our respect, but it's also a very pleasant time. It is short, but I feel like I'm gonna replay it once or twice. The game's not even 3€, and it is perfectly worth it's cost. Support the creator (and solodevs in general), and have a pleasant time.
Um dos melhores jogos que fiz conteúdo inspirados em Nintendo 64 (eu próprio tenho a consola e vários jogos como o Super Mario 64). Um jogo extremamente divertido, passei o primeiro mundo mas com o lag do meu computador fui obrigado a encerrar as lives e decidi apagar o save para começar de novo. É um dos poucos jogos Indie que valem a pena jogar se jogarem todos no computador. Paciência e habilidade são a chave para conseguirem acabar o jogo. Joguem este jogo, malta, em promoção de 20% no lançamento, vale super hiper mega a pena. Dani, da brand DaniEmpire.
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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